mosesdecoder/jam-files/engine/lists.h

109 lines
2.6 KiB
C

/*
* Copyright 1993, 1995 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
*/
/*
* lists.h - the LIST structure and routines to manipulate them
*
* The whole of jam relies on lists of strings as a datatype. This
* module, in conjunction with newstr.c, handles these relatively
* efficiently.
*
* Structures defined:
*
* LIST - list of strings
* LOL - list of LISTs
*
* External routines:
*
* list_append() - append a list onto another one, returning total
* list_new() - tack a string onto the end of a list of strings
* list_copy() - copy a whole list of strings
* list_sublist() - copy a subset of a list of strings
* list_free() - free a list of strings
* list_print() - print a list of strings to stdout
* list_length() - return the number of items in the list
*
* lol_init() - initialize a LOL (list of lists)
* lol_add() - append a LIST onto an LOL
* lol_free() - free the LOL and its LISTs
* lol_get() - return one of the LISTs in the LOL
* lol_print() - debug print LISTS separated by ":"
*
* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
* 08/23/94 (seiwald) - new list_append()
*/
#ifndef LISTS_DWA20011022_H
# define LISTS_DWA20011022_H
#ifdef HAVE_PYTHON
#include <Python.h>
#endif
/*
* LIST - list of strings
*/
typedef struct _list LIST;
struct _list {
LIST *next;
LIST *tail; /* only valid in head node */
char *string; /* private copy */
};
/*
* LOL - list of LISTs
*/
typedef struct _lol LOL;
# define LOL_MAX 19
struct _lol {
int count;
LIST *list[ LOL_MAX ];
};
LIST * list_append( LIST *l, LIST *nl );
LIST * list_copy( LIST *l, LIST *nl );
void list_free( LIST *head );
LIST * list_new( LIST *head, char *string );
void list_print( LIST *l );
int list_length( LIST *l );
LIST * list_sublist( LIST *l, int start, int count );
LIST * list_pop_front( LIST *l );
LIST * list_sort( LIST *l);
LIST * list_unique( LIST *sorted_list);
int list_in(LIST* l, char* value);
# define list_next( l ) ((l)->next)
# define L0 ((LIST *)0)
void lol_add( LOL *lol, LIST *l );
void lol_init( LOL *lol );
void lol_free( LOL *lol );
LIST * lol_get( LOL *lol, int i );
void lol_print( LOL *lol );
void lol_build( LOL* lol, char** elements );
#ifdef HAVE_PYTHON
PyObject *list_to_python(LIST *l);
LIST *list_from_python(PyObject *l);
#endif
#endif