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327 lines
7.8 KiB
Go
327 lines
7.8 KiB
Go
package ast
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import (
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"fmt"
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"strings"
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"github.com/antlr/antlr4/runtime/Go/antlr/v4"
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"github.com/neilotoole/sq/libsq/ast/internal/slq"
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)
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const (
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msgNodeNoAddChild = "%T cannot add children: failed to add %T"
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msgNodeNoAddChildren = "%T cannot add children: failed to add %d children"
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)
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func newSelectorNode(parent Node, ctx slq.ISelectorContext) (*SelectorNode, error) {
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selNode := &SelectorNode{}
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selNode.parent = parent
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selNode.ctx = ctx
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selNode.text = ctx.GetText()
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var err error
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names := ctx.AllNAME()
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switch len(names) {
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default:
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return nil, errorf("expected 1 or 2 name parts in selector (e.g. '.table.column') but got %d parts: %s",
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len(names), ctx.GetText())
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case 1:
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if selNode.name0, err = extractSelVal(names[0]); err != nil {
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return nil, err
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}
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case 2:
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if selNode.name0, err = extractSelVal(names[0]); err != nil {
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return nil, err
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}
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if selNode.name1, err = extractSelVal(names[1]); err != nil {
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return nil, err
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}
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}
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return selNode, nil
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}
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var (
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_ Node = (*SelectorNode)(nil)
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_ Selector = (*SelectorNode)(nil)
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)
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// SelectorNode is a selector such as ".my_table" or ".my_col". The
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// generic selector will typically be replaced with a more specific
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// selector node such as TblSelectorNode or ColSelectorNode.
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type SelectorNode struct {
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baseNode
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// alias is the (optional) alias part. For example, given ".first_name:given_name",
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// the alias value is "given_name". May be empty.
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alias string
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// name0 is the first name part.
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// - .actor -> name0 = .actor
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// - .first_name -> name0 = .first_name
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// - .actor.first_name -> name0 = .actor
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name0 string
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// name1 is the optional second name part.
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// - .actor --> name1 = EMPTY
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// - .actor.first_name -> name1 = first_name
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name1 string
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}
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// selector implements the ast.selector marker interface.
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func (s *SelectorNode) selector() {
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}
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// Strings returns a log/debug-friendly representation.
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func (s *SelectorNode) String() string {
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return nodeString(s)
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}
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// SelValue returns the selector value.
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// See extractSelValue.
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func (s *SelectorNode) SelValue() (string, error) {
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return extractSelVal(s.ctx)
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}
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var (
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_ Node = (*TblSelectorNode)(nil)
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_ Tabler = (*TblSelectorNode)(nil)
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)
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// TblSelectorNode is a selector for a table, such as ".my_table"
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// or "@my_src.my_table".
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type TblSelectorNode struct {
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SelectorNode
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handle string
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tblName string
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}
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// newTblSelector creates a new TblSelectorNode from ctx.
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func newTblSelector(selNode *SelectorNode) (*TblSelectorNode, error) { //nolint:unparam
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n := &TblSelectorNode{
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SelectorNode: *selNode,
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tblName: selNode.name0,
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}
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return n, nil
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}
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// TblName returns the table name. This is the raw value without punctuation.
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func (s *TblSelectorNode) TblName() string {
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return s.tblName
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}
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// Handle returns the handle, which may be empty.
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func (s *TblSelectorNode) Handle() string {
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return s.handle
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}
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// Tabler implements the Tabler marker interface.
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func (s *TblSelectorNode) tabler() {
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// no-op
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}
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// SelValue returns the table name.
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// TODO: Can we get rid of this method SelValue?
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func (s *TblSelectorNode) SelValue() (string, error) {
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return s.TblName(), nil
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}
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// String returns a log/debug-friendly representation.
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func (s *TblSelectorNode) String() string {
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text := nodeString(s)
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selVal, err := s.SelValue()
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if err != nil {
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selVal = "error: " + err.Error()
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}
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text += fmt.Sprintf(" | table: {%s} | datasource: {%s}", selVal, s.Handle())
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return text
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}
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var (
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_ Node = (*TblColSelectorNode)(nil)
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_ ResultColumn = (*TblColSelectorNode)(nil)
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_ Selector = (*TblColSelectorNode)(nil)
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)
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// TblColSelectorNode models the TABLE.COLUMN selector, e.g. actor.first_name.
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type TblColSelectorNode struct {
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*SelectorNode
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tblName string
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colName string
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}
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// IsColumn implements ResultColumn.
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func (n *TblColSelectorNode) IsColumn() bool {
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return true
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}
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// Text implements ResultColumn.
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func (n *TblColSelectorNode) Text() string {
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return n.ctx.GetText()
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}
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func newTblColSelectorNode(selNode *SelectorNode) (*TblColSelectorNode, error) {
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n := &TblColSelectorNode{
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SelectorNode: selNode,
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tblName: selNode.name0,
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colName: selNode.name1,
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}
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if n.tblName == "" {
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return nil, errorf("cannot create %T: table name is empty: %s", n, n.Text())
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}
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if n.colName == "" {
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return nil, errorf("cannot create %T: column name is empty: %s", n, n.Text())
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}
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return n, nil
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}
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// TblName returns the table name, e.g. actor.
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func (n *TblColSelectorNode) TblName() string {
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return n.tblName
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}
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// ColName returns the column name, e.g. first_name.
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func (n *TblColSelectorNode) ColName() string {
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return n.colName
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}
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// String returns a log/debug-friendly representation.
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func (n *TblColSelectorNode) String() string {
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return fmt.Sprintf("%T: %s", n, n.ctx.GetText())
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}
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// Alias returns the column alias, which may be empty.
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// For example, given the selector ".first_name:given_name",
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// the alias is "given_name".
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func (n *TblColSelectorNode) Alias() string {
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return n.alias
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}
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var (
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_ Node = (*ColSelectorNode)(nil)
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_ ResultColumn = (*ColSelectorNode)(nil)
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_ Selector = (*ColSelectorNode)(nil)
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)
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// ColSelectorNode models a column selector such as ".first_name".
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type ColSelectorNode struct {
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*SelectorNode
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colName string
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}
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// newColSelectorNode returns a ColSelectorNode constructed from ctx.
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func newColSelectorNode(selNode *SelectorNode) (*ColSelectorNode, error) { //nolint:unparam
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n := &ColSelectorNode{SelectorNode: selNode}
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n.colName = selNode.name0
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return n, nil
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}
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// Text implements ResultColumn.
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func (n *ColSelectorNode) Text() string {
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return n.ctx.GetText()
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}
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// IsColumn always returns true.
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func (n *ColSelectorNode) IsColumn() bool {
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return true
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}
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// ColName returns the column name. Note the name is not escaped/quoted,
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// thus it could contain whitespace, etc.
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func (n *ColSelectorNode) ColName() string {
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return n.colName
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}
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// Alias returns the column alias, which may be empty.
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// For example, given the selector ".first_name:given_name",
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// the alias is "given_name".
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func (n *ColSelectorNode) Alias() string {
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return n.alias
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}
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// String returns a log/debug-friendly representation.
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func (n *ColSelectorNode) String() string {
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str := nodeString(n)
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if n.alias != "" {
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str += ":" + n.alias
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}
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return str
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}
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var _ Node = (*Cmpr)(nil)
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// Cmpr models a comparison, such as ".age == 42".
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type Cmpr struct {
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baseNode
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}
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func (c *Cmpr) String() string {
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return nodeString(c)
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}
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func newCmpr(parent Node, ctx slq.ICmprContext) *Cmpr {
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leaf, _ := ctx.GetChild(0).(*antlr.TerminalNodeImpl) // FIXME: return an error
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cmpr := &Cmpr{}
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cmpr.ctx = leaf
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cmpr.parent = parent
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return cmpr
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}
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// HandleNode models a source handle such as "@sakila_sl3".
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type HandleNode struct {
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baseNode
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}
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func (d *HandleNode) String() string {
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return nodeString(d)
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}
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// extractSelVal extracts the value of the selector. The function takes
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// a selector node type as input, e.g. ast.SelectorNode.
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// Example inputs:
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//
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// - .actor --> actor
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// - .first_name --> first_name
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// - ."first name" --> first name
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//
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// The function will remove the leading period, and quotes around the name.
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func extractSelVal(ctx antlr.ParseTree) (string, error) {
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if ctx == nil {
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return "", errorf("invalid selector: is nil")
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}
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original := ctx.GetText()
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if len(original) < 2 {
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return "", errorf("invalid selector expression: too short: %s", original)
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}
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if original[0] != '.' {
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return "", errorf("illegal selector expression: must start with period: %s", original)
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}
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// Trim the leading period, e.g. ".first_name" -> "first_name".
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wip := original[1:]
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// Remove quotes if applicable.
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if wip[0] == '"' {
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if wip[len(wip)-1] != '"' {
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return "", errorf("illegal selector expression: unmatched quotes on string: %s", original)
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}
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wip = strings.TrimPrefix(wip, `"`)
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wip = strings.TrimSuffix(wip, `"`)
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if len(wip) == 0 {
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return "", errorf("invalid selector expression: too short: %s", original)
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}
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}
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return wip, nil
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}
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