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109 lines
2.6 KiB
C
109 lines
2.6 KiB
C
/*
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* Copyright 1993, 1995 Christopher Seiwald.
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*
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* This file is part of Jam - see jam.c for Copyright information.
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*/
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/* This file is ALSO:
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* Copyright 2001-2004 David Abrahams.
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
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*/
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/*
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* lists.h - the LIST structure and routines to manipulate them
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*
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* The whole of jam relies on lists of strings as a datatype. This
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* module, in conjunction with newstr.c, handles these relatively
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* efficiently.
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*
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* Structures defined:
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*
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* LIST - list of strings
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* LOL - list of LISTs
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*
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* External routines:
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*
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* list_append() - append a list onto another one, returning total
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* list_new() - tack a string onto the end of a list of strings
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* list_copy() - copy a whole list of strings
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* list_sublist() - copy a subset of a list of strings
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* list_free() - free a list of strings
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* list_print() - print a list of strings to stdout
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* list_length() - return the number of items in the list
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*
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* lol_init() - initialize a LOL (list of lists)
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* lol_add() - append a LIST onto an LOL
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* lol_free() - free the LOL and its LISTs
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* lol_get() - return one of the LISTs in the LOL
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* lol_print() - debug print LISTS separated by ":"
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*
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* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
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* 08/23/94 (seiwald) - new list_append()
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*/
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#ifndef LISTS_DWA20011022_H
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# define LISTS_DWA20011022_H
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#ifdef HAVE_PYTHON
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#include <Python.h>
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#endif
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/*
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* LIST - list of strings
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*/
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typedef struct _list LIST;
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struct _list {
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LIST *next;
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LIST *tail; /* only valid in head node */
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char *string; /* private copy */
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};
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/*
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* LOL - list of LISTs
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*/
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typedef struct _lol LOL;
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# define LOL_MAX 19
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struct _lol {
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int count;
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LIST *list[ LOL_MAX ];
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};
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LIST * list_append( LIST *l, LIST *nl );
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LIST * list_copy( LIST *l, LIST *nl );
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void list_free( LIST *head );
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LIST * list_new( LIST *head, char *string );
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void list_print( LIST *l );
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int list_length( LIST *l );
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LIST * list_sublist( LIST *l, int start, int count );
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LIST * list_pop_front( LIST *l );
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LIST * list_sort( LIST *l);
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LIST * list_unique( LIST *sorted_list);
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int list_in(LIST* l, char* value);
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# define list_next( l ) ((l)->next)
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# define L0 ((LIST *)0)
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void lol_add( LOL *lol, LIST *l );
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void lol_init( LOL *lol );
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void lol_free( LOL *lol );
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LIST * lol_get( LOL *lol, int i );
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void lol_print( LOL *lol );
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void lol_build( LOL* lol, char** elements );
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#ifdef HAVE_PYTHON
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PyObject *list_to_python(LIST *l);
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LIST *list_from_python(PyObject *l);
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#endif
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#endif
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