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29c16d252a
Should use it in .cpp files.
68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
#ifndef TIMER_H
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#define TIMER_H
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#include <ctime>
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#include <iostream>
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#include <iomanip>
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class Timer
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{
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/**
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* Allow timers to be printed to ostreams using the syntax 'os << t'
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* for an ostream 'os' and a timer 't'. For example, "cout << t" will
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* print out the total amount of time 't' has been "running".
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*/
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friend std::ostream& operator<<(std::ostream& os, Timer& t);
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private:
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bool running;
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time_t start_time;
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/**
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* Return the total time that the timer has been in the "running"
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* state since it was first "started" or last "restarted". For
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* "short" time periods (less than an hour), the actual cpu time
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* used is reported instead of the elapsed time.
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* TODO in seconds?
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*/
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double elapsed_time();
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public:
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/**
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* 'running' is initially false. A timer needs to be explicitly started
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* using 'start' or 'restart'.
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*/
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Timer() : running(false), start_time(0) { }
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/**
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* Start a timer. If it is already running, let it continue running.
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* Print an optional message.
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*/
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void start(const char* msg = 0);
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// void restart(const char* msg = 0);
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// void stop(const char* msg = 0);
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/**
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* Print out an optional message followed by the current timer timing.
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*/
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void check(const char* msg = 0);
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/**
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* Return the total time that the timer has been in the "running"
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* state since it was first "started" or last "restarted". For
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* "short" time periods (less than an hour), the actual cpu time
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* used is reported instead of the elapsed time.
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* This function is the public version of elapsed_time()
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*/
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double get_elapsed_time();
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};
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inline std::ostream& operator<<(std::ostream& os, Timer& t)
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{
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//os << std::setprecision(2) << std::setiosflags(std::ios::fixed) << (t.running ? t.elapsed_time() : 0);
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os << (t.running ? t.elapsed_time() : 0);
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return os;
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}
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#endif // TIMER_H
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