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134 lines
3.4 KiB
Go
134 lines
3.4 KiB
Go
package output
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import "github.com/fatih/color"
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// Formatting describes color and pretty-printing options.
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type Formatting struct {
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monochrome bool
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// Pretty indicates that output should be pretty-printed.
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// Typically this means indentation, new lines, etc, but
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// varies by output format.
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Pretty bool
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// Indent is the indent string to use when pretty-printing,
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// typically two spaces.
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Indent string
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// Bool is the color for boolean values.
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Bool *color.Color
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// Bytes is the color for byte / binary values.
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Bytes *color.Color
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// Datetime is the color for time-related values.
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Datetime *color.Color
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// Null is the color for null.
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Null *color.Color
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// Number is the color for number values, including int,
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// float, decimal etc.
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Number *color.Color
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// String is the color for string values.
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String *color.Color
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// Success is the color for success elements.
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Success *color.Color
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// Error is the color for error elements such as an error message.
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Error *color.Color
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// Handle is the color for source handles such as "@my_db"
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Handle *color.Color
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// Header is the color for header elements in a table.
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Header *color.Color
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// Hilite is the color for highlighted elements.
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Hilite *color.Color
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// Faint is the color for faint elements - the opposite of Hilite.
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Faint *color.Color
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// Bold is the color for bold elements.
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Bold *color.Color
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// Key is the color for keys such as a JSON field name.
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Key *color.Color
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// Punc is the color for punctuation such as colons, braces, etc.
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// Frequently Punc will just be color.Bold.
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Punc *color.Color
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}
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// NewFormatting returns a Formatting instance. Color and pretty-print
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// are enabled. The default indent is two spaces.
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func NewFormatting() *Formatting {
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fm := &Formatting{
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Pretty: true,
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monochrome: false,
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Indent: " ",
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Bool: color.New(color.FgYellow),
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Bold: color.New(color.Bold),
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Bytes: color.New(color.Faint),
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Datetime: color.New(color.FgGreen, color.Faint),
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Error: color.New(color.FgRed, color.Bold),
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Faint: color.New(color.Faint),
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Handle: color.New(color.FgBlue),
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Header: color.New(color.FgBlue, color.Bold),
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Hilite: color.New(color.FgHiBlue),
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Key: color.New(color.FgBlue, color.Bold),
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Null: color.New(color.Faint),
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Number: color.New(color.FgCyan),
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String: color.New(color.FgGreen),
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Success: color.New(color.FgGreen, color.Bold),
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Punc: color.New(color.Bold),
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}
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fm.EnableColor(true)
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return fm
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}
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// IsMonochrome returns true if in monochrome (no color) mode.
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// Default is false (color enabled) for a new instance.
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func (f *Formatting) IsMonochrome() bool {
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return f.monochrome
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}
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// EnableColor enables or disables all colors.
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func (f *Formatting) EnableColor(enable bool) {
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if enable {
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f.monochrome = false
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f.Bool.EnableColor()
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f.Bytes.EnableColor()
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f.Datetime.EnableColor()
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f.Error.EnableColor()
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f.Faint.EnableColor()
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f.Header.EnableColor()
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f.Hilite.EnableColor()
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f.Key.EnableColor()
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f.Null.EnableColor()
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f.Success.EnableColor()
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f.Punc.EnableColor()
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f.Bold.EnableColor()
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} else {
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f.monochrome = true
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f.Bool.DisableColor()
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f.Bytes.DisableColor()
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f.Datetime.DisableColor()
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f.Error.DisableColor()
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f.Faint.DisableColor()
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f.Header.DisableColor()
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f.Hilite.DisableColor()
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f.Key.DisableColor()
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f.Null.DisableColor()
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f.Success.DisableColor()
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f.Punc.DisableColor()
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f.Bold.DisableColor()
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}
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}
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