Outpainting mk2, prevent generation of a completely random image every time even when global seed is static

This commit is contained in:
Jocke 2022-10-05 16:31:48 +02:00 committed by AUTOMATIC1111
parent 4288e53fc2
commit a93c3ffbfd

View File

@ -85,8 +85,11 @@ def get_matched_noise(_np_src_image, np_mask_rgb, noise_q=1, color_variation=0.0
src_dist = np.absolute(src_fft) src_dist = np.absolute(src_fft)
src_phase = src_fft / src_dist src_phase = src_fft / src_dist
# create a generator with a static seed to make outpainting deterministic / only follow global seed
rng = np.random.default_rng(0)
noise_window = _get_gaussian_window(width, height, mode=1) # start with simple gaussian noise noise_window = _get_gaussian_window(width, height, mode=1) # start with simple gaussian noise
noise_rgb = np.random.random_sample((width, height, num_channels)) noise_rgb = rng.random((width, height, num_channels))
noise_grey = (np.sum(noise_rgb, axis=2) / 3.) noise_grey = (np.sum(noise_rgb, axis=2) / 3.)
noise_rgb *= color_variation # the colorfulness of the starting noise is blended to greyscale with a parameter noise_rgb *= color_variation # the colorfulness of the starting noise is blended to greyscale with a parameter
for c in range(num_channels): for c in range(num_channels):