#include "chatllm.h" #include "chat.h" #include "chatapi.h" #include "localdocs.h" #include "mysettings.h" #include "network.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace Qt::Literals::StringLiterals; //#define DEBUG //#define DEBUG_MODEL_LOADING #define GPTJ_INTERNAL_STATE_VERSION 0 #define LLAMA_INTERNAL_STATE_VERSION 0 class LLModelStore { public: static LLModelStore *globalInstance(); LLModelInfo acquireModel(); // will block until llmodel is ready void releaseModel(LLModelInfo &&info); // must be called when you are done void destroy(); private: LLModelStore() { // seed with empty model m_availableModel = LLModelInfo(); } ~LLModelStore() {} std::optional m_availableModel; QMutex m_mutex; QWaitCondition m_condition; friend class MyLLModelStore; }; class MyLLModelStore : public LLModelStore { }; Q_GLOBAL_STATIC(MyLLModelStore, storeInstance) LLModelStore *LLModelStore::globalInstance() { return storeInstance(); } LLModelInfo LLModelStore::acquireModel() { QMutexLocker locker(&m_mutex); while (!m_availableModel) m_condition.wait(locker.mutex()); auto first = std::move(*m_availableModel); m_availableModel.reset(); return first; } void LLModelStore::releaseModel(LLModelInfo &&info) { QMutexLocker locker(&m_mutex); Q_ASSERT(!m_availableModel); m_availableModel = std::move(info); m_condition.wakeAll(); } void LLModelStore::destroy() { QMutexLocker locker(&m_mutex); m_availableModel.reset(); } void LLModelInfo::resetModel(ChatLLM *cllm, LLModel *model) { this->model.reset(model); fallbackReason.reset(); emit cllm->loadedModelInfoChanged(); } ChatLLM::ChatLLM(Chat *parent, bool isServer) : QObject{nullptr} , m_promptResponseTokens(0) , m_promptTokens(0) , m_isRecalc(false) , m_shouldBeLoaded(false) , m_forceUnloadModel(false) , m_markedForDeletion(false) , m_stopGenerating(false) , m_timer(nullptr) , m_isServer(isServer) , m_forceMetal(MySettings::globalInstance()->forceMetal()) , m_reloadingToChangeVariant(false) , m_processedSystemPrompt(false) , m_restoreStateFromText(false) { moveToThread(&m_llmThread); connect(this, &ChatLLM::shouldBeLoadedChanged, this, &ChatLLM::handleShouldBeLoadedChanged, Qt::QueuedConnection); // explicitly queued connect(this, &ChatLLM::trySwitchContextRequested, this, &ChatLLM::trySwitchContextOfLoadedModel, Qt::QueuedConnection); // explicitly queued connect(parent, &Chat::idChanged, this, &ChatLLM::handleChatIdChanged); connect(&m_llmThread, &QThread::started, this, &ChatLLM::handleThreadStarted); connect(MySettings::globalInstance(), &MySettings::forceMetalChanged, this, &ChatLLM::handleForceMetalChanged); connect(MySettings::globalInstance(), &MySettings::deviceChanged, this, &ChatLLM::handleDeviceChanged); // The following are blocking operations and will block the llm thread connect(this, &ChatLLM::requestRetrieveFromDB, LocalDocs::globalInstance()->database(), &Database::retrieveFromDB, Qt::BlockingQueuedConnection); m_llmThread.setObjectName(parent->id()); m_llmThread.start(); } ChatLLM::~ChatLLM() { destroy(); } void ChatLLM::destroy() { m_stopGenerating = true; m_llmThread.quit(); m_llmThread.wait(); // The only time we should have a model loaded here is on shutdown // as we explicitly unload the model in all other circumstances if (isModelLoaded()) { m_llModelInfo.resetModel(this); } } void ChatLLM::destroyStore() { LLModelStore::globalInstance()->destroy(); } void ChatLLM::handleThreadStarted() { m_timer = new TokenTimer(this); connect(m_timer, &TokenTimer::report, this, &ChatLLM::reportSpeed); emit threadStarted(); } void ChatLLM::handleForceMetalChanged(bool forceMetal) { #if defined(Q_OS_MAC) && defined(__aarch64__) m_forceMetal = forceMetal; if (isModelLoaded() && m_shouldBeLoaded) { m_reloadingToChangeVariant = true; unloadModel(); reloadModel(); m_reloadingToChangeVariant = false; } #endif } void ChatLLM::handleDeviceChanged() { if (isModelLoaded() && m_shouldBeLoaded) { m_reloadingToChangeVariant = true; unloadModel(); reloadModel(); m_reloadingToChangeVariant = false; } } bool ChatLLM::loadDefaultModel() { ModelInfo defaultModel = ModelList::globalInstance()->defaultModelInfo(); if (defaultModel.filename().isEmpty()) { emit modelLoadingError(u"Could not find any model to load"_qs); return false; } return loadModel(defaultModel); } void ChatLLM::trySwitchContextOfLoadedModel(const ModelInfo &modelInfo) { // We're trying to see if the store already has the model fully loaded that we wish to use // and if so we just acquire it from the store and switch the context and return true. If the // store doesn't have it or we're already loaded or in any other case just return false. // If we're already loaded or a server or we're reloading to change the variant/device or the // modelInfo is empty, then this should fail if ( isModelLoaded() || m_isServer || m_reloadingToChangeVariant || modelInfo.name().isEmpty() || !m_shouldBeLoaded ) { emit trySwitchContextOfLoadedModelCompleted(0); return; } QString filePath = modelInfo.dirpath + modelInfo.filename(); QFileInfo fileInfo(filePath); acquireModel(); #if defined(DEBUG_MODEL_LOADING) qDebug() << "acquired model from store" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif // The store gave us no already loaded model, the wrong type of model, then give it back to the // store and fail if (!m_llModelInfo.model || m_llModelInfo.fileInfo != fileInfo || !m_shouldBeLoaded) { LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); emit trySwitchContextOfLoadedModelCompleted(0); return; } #if defined(DEBUG_MODEL_LOADING) qDebug() << "store had our model" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif emit trySwitchContextOfLoadedModelCompleted(2); // Restore, signal and process restoreState(); emit modelLoadingPercentageChanged(1.0f); emit trySwitchContextOfLoadedModelCompleted(0); processSystemPrompt(); } bool ChatLLM::loadModel(const ModelInfo &modelInfo) { // This is a complicated method because N different possible threads are interested in the outcome // of this method. Why? Because we have a main/gui thread trying to monitor the state of N different // possible chat threads all vying for a single resource - the currently loaded model - as the user // switches back and forth between chats. It is important for our main/gui thread to never block // but simultaneously always have up2date information with regards to which chat has the model loaded // and what the type and name of that model is. I've tried to comment extensively in this method // to provide an overview of what we're doing here. // We're already loaded with this model if (isModelLoaded() && this->modelInfo() == modelInfo) return true; // reset status emit modelLoadingPercentageChanged(std::numeric_limits::min()); // small non-zero positive value emit modelLoadingError(""); m_pristineLoadedState = false; QString filePath = modelInfo.dirpath + modelInfo.filename(); QFileInfo fileInfo(filePath); // We have a live model, but it isn't the one we want bool alreadyAcquired = isModelLoaded(); if (alreadyAcquired) { resetContext(); #if defined(DEBUG_MODEL_LOADING) qDebug() << "already acquired model deleted" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif m_llModelInfo.resetModel(this); } else if (!m_isServer) { // This is a blocking call that tries to retrieve the model we need from the model store. // If it succeeds, then we just have to restore state. If the store has never had a model // returned to it, then the modelInfo.model pointer should be null which will happen on startup acquireModel(); #if defined(DEBUG_MODEL_LOADING) qDebug() << "acquired model from store" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif // At this point it is possible that while we were blocked waiting to acquire the model from the // store, that our state was changed to not be loaded. If this is the case, release the model // back into the store and quit loading if (!m_shouldBeLoaded) { #if defined(DEBUG_MODEL_LOADING) qDebug() << "no longer need model" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); emit modelLoadingPercentageChanged(0.0f); return false; } // Check if the store just gave us exactly the model we were looking for if (m_llModelInfo.model && m_llModelInfo.fileInfo == fileInfo && !m_reloadingToChangeVariant) { #if defined(DEBUG_MODEL_LOADING) qDebug() << "store had our model" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif restoreState(); emit modelLoadingPercentageChanged(1.0f); setModelInfo(modelInfo); Q_ASSERT(!m_modelInfo.filename().isEmpty()); if (m_modelInfo.filename().isEmpty()) emit modelLoadingError(u"Modelinfo is left null for %1"_s.arg(modelInfo.filename())); else processSystemPrompt(); return true; } else { // Release the memory since we have to switch to a different model. #if defined(DEBUG_MODEL_LOADING) qDebug() << "deleting model" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif m_llModelInfo.resetModel(this); } } // Guarantee we've released the previous models memory Q_ASSERT(!m_llModelInfo.model); // Store the file info in the modelInfo in case we have an error loading m_llModelInfo.fileInfo = fileInfo; if (fileInfo.exists()) { QVariantMap modelLoadProps; if (modelInfo.isOnline) { QString apiKey; QString modelName; { QFile file(filePath); bool success = file.open(QIODeviceBase::ReadOnly); (void)success; Q_ASSERT(success); QJsonDocument doc = QJsonDocument::fromJson(file.readAll()); QJsonObject obj = doc.object(); apiKey = obj["apiKey"].toString(); modelName = obj["modelName"].toString(); } m_llModelType = LLModelType::API_; ChatAPI *model = new ChatAPI(); model->setModelName(modelName); model->setRequestURL(modelInfo.url()); model->setAPIKey(apiKey); m_llModelInfo.resetModel(this, model); } else if (!loadNewModel(modelInfo, modelLoadProps)) { return false; // m_shouldBeLoaded became false } #if defined(DEBUG_MODEL_LOADING) qDebug() << "new model" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif restoreState(); #if defined(DEBUG) qDebug() << "modelLoadedChanged" << m_llmThread.objectName(); fflush(stdout); #endif emit modelLoadingPercentageChanged(isModelLoaded() ? 1.0f : 0.0f); emit loadedModelInfoChanged(); modelLoadProps.insert("requestedDevice", MySettings::globalInstance()->device()); modelLoadProps.insert("model", modelInfo.filename()); Network::globalInstance()->trackChatEvent("model_load", modelLoadProps); } else { if (!m_isServer) LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); // release back into the store resetModel(); emit modelLoadingError(u"Could not find file for model %1"_s.arg(modelInfo.filename())); } if (m_llModelInfo.model) { setModelInfo(modelInfo); processSystemPrompt(); } return bool(m_llModelInfo.model); } /* Returns false if the model should no longer be loaded (!m_shouldBeLoaded). * Otherwise returns true, even on error. */ bool ChatLLM::loadNewModel(const ModelInfo &modelInfo, QVariantMap &modelLoadProps) { QElapsedTimer modelLoadTimer; modelLoadTimer.start(); QString requestedDevice = MySettings::globalInstance()->device(); int n_ctx = MySettings::globalInstance()->modelContextLength(modelInfo); m_ctx.n_ctx = n_ctx; int ngl = MySettings::globalInstance()->modelGpuLayers(modelInfo); std::string backend = "auto"; #ifdef Q_OS_MAC if (requestedDevice == "CPU") { backend = "cpu"; } else if (m_forceMetal) { #ifdef __aarch64__ backend = "metal"; #endif } #else // !defined(Q_OS_MAC) if (requestedDevice.startsWith("CUDA: ")) backend = "cuda"; #endif QString filePath = modelInfo.dirpath + modelInfo.filename(); auto construct = [this, &filePath, &modelInfo, &modelLoadProps, n_ctx](std::string const &backend) { QString constructError; m_llModelInfo.resetModel(this); try { auto *model = LLModel::Implementation::construct(filePath.toStdString(), backend, n_ctx); m_llModelInfo.resetModel(this, model); } catch (const LLModel::MissingImplementationError &e) { modelLoadProps.insert("error", "missing_model_impl"); constructError = e.what(); } catch (const LLModel::UnsupportedModelError &e) { modelLoadProps.insert("error", "unsupported_model_file"); constructError = e.what(); } catch (const LLModel::BadArchError &e) { constructError = e.what(); modelLoadProps.insert("error", "unsupported_model_arch"); modelLoadProps.insert("model_arch", QString::fromStdString(e.arch())); } if (!m_llModelInfo.model) { if (!m_isServer) LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); resetModel(); emit modelLoadingError(u"Error loading %1: %2"_s.arg(modelInfo.filename(), constructError)); return false; } m_llModelInfo.model->setProgressCallback([this](float progress) -> bool { progress = std::max(progress, std::numeric_limits::min()); // keep progress above zero emit modelLoadingPercentageChanged(progress); return m_shouldBeLoaded; }); return true; }; if (!construct(backend)) return true; if (m_llModelInfo.model->isModelBlacklisted(filePath.toStdString())) { static QSet warned; auto fname = modelInfo.filename(); if (!warned.contains(fname)) { emit modelLoadingWarning( u"%1 is known to be broken. Please get a replacement via the download dialog."_s.arg(fname) ); warned.insert(fname); // don't warn again until restart } } auto approxDeviceMemGB = [](const LLModel::GPUDevice *dev) { float memGB = dev->heapSize / float(1024 * 1024 * 1024); return std::floor(memGB * 10.f) / 10.f; // truncate to 1 decimal place }; std::vector availableDevices; const LLModel::GPUDevice *defaultDevice = nullptr; { const size_t requiredMemory = m_llModelInfo.model->requiredMem(filePath.toStdString(), n_ctx, ngl); availableDevices = m_llModelInfo.model->availableGPUDevices(requiredMemory); // Pick the best device // NB: relies on the fact that Kompute devices are listed first if (!availableDevices.empty() && availableDevices.front().type == 2 /*a discrete gpu*/) { defaultDevice = &availableDevices.front(); float memGB = defaultDevice->heapSize / float(1024 * 1024 * 1024); memGB = std::floor(memGB * 10.f) / 10.f; // truncate to 1 decimal place modelLoadProps.insert("default_device", QString::fromStdString(defaultDevice->name)); modelLoadProps.insert("default_device_mem", approxDeviceMemGB(defaultDevice)); modelLoadProps.insert("default_device_backend", QString::fromStdString(defaultDevice->backendName())); } } bool actualDeviceIsCPU = true; #if defined(Q_OS_MAC) && defined(__aarch64__) if (m_llModelInfo.model->implementation().buildVariant() == "metal") actualDeviceIsCPU = false; #else if (requestedDevice != "CPU") { const auto *device = defaultDevice; if (requestedDevice != "Auto") { // Use the selected device for (const LLModel::GPUDevice &d : availableDevices) { if (QString::fromStdString(d.selectionName()) == requestedDevice) { device = &d; break; } } } std::string unavail_reason; if (!device) { // GPU not available } else if (!m_llModelInfo.model->initializeGPUDevice(device->index, &unavail_reason)) { m_llModelInfo.fallbackReason = QString::fromStdString(unavail_reason); } else { actualDeviceIsCPU = false; modelLoadProps.insert("requested_device_mem", approxDeviceMemGB(device)); } } #endif bool success = m_llModelInfo.model->loadModel(filePath.toStdString(), n_ctx, ngl); if (!m_shouldBeLoaded) { m_llModelInfo.resetModel(this); if (!m_isServer) LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); resetModel(); emit modelLoadingPercentageChanged(0.0f); return false; } if (actualDeviceIsCPU) { // we asked llama.cpp to use the CPU } else if (!success) { // llama_init_from_file returned nullptr m_llModelInfo.fallbackReason = "GPU loading failed (out of VRAM?)"; modelLoadProps.insert("cpu_fallback_reason", "gpu_load_failed"); // For CUDA, make sure we don't use the GPU at all - ngl=0 still offloads matmuls if (backend == "cuda" && !construct("auto")) return true; success = m_llModelInfo.model->loadModel(filePath.toStdString(), n_ctx, 0); if (!m_shouldBeLoaded) { m_llModelInfo.resetModel(this); if (!m_isServer) LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); resetModel(); emit modelLoadingPercentageChanged(0.0f); return false; } } else if (!m_llModelInfo.model->usingGPUDevice()) { // ggml_vk_init was not called in llama.cpp // We might have had to fallback to CPU after load if the model is not possible to accelerate // for instance if the quantization method is not supported on Vulkan yet m_llModelInfo.fallbackReason = "model or quant has no GPU support"; modelLoadProps.insert("cpu_fallback_reason", "gpu_unsupported_model"); } if (!success) { m_llModelInfo.resetModel(this); if (!m_isServer) LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); resetModel(); emit modelLoadingError(u"Could not load model due to invalid model file for %1"_s.arg(modelInfo.filename())); modelLoadProps.insert("error", "loadmodel_failed"); return true; } switch (m_llModelInfo.model->implementation().modelType()[0]) { case 'L': m_llModelType = LLModelType::LLAMA_; break; case 'G': m_llModelType = LLModelType::GPTJ_; break; default: { m_llModelInfo.resetModel(this); if (!m_isServer) LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); resetModel(); emit modelLoadingError(u"Could not determine model type for %1"_s.arg(modelInfo.filename())); } } modelLoadProps.insert("$duration", modelLoadTimer.elapsed() / 1000.); return true; }; bool ChatLLM::isModelLoaded() const { return m_llModelInfo.model && m_llModelInfo.model->isModelLoaded(); } std::string remove_leading_whitespace(const std::string& input) { auto first_non_whitespace = std::find_if(input.begin(), input.end(), [](unsigned char c) { return !std::isspace(c); }); if (first_non_whitespace == input.end()) return std::string(); return std::string(first_non_whitespace, input.end()); } std::string trim_whitespace(const std::string& input) { auto first_non_whitespace = std::find_if(input.begin(), input.end(), [](unsigned char c) { return !std::isspace(c); }); if (first_non_whitespace == input.end()) return std::string(); auto last_non_whitespace = std::find_if(input.rbegin(), input.rend(), [](unsigned char c) { return !std::isspace(c); }).base(); return std::string(first_non_whitespace, last_non_whitespace); } void ChatLLM::regenerateResponse() { // ChatGPT uses a different semantic meaning for n_past than local models. For ChatGPT, the meaning // of n_past is of the number of prompt/response pairs, rather than for total tokens. if (m_llModelType == LLModelType::API_) m_ctx.n_past -= 1; else m_ctx.n_past -= m_promptResponseTokens; m_ctx.n_past = std::max(0, m_ctx.n_past); m_ctx.tokens.erase(m_ctx.tokens.end() - m_promptResponseTokens, m_ctx.tokens.end()); m_promptResponseTokens = 0; m_promptTokens = 0; m_response = std::string(); emit responseChanged(QString::fromStdString(m_response)); } void ChatLLM::resetResponse() { m_promptTokens = 0; m_promptResponseTokens = 0; m_response = std::string(); emit responseChanged(QString::fromStdString(m_response)); } void ChatLLM::resetContext() { resetResponse(); m_processedSystemPrompt = false; m_ctx = LLModel::PromptContext(); } QString ChatLLM::response() const { return QString::fromStdString(remove_leading_whitespace(m_response)); } ModelInfo ChatLLM::modelInfo() const { return m_modelInfo; } void ChatLLM::setModelInfo(const ModelInfo &modelInfo) { m_modelInfo = modelInfo; emit modelInfoChanged(modelInfo); } void ChatLLM::acquireModel() { m_llModelInfo = LLModelStore::globalInstance()->acquireModel(); emit loadedModelInfoChanged(); } void ChatLLM::resetModel() { m_llModelInfo = {}; emit loadedModelInfoChanged(); } void ChatLLM::modelChangeRequested(const ModelInfo &modelInfo) { m_shouldBeLoaded = true; loadModel(modelInfo); } bool ChatLLM::handlePrompt(int32_t token) { // m_promptResponseTokens is related to last prompt/response not // the entire context window which we can reset on regenerate prompt #if defined(DEBUG) qDebug() << "prompt process" << m_llmThread.objectName() << token; #endif ++m_promptTokens; ++m_promptResponseTokens; m_timer->start(); return !m_stopGenerating; } bool ChatLLM::handleResponse(int32_t token, const std::string &response) { #if defined(DEBUG) printf("%s", response.c_str()); fflush(stdout); #endif // check for error if (token < 0) { m_response.append(response); emit responseChanged(QString::fromStdString(remove_leading_whitespace(m_response))); return false; } // m_promptResponseTokens is related to last prompt/response not // the entire context window which we can reset on regenerate prompt ++m_promptResponseTokens; m_timer->inc(); Q_ASSERT(!response.empty()); m_response.append(response); emit responseChanged(QString::fromStdString(remove_leading_whitespace(m_response))); return !m_stopGenerating; } bool ChatLLM::handleRecalculate(bool isRecalc) { #if defined(DEBUG) qDebug() << "recalculate" << m_llmThread.objectName() << isRecalc; #endif if (m_isRecalc != isRecalc) { m_isRecalc = isRecalc; emit recalcChanged(); } return !m_stopGenerating; } bool ChatLLM::prompt(const QList &collectionList, const QString &prompt) { if (m_restoreStateFromText) { Q_ASSERT(m_state.isEmpty()); processRestoreStateFromText(); } if (!m_processedSystemPrompt) processSystemPrompt(); const QString promptTemplate = MySettings::globalInstance()->modelPromptTemplate(m_modelInfo); const int32_t n_predict = MySettings::globalInstance()->modelMaxLength(m_modelInfo); const int32_t top_k = MySettings::globalInstance()->modelTopK(m_modelInfo); const float top_p = MySettings::globalInstance()->modelTopP(m_modelInfo); const float min_p = MySettings::globalInstance()->modelMinP(m_modelInfo); const float temp = MySettings::globalInstance()->modelTemperature(m_modelInfo); const int32_t n_batch = MySettings::globalInstance()->modelPromptBatchSize(m_modelInfo); const float repeat_penalty = MySettings::globalInstance()->modelRepeatPenalty(m_modelInfo); const int32_t repeat_penalty_tokens = MySettings::globalInstance()->modelRepeatPenaltyTokens(m_modelInfo); return promptInternal(collectionList, prompt, promptTemplate, n_predict, top_k, top_p, min_p, temp, n_batch, repeat_penalty, repeat_penalty_tokens); } bool ChatLLM::promptInternal(const QList &collectionList, const QString &prompt, const QString &promptTemplate, int32_t n_predict, int32_t top_k, float top_p, float min_p, float temp, int32_t n_batch, float repeat_penalty, int32_t repeat_penalty_tokens) { if (!isModelLoaded()) return false; QList databaseResults; const int retrievalSize = MySettings::globalInstance()->localDocsRetrievalSize(); if (!collectionList.isEmpty()) { emit requestRetrieveFromDB(collectionList, prompt, retrievalSize, &databaseResults); // blocks emit databaseResultsChanged(databaseResults); } // Augment the prompt template with the results if any QString docsContext; if (!databaseResults.isEmpty()) { QStringList results; for (const ResultInfo &info : databaseResults) results << u"Collection: %1\nPath: %2\nSnippet: %3"_s.arg(info.collection, info.path, info.text); // FIXME(jared): use a Jinja prompt template instead of hardcoded Alpaca-style localdocs template docsContext = u"### Context:\n%1\n\n"_s.arg(results.join("\n\n")); } int n_threads = MySettings::globalInstance()->threadCount(); m_stopGenerating = false; auto promptFunc = std::bind(&ChatLLM::handlePrompt, this, std::placeholders::_1); auto responseFunc = std::bind(&ChatLLM::handleResponse, this, std::placeholders::_1, std::placeholders::_2); auto recalcFunc = std::bind(&ChatLLM::handleRecalculate, this, std::placeholders::_1); emit promptProcessing(); m_ctx.n_predict = n_predict; m_ctx.top_k = top_k; m_ctx.top_p = top_p; m_ctx.min_p = min_p; m_ctx.temp = temp; m_ctx.n_batch = n_batch; m_ctx.repeat_penalty = repeat_penalty; m_ctx.repeat_last_n = repeat_penalty_tokens; m_llModelInfo.model->setThreadCount(n_threads); #if defined(DEBUG) printf("%s", qPrintable(prompt)); fflush(stdout); #endif QElapsedTimer totalTime; totalTime.start(); m_timer->start(); if (!docsContext.isEmpty()) { auto old_n_predict = std::exchange(m_ctx.n_predict, 0); // decode localdocs context without a response m_llModelInfo.model->prompt(docsContext.toStdString(), "%1", promptFunc, responseFunc, recalcFunc, m_ctx); m_ctx.n_predict = old_n_predict; // now we are ready for a response } m_llModelInfo.model->prompt(prompt.toStdString(), promptTemplate.toStdString(), promptFunc, responseFunc, recalcFunc, m_ctx); #if defined(DEBUG) printf("\n"); fflush(stdout); #endif m_timer->stop(); qint64 elapsed = totalTime.elapsed(); std::string trimmed = trim_whitespace(m_response); if (trimmed != m_response) { m_response = trimmed; emit responseChanged(QString::fromStdString(m_response)); } emit responseStopped(elapsed); m_pristineLoadedState = false; return true; } void ChatLLM::setShouldBeLoaded(bool b) { #if defined(DEBUG_MODEL_LOADING) qDebug() << "setShouldBeLoaded" << m_llmThread.objectName() << b << m_llModelInfo.model.get(); #endif m_shouldBeLoaded = b; // atomic emit shouldBeLoadedChanged(); } void ChatLLM::requestTrySwitchContext() { m_shouldBeLoaded = true; // atomic emit trySwitchContextRequested(modelInfo()); } void ChatLLM::handleShouldBeLoadedChanged() { if (m_shouldBeLoaded) reloadModel(); else unloadModel(); } void ChatLLM::unloadModel() { if (!isModelLoaded() || m_isServer) return; if (!m_forceUnloadModel || !m_shouldBeLoaded) emit modelLoadingPercentageChanged(0.0f); else emit modelLoadingPercentageChanged(std::numeric_limits::min()); // small non-zero positive value if (!m_markedForDeletion) saveState(); #if defined(DEBUG_MODEL_LOADING) qDebug() << "unloadModel" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif if (m_forceUnloadModel) { m_llModelInfo.resetModel(this); m_forceUnloadModel = false; } LLModelStore::globalInstance()->releaseModel(std::move(m_llModelInfo)); m_pristineLoadedState = false; } void ChatLLM::reloadModel() { if (isModelLoaded() && m_forceUnloadModel) unloadModel(); // we unload first if we are forcing an unload if (isModelLoaded() || m_isServer) return; #if defined(DEBUG_MODEL_LOADING) qDebug() << "reloadModel" << m_llmThread.objectName() << m_llModelInfo.model.get(); #endif const ModelInfo m = modelInfo(); if (m.name().isEmpty()) loadDefaultModel(); else loadModel(m); } void ChatLLM::generateName() { Q_ASSERT(isModelLoaded()); if (!isModelLoaded()) return; auto promptTemplate = MySettings::globalInstance()->modelPromptTemplate(m_modelInfo); auto promptFunc = std::bind(&ChatLLM::handleNamePrompt, this, std::placeholders::_1); auto responseFunc = std::bind(&ChatLLM::handleNameResponse, this, std::placeholders::_1, std::placeholders::_2); auto recalcFunc = std::bind(&ChatLLM::handleNameRecalculate, this, std::placeholders::_1); LLModel::PromptContext ctx = m_ctx; m_llModelInfo.model->prompt("Describe the above conversation in seven words or less.", promptTemplate.toStdString(), promptFunc, responseFunc, recalcFunc, ctx); std::string trimmed = trim_whitespace(m_nameResponse); if (trimmed != m_nameResponse) { m_nameResponse = trimmed; emit generatedNameChanged(QString::fromStdString(m_nameResponse)); } m_pristineLoadedState = false; } void ChatLLM::handleChatIdChanged(const QString &id) { m_llmThread.setObjectName(id); } bool ChatLLM::handleNamePrompt(int32_t token) { #if defined(DEBUG) qDebug() << "name prompt" << m_llmThread.objectName() << token; #endif Q_UNUSED(token); qt_noop(); return !m_stopGenerating; } bool ChatLLM::handleNameResponse(int32_t token, const std::string &response) { #if defined(DEBUG) qDebug() << "name response" << m_llmThread.objectName() << token << response; #endif Q_UNUSED(token); m_nameResponse.append(response); emit generatedNameChanged(QString::fromStdString(m_nameResponse)); QString gen = QString::fromStdString(m_nameResponse).simplified(); QStringList words = gen.split(' ', Qt::SkipEmptyParts); return words.size() <= 3; } bool ChatLLM::handleNameRecalculate(bool isRecalc) { #if defined(DEBUG) qDebug() << "name recalc" << m_llmThread.objectName() << isRecalc; #endif Q_UNUSED(isRecalc); qt_noop(); return true; } bool ChatLLM::handleSystemPrompt(int32_t token) { #if defined(DEBUG) qDebug() << "system prompt" << m_llmThread.objectName() << token << m_stopGenerating; #endif Q_UNUSED(token); return !m_stopGenerating; } bool ChatLLM::handleSystemRecalculate(bool isRecalc) { #if defined(DEBUG) qDebug() << "system recalc" << m_llmThread.objectName() << isRecalc; #endif Q_UNUSED(isRecalc); return false; } bool ChatLLM::handleRestoreStateFromTextPrompt(int32_t token) { #if defined(DEBUG) qDebug() << "restore state from text prompt" << m_llmThread.objectName() << token << m_stopGenerating; #endif Q_UNUSED(token); return !m_stopGenerating; } bool ChatLLM::handleRestoreStateFromTextRecalculate(bool isRecalc) { #if defined(DEBUG) qDebug() << "restore state from text recalc" << m_llmThread.objectName() << isRecalc; #endif Q_UNUSED(isRecalc); return false; } // this function serialized the cached model state to disk. // we want to also serialize n_ctx, and read it at load time. bool ChatLLM::serialize(QDataStream &stream, int version, bool serializeKV) { if (version > 1) { stream << m_llModelType; switch (m_llModelType) { case GPTJ_: stream << GPTJ_INTERNAL_STATE_VERSION; break; case LLAMA_: stream << LLAMA_INTERNAL_STATE_VERSION; break; default: Q_UNREACHABLE(); } } stream << response(); stream << generatedName(); stream << m_promptResponseTokens; if (!serializeKV) { #if defined(DEBUG) qDebug() << "serialize" << m_llmThread.objectName() << m_state.size(); #endif return stream.status() == QDataStream::Ok; } if (version <= 3) { int responseLogits = 0; stream << responseLogits; } stream << m_ctx.n_past; if (version >= 7) { stream << m_ctx.n_ctx; } stream << quint64(m_ctx.logits.size()); stream.writeRawData(reinterpret_cast(m_ctx.logits.data()), m_ctx.logits.size() * sizeof(float)); stream << quint64(m_ctx.tokens.size()); stream.writeRawData(reinterpret_cast(m_ctx.tokens.data()), m_ctx.tokens.size() * sizeof(int)); saveState(); QByteArray compressed = qCompress(m_state); stream << compressed; #if defined(DEBUG) qDebug() << "serialize" << m_llmThread.objectName() << m_state.size(); #endif return stream.status() == QDataStream::Ok; } bool ChatLLM::deserialize(QDataStream &stream, int version, bool deserializeKV, bool discardKV) { if (version > 1) { int internalStateVersion; stream >> m_llModelType; stream >> internalStateVersion; // for future use } QString response; stream >> response; m_response = response.toStdString(); QString nameResponse; stream >> nameResponse; m_nameResponse = nameResponse.toStdString(); stream >> m_promptResponseTokens; // If we do not deserialize the KV or it is discarded, then we need to restore the state from the // text only. This will be a costly operation, but the chat has to be restored from the text archive // alone. if (!deserializeKV || discardKV) { m_restoreStateFromText = true; m_pristineLoadedState = true; } if (!deserializeKV) { #if defined(DEBUG) qDebug() << "deserialize" << m_llmThread.objectName(); #endif return stream.status() == QDataStream::Ok; } if (version <= 3) { int responseLogits; stream >> responseLogits; } int32_t n_past; stream >> n_past; if (!discardKV) m_ctx.n_past = n_past; if (version >= 7) { uint32_t n_ctx; stream >> n_ctx; if (!discardKV) m_ctx.n_ctx = n_ctx; } quint64 logitsSize; stream >> logitsSize; if (!discardKV) { m_ctx.logits.resize(logitsSize); stream.readRawData(reinterpret_cast(m_ctx.logits.data()), logitsSize * sizeof(float)); } else { stream.skipRawData(logitsSize * sizeof(float)); } quint64 tokensSize; stream >> tokensSize; if (!discardKV) { m_ctx.tokens.resize(tokensSize); stream.readRawData(reinterpret_cast(m_ctx.tokens.data()), tokensSize * sizeof(int)); } else { stream.skipRawData(tokensSize * sizeof(int)); } if (version > 0) { QByteArray compressed; stream >> compressed; if (!discardKV) m_state = qUncompress(compressed); } else { if (!discardKV) { stream >> m_state; } else { QByteArray state; stream >> state; } } #if defined(DEBUG) qDebug() << "deserialize" << m_llmThread.objectName(); #endif return stream.status() == QDataStream::Ok; } void ChatLLM::saveState() { if (!isModelLoaded() || m_pristineLoadedState) return; if (m_llModelType == LLModelType::API_) { m_state.clear(); QDataStream stream(&m_state, QIODeviceBase::WriteOnly); stream.setVersion(QDataStream::Qt_6_4); ChatAPI *chatAPI = static_cast(m_llModelInfo.model.get()); stream << chatAPI->context(); return; } const size_t stateSize = m_llModelInfo.model->stateSize(); m_state.resize(stateSize); #if defined(DEBUG) qDebug() << "saveState" << m_llmThread.objectName() << "size:" << m_state.size(); #endif m_llModelInfo.model->saveState(static_cast(reinterpret_cast(m_state.data()))); } void ChatLLM::restoreState() { if (!isModelLoaded()) return; if (m_llModelType == LLModelType::API_) { QDataStream stream(&m_state, QIODeviceBase::ReadOnly); stream.setVersion(QDataStream::Qt_6_4); ChatAPI *chatAPI = static_cast(m_llModelInfo.model.get()); QList context; stream >> context; chatAPI->setContext(context); m_state.clear(); m_state.squeeze(); return; } #if defined(DEBUG) qDebug() << "restoreState" << m_llmThread.objectName() << "size:" << m_state.size(); #endif if (m_state.isEmpty()) return; if (m_llModelInfo.model->stateSize() == m_state.size()) { m_llModelInfo.model->restoreState(static_cast(reinterpret_cast(m_state.data()))); m_processedSystemPrompt = true; m_pristineLoadedState = true; } else { qWarning() << "restoring state from text because" << m_llModelInfo.model->stateSize() << "!=" << m_state.size(); m_restoreStateFromText = true; } // free local state copy unless unload is pending if (m_shouldBeLoaded) { m_state.clear(); m_state.squeeze(); m_pristineLoadedState = false; } } void ChatLLM::processSystemPrompt() { Q_ASSERT(isModelLoaded()); if (!isModelLoaded() || m_processedSystemPrompt || m_restoreStateFromText || m_isServer) return; const std::string systemPrompt = MySettings::globalInstance()->modelSystemPrompt(m_modelInfo).toStdString(); if (QString::fromStdString(systemPrompt).trimmed().isEmpty()) { m_processedSystemPrompt = true; return; } // Start with a whole new context m_stopGenerating = false; m_ctx = LLModel::PromptContext(); auto promptFunc = std::bind(&ChatLLM::handleSystemPrompt, this, std::placeholders::_1); auto recalcFunc = std::bind(&ChatLLM::handleSystemRecalculate, this, std::placeholders::_1); const int32_t n_predict = MySettings::globalInstance()->modelMaxLength(m_modelInfo); const int32_t top_k = MySettings::globalInstance()->modelTopK(m_modelInfo); const float top_p = MySettings::globalInstance()->modelTopP(m_modelInfo); const float min_p = MySettings::globalInstance()->modelMinP(m_modelInfo); const float temp = MySettings::globalInstance()->modelTemperature(m_modelInfo); const int32_t n_batch = MySettings::globalInstance()->modelPromptBatchSize(m_modelInfo); const float repeat_penalty = MySettings::globalInstance()->modelRepeatPenalty(m_modelInfo); const int32_t repeat_penalty_tokens = MySettings::globalInstance()->modelRepeatPenaltyTokens(m_modelInfo); int n_threads = MySettings::globalInstance()->threadCount(); m_ctx.n_predict = n_predict; m_ctx.top_k = top_k; m_ctx.top_p = top_p; m_ctx.min_p = min_p; m_ctx.temp = temp; m_ctx.n_batch = n_batch; m_ctx.repeat_penalty = repeat_penalty; m_ctx.repeat_last_n = repeat_penalty_tokens; m_llModelInfo.model->setThreadCount(n_threads); #if defined(DEBUG) printf("%s", qPrintable(QString::fromStdString(systemPrompt))); fflush(stdout); #endif auto old_n_predict = std::exchange(m_ctx.n_predict, 0); // decode system prompt without a response // use "%1%2" and not "%1" to avoid implicit whitespace m_llModelInfo.model->prompt(systemPrompt, "%1%2", promptFunc, nullptr, recalcFunc, m_ctx, true); m_ctx.n_predict = old_n_predict; #if defined(DEBUG) printf("\n"); fflush(stdout); #endif m_processedSystemPrompt = m_stopGenerating == false; m_pristineLoadedState = false; } void ChatLLM::processRestoreStateFromText() { Q_ASSERT(isModelLoaded()); if (!isModelLoaded() || !m_restoreStateFromText || m_isServer) return; m_isRecalc = true; emit recalcChanged(); m_stopGenerating = false; m_ctx = LLModel::PromptContext(); auto promptFunc = std::bind(&ChatLLM::handleRestoreStateFromTextPrompt, this, std::placeholders::_1); auto recalcFunc = std::bind(&ChatLLM::handleRestoreStateFromTextRecalculate, this, std::placeholders::_1); const QString promptTemplate = MySettings::globalInstance()->modelPromptTemplate(m_modelInfo); const int32_t n_predict = MySettings::globalInstance()->modelMaxLength(m_modelInfo); const int32_t top_k = MySettings::globalInstance()->modelTopK(m_modelInfo); const float top_p = MySettings::globalInstance()->modelTopP(m_modelInfo); const float min_p = MySettings::globalInstance()->modelMinP(m_modelInfo); const float temp = MySettings::globalInstance()->modelTemperature(m_modelInfo); const int32_t n_batch = MySettings::globalInstance()->modelPromptBatchSize(m_modelInfo); const float repeat_penalty = MySettings::globalInstance()->modelRepeatPenalty(m_modelInfo); const int32_t repeat_penalty_tokens = MySettings::globalInstance()->modelRepeatPenaltyTokens(m_modelInfo); int n_threads = MySettings::globalInstance()->threadCount(); m_ctx.n_predict = n_predict; m_ctx.top_k = top_k; m_ctx.top_p = top_p; m_ctx.min_p = min_p; m_ctx.temp = temp; m_ctx.n_batch = n_batch; m_ctx.repeat_penalty = repeat_penalty; m_ctx.repeat_last_n = repeat_penalty_tokens; m_llModelInfo.model->setThreadCount(n_threads); auto it = m_stateFromText.begin(); while (it < m_stateFromText.end()) { auto &prompt = *it++; Q_ASSERT(prompt.first == "Prompt: "); Q_ASSERT(it < m_stateFromText.end()); auto &response = *it++; Q_ASSERT(response.first != "Prompt: "); auto responseText = response.second.toStdString(); m_llModelInfo.model->prompt(prompt.second.toStdString(), promptTemplate.toStdString(), promptFunc, nullptr, recalcFunc, m_ctx, false, &responseText); } if (!m_stopGenerating) { m_restoreStateFromText = false; m_stateFromText.clear(); } m_isRecalc = false; emit recalcChanged(); m_pristineLoadedState = false; }