mirror of
https://github.com/pulsar-edit/pulsar.git
synced 2024-11-14 04:29:04 +03:00
Move autoScrolling methods from cursor to editor
Scroll methods are now Editor.scrollTo(), Editor.scrollHorizontally() and Editor.scrollVertically() Editor.scrollTo() can only be called once per runloop
This commit is contained in:
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@ -42,46 +42,3 @@ describe "Cursor", ->
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cursor.setScreenPosition([1,30])
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expect(cursor.isOnEOL()).toBeTruthy()
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describe "vertical auto scroll", ->
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beforeEach ->
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editor.attachToDom()
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editor.focus()
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editor.vScrollMargin = 2
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it "only attempts to scroll when a cursor is visible", ->
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setEditorWidthInChars(editor, 20)
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setEditorHeightInChars(editor, 10)
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editor.setCursorBufferPosition([11,0])
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editor.addCursorAtBufferPosition([0,0])
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editor.addCursorAtBufferPosition([6,50])
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window.advanceClock()
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offscreenScrollHandler = spyOn(editor.getCursors()[0], 'autoScrollVertically')
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onscreenScrollHandler = spyOn(editor.getCursors()[1], 'autoScrollVertically')
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anotherOffscreenScrollHandler = spyOn(editor.getCursors()[2], 'autoScrollVertically')
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editor.moveCursorRight()
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window.advanceClock()
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expect(offscreenScrollHandler).not.toHaveBeenCalled()
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expect(onscreenScrollHandler).toHaveBeenCalled()
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expect(anotherOffscreenScrollHandler).not.toHaveBeenCalled()
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it "only attempts to scroll once when multiple cursors are visible", ->
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setEditorWidthInChars(editor, 20)
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setEditorHeightInChars(editor, 10)
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editor.setCursorBufferPosition([11,0])
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editor.addCursorAtBufferPosition([0,0])
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editor.addCursorAtBufferPosition([6,0])
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window.advanceClock()
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offscreenScrollHandler = spyOn(editor.getCursors()[0], 'autoScrollVertically')
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onscreenScrollHandler = spyOn(editor.getCursors()[1], 'autoScrollVertically')
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anotherOnscreenScrollHandler = spyOn(editor.getCursors()[2], 'autoScrollVertically')
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editor.moveCursorRight()
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window.advanceClock()
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expect(offscreenScrollHandler).not.toHaveBeenCalled()
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expect(onscreenScrollHandler).toHaveBeenCalled()
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expect(anotherOnscreenScrollHandler).not.toHaveBeenCalled()
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@ -228,52 +228,6 @@ describe "Editor", ->
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expect(editor.getCursorScreenPosition()).toEqual(row: 0, column: 0)
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describe "vertical movement", ->
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describe "auto-scrolling", ->
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beforeEach ->
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editor.attachToDom()
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editor.focus()
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editor.vScrollMargin = 3
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it "scrolls the buffer with the specified scroll margin when cursor approaches the end of the screen", ->
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editor.height(editor.lineHeight * 10)
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_.times 6, -> editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(0)
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editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight)
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editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight * 2)
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_.times 3, -> editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight * 2)
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editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight)
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editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(0)
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it "reduces scroll margins when there isn't enough height to maintain them and scroll smoothly", ->
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setEditorHeightInChars(editor, 5)
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_.times 3, ->
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editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight)
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editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(0)
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describe "goal column retention", ->
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lineLengths = null
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@ -353,86 +307,6 @@ describe "Editor", ->
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editor.moveCursorUp()
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expect(editor.getCursorScreenPosition().column).toBe 0
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describe "horizontal movement", ->
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describe "auto-scrolling", ->
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charWidth = null
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beforeEach ->
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editor.attachToDom()
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{charWidth} = editor
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editor.hScrollMargin = 5
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it "scrolls horizontally to keep the cursor on screen", ->
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setEditorWidthInChars(editor, 30)
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# moving right
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editor.setCursorScreenPosition([2, 24])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 25])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth
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editor.setCursorScreenPosition([2, 28])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth * 4
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# moving left
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editor.setCursorScreenPosition([2, 9])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth * 4
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editor.setCursorScreenPosition([2, 8])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth * 3
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editor.setCursorScreenPosition([2, 5])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe 0
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it "reduces scroll margins when there isn't enough width to maintain them and scroll smoothly", ->
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editor.hScrollMargin = 6
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setEditorWidthInChars(editor, 7)
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editor.setCursorScreenPosition([2, 3])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe(0)
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editor.setCursorScreenPosition([2, 4])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe(charWidth)
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editor.setCursorScreenPosition([2, 3])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe(0)
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describe "when soft-wrap is on", ->
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beforeEach ->
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editor.setSoftWrap(true)
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it "does not scroll the buffer horizontally", ->
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editor.width(charWidth * 30)
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# moving right
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editor.setCursorScreenPosition([2, 24])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 25])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 28])
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expect(editor.scroller.scrollLeft()).toBe 0
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# moving left
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editor.setCursorScreenPosition([2, 9])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 8])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 5])
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expect(editor.scroller.scrollLeft()).toBe 0
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describe "when left is pressed on the first column", ->
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describe "when there is a previous line", ->
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it "wraps to the end of the previous line", ->
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@ -667,6 +541,169 @@ describe "Editor", ->
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editor.lines.trigger 'mouseup'
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expect(editor.getSelectedText()).toBe " if (items.length <= 1) return items;"
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describe "scrolling", ->
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describe "vertical scrolling", ->
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beforeEach ->
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editor.attachToDom()
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editor.focus()
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editor.vScrollMargin = 3
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it "scrolls the buffer with the specified scroll margin when cursor approaches the end of the screen", ->
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editor.height(editor.lineHeight * 10)
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_.times 6, -> editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(0)
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editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight)
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editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight * 2)
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_.times 3, -> editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight * 2)
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editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight)
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editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(0)
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it "reduces scroll margins when there isn't enough height to maintain them and scroll smoothly", ->
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setEditorHeightInChars(editor, 5)
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_.times 3, ->
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editor.moveCursorDown()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(editor.lineHeight)
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editor.moveCursorUp()
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window.advanceClock()
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expect(editor.scroller.scrollTop()).toBe(0)
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describe "horizontal scrolling", ->
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charWidth = null
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beforeEach ->
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editor.attachToDom()
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{charWidth} = editor
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editor.hScrollMargin = 5
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it "scrolls horizontally to keep the cursor on screen", ->
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setEditorWidthInChars(editor, 30)
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# moving right
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editor.setCursorScreenPosition([2, 24])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 25])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth
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editor.setCursorScreenPosition([2, 28])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth * 4
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# moving left
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editor.setCursorScreenPosition([2, 9])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth * 4
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editor.setCursorScreenPosition([2, 8])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe charWidth * 3
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editor.setCursorScreenPosition([2, 5])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe 0
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it "reduces scroll margins when there isn't enough width to maintain them and scroll smoothly", ->
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editor.hScrollMargin = 6
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setEditorWidthInChars(editor, 7)
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editor.setCursorScreenPosition([2, 3])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe(0)
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editor.setCursorScreenPosition([2, 4])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe(charWidth)
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editor.setCursorScreenPosition([2, 3])
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window.advanceClock()
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expect(editor.scroller.scrollLeft()).toBe(0)
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describe "when soft-wrap is on", ->
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beforeEach ->
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editor.setSoftWrap(true)
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it "does not scroll the buffer horizontally", ->
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editor.width(charWidth * 30)
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# moving right
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editor.setCursorScreenPosition([2, 24])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 25])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 28])
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expect(editor.scroller.scrollLeft()).toBe 0
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# moving left
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editor.setCursorScreenPosition([2, 9])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 8])
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expect(editor.scroller.scrollLeft()).toBe 0
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editor.setCursorScreenPosition([2, 5])
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expect(editor.scroller.scrollLeft()).toBe 0
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describe "when there are multiple cursor", ->
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beforeEach ->
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editor.attachToDom()
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editor.focus()
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editor.vScrollMargin = 2
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it "only attempts to scroll when a cursor is visible", ->
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setEditorWidthInChars(editor, 20)
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setEditorHeightInChars(editor, 10)
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editor.setCursorBufferPosition([11,0])
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editor.addCursorAtBufferPosition([0,0])
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editor.addCursorAtBufferPosition([6,50])
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window.advanceClock()
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scrollHandler = spyOn(editor, 'scrollVertically')
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editor.moveCursorRight()
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window.advanceClock()
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position = editor.pixelPositionForScreenPosition([0,1])
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expect(scrollHandler).toHaveBeenCalledWith(position)
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it "only attempts to scroll once when multiple cursors are visible", ->
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setEditorWidthInChars(editor, 20)
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setEditorHeightInChars(editor, 10)
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editor.setCursorBufferPosition([11,0])
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editor.addCursorAtBufferPosition([0,0])
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editor.addCursorAtBufferPosition([6,0])
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window.advanceClock()
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scrollHandler = spyOn(editor, 'scrollVertically')
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editor.moveCursorRight()
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window.advanceClock()
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position = editor.pixelPositionForScreenPosition([0,1])
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expect(scrollHandler).toHaveBeenCalledWith(position)
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describe "auto indent/outdent", ->
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beforeEach ->
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editor.autoIndent = true
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@ -137,43 +137,4 @@ class Cursor extends View
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@css(position)
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if @editor.getCursors().length == 1 or @editor.screenPositionInBounds(screenPosition)
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@autoScroll(position)
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autoScroll: (position) ->
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return if @editor._autoScrolling
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@editor._autoScrolling = true
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_.defer =>
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@editor._autoScrolling = false
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@autoScrollVertically(position)
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@autoScrollHorizontally(position)
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autoScrollVertically: (position) ->
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linesInView = @editor.scroller.height() / @editor.lineHeight
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maxScrollMargin = Math.floor((linesInView - 1) / 2)
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scrollMargin = Math.min(@editor.vScrollMargin, maxScrollMargin)
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margin = scrollMargin * @height()
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desiredTop = position.top - margin
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desiredBottom = position.top + @height() + margin
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if desiredBottom > @editor.scroller.scrollBottom()
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@editor.scroller.scrollBottom(desiredBottom)
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else if desiredTop < @editor.scroller.scrollTop()
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@editor.scroller.scrollTop(desiredTop)
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autoScrollHorizontally: (position) ->
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return if @editor.softWrap
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charWidth = @editor.charWidth
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charsInView = @editor.scroller.width() / charWidth
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maxScrollMargin = Math.floor((charsInView - 1) / 2)
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scrollMargin = Math.min(@editor.hScrollMargin, maxScrollMargin)
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margin = scrollMargin * charWidth
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desiredRight = position.left + charWidth + margin
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desiredLeft = position.left - margin
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if desiredRight > @editor.scroller.scrollRight()
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@editor.scroller.scrollRight(desiredRight)
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else if desiredLeft < @editor.scroller.scrollLeft()
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@editor.scroller.scrollLeft(desiredLeft)
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@editor.scrollTo(position)
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@ -37,6 +37,7 @@ class Editor extends View
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autoIndent: null
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lineCache: null
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isFocused: false
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isScrolling: false
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initialize: ({buffer}) ->
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requireStylesheet 'editor.css'
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@ -328,8 +329,9 @@ class Editor extends View
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clipScreenPosition: (screenPosition, options={}) ->
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@renderer.clipScreenPosition(screenPosition, options)
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pixelPositionForScreenPosition: ({row, column}) ->
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{ top: row * @lineHeight, left: column * @charWidth }
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pixelPositionForScreenPosition: (position) ->
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position = Point.fromObject(position)
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{ top: position.row * @lineHeight, left: position.column * @charWidth }
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screenPositionFromPixelPosition: ({top, left}) ->
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screenPosition = new Point(Math.floor(top / @lineHeight), Math.floor(left / @charWidth))
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@ -478,5 +480,41 @@ class Editor extends View
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getCurrentMode: ->
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@buffer.getMode()
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scrollTo: (position) ->
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return if @isScrolling
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@isScrolling = true
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_.defer =>
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@isScrolling = false
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@scrollVertically(position)
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@scrollHorizontally(position)
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scrollVertically: (position) ->
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linesInView = @scroller.height() / @lineHeight
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maxScrollMargin = Math.floor((linesInView - 1) / 2)
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scrollMargin = Math.min(@vScrollMargin, maxScrollMargin)
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margin = scrollMargin * @lineHeight
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desiredTop = position.top - margin
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desiredBottom = position.top + @lineHeight + margin
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if desiredBottom > @scroller.scrollBottom()
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@scroller.scrollBottom(desiredBottom)
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else if desiredTop < @scroller.scrollTop()
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@scroller.scrollTop(desiredTop)
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scrollHorizontally: (position) ->
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return if @softWrap
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charsInView = @scroller.width() / @charWidth
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maxScrollMargin = Math.floor((charsInView - 1) / 2)
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scrollMargin = Math.min(@hScrollMargin, maxScrollMargin)
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margin = scrollMargin * @charWidth
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desiredRight = position.left + @charWidth + margin
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desiredLeft = position.left - margin
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if desiredRight > @scroller.scrollRight()
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@scroller.scrollRight(desiredRight)
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else if desiredLeft < @scroller.scrollLeft()
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@scroller.scrollLeft(desiredLeft)
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logLines: ->
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@renderer.logLines()
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