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96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
/***********************************************************************
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Moses - factored phrase-based language decoder
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Copyright (C) 2010 University of Edinburgh
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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***********************************************************************/
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#pragma once
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#ifndef HOLECOLLECTION_H_INCLUDED_
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#define HOLECOLLECTION_H_INCLUDED_
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#include <set>
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#include <vector>
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#include "Hole.h"
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namespace MosesTraining
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{
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class HoleCollection
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{
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protected:
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HoleList m_holes;
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std::vector<Hole*> m_sortedSourceHoles;
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std::vector<int> m_sourceHoleStartPoints;
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std::vector<int> m_sourceHoleEndPoints;
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std::vector<int> m_scope;
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std::vector<int> m_sourcePhraseStart;
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std::vector<int> m_sourcePhraseEnd;
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public:
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HoleCollection(int sourcePhraseStart, int sourcePhraseEnd)
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: m_scope(1, 0)
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, m_sourcePhraseStart(1, sourcePhraseStart)
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, m_sourcePhraseEnd(1, sourcePhraseEnd) {
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}
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const HoleList &GetHoles() const {
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return m_holes;
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}
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HoleList &GetHoles() {
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return m_holes;
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}
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std::vector<Hole*> &GetSortedSourceHoles() {
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return m_sortedSourceHoles;
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}
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void Add(int startT, int endT, int startS, int endS);
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void RemoveLast();
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bool OverlapSource(const Hole &sourceHole) const {
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HoleList::const_iterator iter;
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for (iter = m_holes.begin(); iter != m_holes.end(); ++iter) {
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const Hole &currHole = *iter;
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if (currHole.Overlap(sourceHole, 0))
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return true;
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}
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return false;
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}
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bool ConsecSource(const Hole &sourceHole) const {
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HoleList::const_iterator iter;
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for (iter = m_holes.begin(); iter != m_holes.end(); ++iter) {
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const Hole &currHole = *iter;
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if (currHole.Neighbor(sourceHole, 0))
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return true;
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}
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return false;
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}
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// Determine the scope that would result from adding the given hole.
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int Scope(const Hole &proposedHole) const;
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void SortSourceHoles();
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};
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}
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#endif
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