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f8704d0385
* lg functions now show correct call depth * fixed call depth reversed sign
157 lines
3.4 KiB
Go
157 lines
3.4 KiB
Go
// Package lg contains utility functions for working with slog.
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// It implements the slog.NewContext and slog.FromContext funcs
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// that have recently been zapped from the slog proposal. I think you
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// had it right the first time, Go team. Hopefully this package is short-lived
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// and those funcs are put back.
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package lg
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import (
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"context"
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"io"
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"log/slog"
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"runtime"
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"time"
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"github.com/neilotoole/sq/libsq/core/lg/lga"
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"github.com/neilotoole/sq/libsq/core/lg/lgm"
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)
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type contextKey struct{}
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// NewContext returns a context that contains the given Logger.
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// Use FromContext to retrieve the Logger.
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func NewContext(ctx context.Context, l *slog.Logger) context.Context {
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return context.WithValue(ctx, contextKey{}, l)
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}
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// FromContext returns the Logger stored in ctx by NewContext,
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// or the Discard logger if there is none.
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func FromContext(ctx context.Context) *slog.Logger {
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v := ctx.Value(contextKey{})
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if v == nil {
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return Discard()
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}
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if l, ok := v.(*slog.Logger); ok {
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return l
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}
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return Discard()
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}
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// InContext returns true if there's a logger on the context.
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func InContext(ctx context.Context) bool {
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v := ctx.Value(contextKey{})
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return v != nil
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}
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// Discard returns a new *slog.Logger that discards output.
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func Discard() *slog.Logger {
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h := discardHandler{}
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return slog.New(h)
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}
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var _ slog.Handler = (*discardHandler)(nil)
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type discardHandler struct{}
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// Enabled implements slog.Handler.
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func (d discardHandler) Enabled(_ context.Context, _ slog.Level) bool {
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return false
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}
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// Handle implements slog.Handler.
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func (d discardHandler) Handle(_ context.Context, _ slog.Record) error {
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return nil
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}
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// WithAttrs implements slog.Handler.
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func (d discardHandler) WithAttrs(_ []slog.Attr) slog.Handler {
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return d
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}
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// WithGroup implements slog.Handler.
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func (d discardHandler) WithGroup(_ string) slog.Handler {
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return d
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}
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// WarnIfError logs a warning if err is non-nil.
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func WarnIfError(log *slog.Logger, msg string, err error) {
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if err == nil {
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return
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}
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if msg == "" {
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msg = "Error"
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}
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Depth(log, slog.LevelWarn, 1, msg, lga.Err, err)
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}
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// WarnIfFuncError executes fn (if non-nil), and logs a warning
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// if fn returns an error.
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func WarnIfFuncError(log *slog.Logger, msg string, fn func() error) {
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if fn == nil {
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return
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}
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err := fn()
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if err == nil {
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return
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}
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if msg == "" {
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msg = "Func error"
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}
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Depth(log, slog.LevelWarn, 1, msg, lga.Err, err)
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}
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// WarnIfCloseError executes c.Close if is non-nil, and logs a warning
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// if c.Close returns an error.
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func WarnIfCloseError(log *slog.Logger, msg string, c io.Closer) {
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if c == nil {
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return
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}
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err := c.Close()
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if err == nil {
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return
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}
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if msg == "" {
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msg = "Close error"
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}
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Depth(log, slog.LevelWarn, 1, msg, lga.Err, err)
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}
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// Unexpected is a convenience function for logging unexpected errors
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// for which there may not be any useful context message.
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func Unexpected(log *slog.Logger, err error) {
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if err == nil {
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return
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}
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Depth(log, slog.LevelError, 1, lgm.Unexpected, lga.Err, err)
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}
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// Depth logs a message with the given call (pc skip) depth.
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// This is useful for logging inside a helper function.
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func Depth(log *slog.Logger, level slog.Level, depth int, msg string, args ...any) {
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h := log.Handler()
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ctx := context.Background()
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if !h.Enabled(ctx, level) {
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return
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}
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var pc uintptr
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var pcs [1]uintptr
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runtime.Callers(2+depth, pcs[:])
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pc = pcs[0]
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r := slog.NewRecord(time.Now(), level, msg, pc)
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r.Add(args...)
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_ = h.Handle(ctx, r)
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}
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