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f07edef14d
* Support for --src.schema in commands "slq", "sql", and "inspect"
154 lines
3.0 KiB
Go
154 lines
3.0 KiB
Go
// Package loz contains functionality supplemental to samber/lo.
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// Ideally these functions would be merged into that package.
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package loz
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import "github.com/samber/lo"
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// All returns a new slice containing elems. If elems is
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// nil, an empty slice is returned.
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func All[T any](elems ...T) []T {
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if elems == nil {
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return []T{}
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}
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return elems
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}
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// Apply returns a new slice whose elements are the result of applying fn to
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// each element of collection.
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func Apply[T any](collection []T, fn func(item T) T) []T {
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a := make([]T, len(collection))
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for i := range collection {
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a[i] = fn(collection[i])
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}
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return a
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}
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// ToSliceType returns a new slice of type T, having performed
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// type conversion on each element of in.
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func ToSliceType[S, T any](in ...S) (out []T, ok bool) {
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out = make([]T, len(in))
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var a any
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for i := range in {
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a = in[i]
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out[i], ok = a.(T)
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if !ok {
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return nil, false
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}
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}
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return out, true
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}
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// AlignSliceLengths returns slices for a and b such that the
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// returned slices have the same lengths and contents as a and b,
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// with any additional elements filled with defaultVal. If a and b
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// are already the same length, they are returned as-is. At most
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// one new slice is allocated.
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func AlignSliceLengths[T any](a, b []T, defaultVal T) ([]T, []T) {
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switch {
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case len(a) == len(b):
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return a, b
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case len(a) < len(b):
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a1 := make([]T, len(b))
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for i := range a1 {
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if i < len(a) {
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a1[i] = a[i]
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} else {
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a1[i] = defaultVal
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}
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}
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return a1, b
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default:
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b1 := make([]T, len(a))
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for i := range b1 {
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if i < len(b) {
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b1[i] = b[i]
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} else {
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b1[i] = defaultVal
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}
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}
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return a, b1
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}
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}
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// AlignMatrixWidth ensures that rows of matrix have the same
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// length, that length being the length of the longest row of a.
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func AlignMatrixWidth[T any](a [][]T, defaultVal T) {
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if len(a) == 0 {
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return
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}
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var ragged bool
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maxLen := len(a[0])
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for i := 0; i < len(a); i++ {
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if len(a[i]) != maxLen {
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ragged = true
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maxLen = max(len(a[i]), maxLen)
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}
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}
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if !ragged {
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return
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}
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for i := range a {
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if len(a[i]) == maxLen {
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continue
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}
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row := make([]T, maxLen)
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copy(row, a[i])
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for j := len(a[i]); j < len(row); j++ {
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row[j] = defaultVal
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}
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a[i] = row
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}
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}
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// Make works like the runtime make func, but it also fills
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// the slice with val.
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func Make[T any](count int, val T) []T {
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a := make([]T, count)
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for i := range a {
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a[i] = val
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}
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return a
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}
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// IsSliceZeroed returns true if a is empty or if each element
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// of a is the zero value.
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func IsSliceZeroed[T comparable](a []T) bool {
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if len(a) == 0 {
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return true
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}
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var zero T
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for i := range a {
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if a[i] != zero {
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return false
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}
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}
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return true
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}
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// NilIfZero returns nil if t is T's zero value; otherwise it
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// returns a pointer to t.
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func NilIfZero[T comparable](t T) *T {
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if lo.IsEmpty(t) {
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return nil
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}
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return &t
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}
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// ZeroIfNil returns the zero value of T if t is nil, otherwise
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// it returns the dereferenced value of t.
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func ZeroIfNil[T comparable](t *T) T {
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if t == nil {
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var v T
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return v
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}
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return *t
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}
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