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* refactor: ✨ move in one commit
Eveything in modules should probably be changed to `exported` defs.
The idea is to move everything first to keep proper history.
* refactor: 📝 add modules readme (wip)
* refactor: ✨ small move
* refactor: 📝 changed nestring, updated modules readme
* refactor: 📝 to document or not to document
* fix: 🐛 themes
replaced the template to use `main` and regenerated them
from lemnos themes.
* Revert "fix: 🐛 themes"
This reverts commit
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alacritty_colors.mustache | ||
auto_base16.nu | ||
base16.nu | ||
README.md |
Base16 themes integration
This folder contains a couple of files that let you configure Nushell and other terminal tools to use base16 themes.
Requirements
Assumes a Linux system with an X-based window manager. Specific packages and environment variable requirements are listed in each file.
Files explanation
- base16.nu - Main module -- see comments inside
- auto_base16.nu - Generates a base16 theme from a wallpaper
- alacritty_colors.template - Template for Alacritty terminal colors
Example integration
Fist, set up base16 theme generation from a wallpaper:
# ~/.xinitrc
...
[ -f ~/.auto_base16.nu ] && ~/.auto_base16.nu &
This will generate a base16 theme to a file from a current wallpaper. You can combine this with a random wallpaper generation using the fehbg.nu script for more chaos fun.
Next, set up Nushell config, assuming the base16 colors are generated
# config.nu
use ~/.config/nushell/base16.nu
# File containing base16 colors
let-env BASE16_TXT = "/tmp/base16.txt"
let config = {
color_config: (base16 build-nu-config $env.BASE16_TXT)
}
To select a new wallpaper and regenerate the base16 config:
> base16 new-wallpaper
> source ~/.config/nushell/config.nu