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71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/***********************************************************************
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Moses - statistical machine translation system
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Copyright (C) 2006-2012 University of Edinburgh
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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***********************************************************************/
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#pragma once
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#include "Trie.h"
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#include "UTrieNode.h"
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namespace Moses
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{
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class Phrase;
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class TargetPhrase;
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class TargetPhraseCollection;
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class Word;
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/** Implementation of RuleTableTrie. A RuleTableUTrie is designed to store
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* string-to-tree SCFG grammars only (i.e. rules can have distinct labels on
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* the target side, but only a generic non-terminal on the source side).
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* A key is the source RHS (one symbol per edge) of a rule and a mapped value
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* is the collection of grammar rules that share the same source RHS.
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*
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* (The 'U' in UTrie stands for 'unlabelled' -- the keys are unlabelled and
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* the target labels are stored on the node values, as opposed to the grammar
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* being a monolingual projection with target labels projected onto the source
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* side.)
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*/
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class RuleTableUTrie : public RuleTableTrie
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{
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public:
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RuleTableUTrie(const std::string &line)
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: RuleTableTrie("RuleTableUTrie", line)
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{}
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const UTrieNode &GetRootNode() const { return m_root; }
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ChartRuleLookupManager *CreateRuleLookupManager(const InputType &,
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const ChartCellCollectionBase &);
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private:
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const TargetPhraseCollection *GetTargetPhraseCollection(const Phrase &) const;
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TargetPhraseCollection &GetOrCreateTargetPhraseCollection(
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const Phrase &source, const TargetPhrase &target, const Word *sourceLHS);
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UTrieNode &GetOrCreateNode(const Phrase &source, const TargetPhrase &target,
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const Word *sourceLHS);
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void SortAndPrune();
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UTrieNode m_root;
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};
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} // namespace Moses
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