mosesdecoder/mert/TER/alignmentStruct.cpp
Tetsuo Kiso 8c3b82e596 Change the naming conventions for the guard macros; Rename TER directory.
This change might be useful to avoid duplicating the names.
The reason is that although MERT programs are standalone
applications, some header files such as data.h and
point.h have common guard macro names like "DATA_H" and
"POINT_H", and this is not good naming conventions
when you want to include external headers.
Some files actually include headers in Moses and KenLM's util.
2012-02-20 09:46:08 +09:00

115 lines
2.3 KiB
C++

#include "alignmentStruct.h"
using namespace std;
namespace TERCpp
{
string alignmentStruct::toString()
{
stringstream s;
// s << "nword : " << vectorToString(nwords)<<endl;
// s << "alignment" << vectorToString(alignment)<<endl;
// s << "afterShift" << vectorToString(alignment)<<endl;
s << "Nothing to be printed" <<endl;
return s.str();
}
// alignmentStruct::alignmentStruct()
// {
// // vector<string> ref;
// // vector<string> hyp;
// // vector<string> aftershift;
//
// // alignmentStruct[] allshifts = null;
//
// numEdits=0;
// numWords=0;
// bestRef="";
//
// numIns=0;
// numDel=0;
// numSub=0;
// numSft=0;
// numWsf=0;
// }
// alignmentStruct::alignmentStruct ()
// {
// start = 0;
// end = 0;
// moveto = 0;
// newloc = 0;
// cost=1.0;
// }
// alignmentStruct::alignmentStruct (int _start, int _end, int _moveto, int _newloc)
// {
// start = _start;
// end = _end;
// moveto = _moveto;
// newloc = _newloc;
// cost=1.0;
// }
// alignmentStruct::alignmentStruct (int _start, int _end, int _moveto, int _newloc, vector<string> _shifted)
// {
// start = _start;
// end = _end;
// moveto = _moveto;
// newloc = _newloc;
// shifted = _shifted;
// cost=1.0;
// }
// string alignmentStruct::vectorToString(vector<string> vec)
// {
// string retour("");
// for (vector<string>::iterator vecIter=vec.begin();vecIter!=vec.end(); vecIter++)
// {
// retour+=(*vecIter)+"\t";
// }
// return retour;
// }
// string alignmentStruct::toString()
// {
// stringstream s;
// s.str("");
// s << "[" << start << ", " << end << ", " << moveto << "/" << newloc << "]";
// if ((int)shifted.size() > 0)
// {
// s << " (" << vectorToString(shifted) << ")";
// }
// return s.str();
// }
/* The distance of the shift. */
// int alignmentStruct::distance()
// {
// if (moveto < start)
// {
// return start - moveto;
// }
// else if (moveto > end)
// {
// return moveto - end;
// }
// else
// {
// return moveto - start;
// }
// }
//
// bool alignmentStruct::leftShift()
// {
// return (moveto < start);
// }
//
// int alignmentStruct::size()
// {
// return (end - start) + 1;
// }
// alignmentStruct alignmentStruct::operator=(alignmentStruct t)
// {
//
// return t;
// }
}