mosesdecoder/moses2/HypothesisBase.h
2017-02-01 00:27:14 +00:00

77 lines
1.4 KiB
C++

/*
* Hypothesis.h
*
* Created on: 24 Oct 2015
* Author: hieu
*/
#pragma once
#include <iostream>
#include <cstddef>
#include "FF/FFState.h"
#include "Scores.h"
namespace Moses2
{
class ManagerBase;
class Scores;
class HypothesisBase
{
public:
virtual ~HypothesisBase() {
}
inline ManagerBase &GetManager() const {
return *m_mgr;
}
template<typename T>
const T &Cast() const {
return static_cast<const T&>(*this);
}
const Scores &GetScores() const {
return *m_scores;
}
Scores &GetScores() {
return *m_scores;
}
const FFState *GetState(size_t ind) const {
return m_ffStates[ind];
}
FFState *GetState(size_t ind) {
return m_ffStates[ind];
}
virtual size_t hash() const;
virtual size_t hash(size_t seed) const;
virtual bool operator==(const HypothesisBase &other) const;
virtual SCORE GetFutureScore() const = 0;
virtual void EvaluateWhenApplied() = 0;
virtual std::string Debug(const System &system) const = 0;
protected:
ManagerBase *m_mgr;
Scores *m_scores;
FFState **m_ffStates;
HypothesisBase(MemPool &pool, const System &system);
};
////////////////////////////////////////////////////////////////////////////////////
class HypothesisFutureScoreOrderer
{
public:
bool operator()(const HypothesisBase* a, const HypothesisBase* b) const {
return a->GetFutureScore() > b->GetFutureScore();
}
};
}