pulsar/script/vsts/windows-run.js

52 lines
1.6 KiB
JavaScript

// NOTE: This script is only used as part of the Windows build on VSTS,
// see script/vsts/platforms/windows.yml for its usage
const fs = require('fs')
const path = require('path')
const download = require('download')
const childProcess = require('child_process')
const nodeVersion = '8.9.3'
const nodeFileName = `node-v${nodeVersion}-win-x86`
const extractedNodePath = `c:\\tmp\\${nodeFileName}`
async function downloadX86Node () {
if (!fs.existsSync(extractedNodePath)) {
await download(`https://nodejs.org/download/release/v${nodeVersion}/${nodeFileName}.zip`, 'c:\\tmp', { extract: true })
}
}
async function runScriptForBuildArch () {
if (process.argv.length <= 2) {
console.error('A target script must be specified')
process.exit(1)
}
let exitCode = 0
if (process.env.BUILD_ARCH === 'x86') {
await downloadX86Node()
// Write out a launcher script that will launch the requested script
// using the 32-bit cmd.exe and 32-bit Node.js
const runScript = `@echo off\r\nCALL ${extractedNodePath}\\nodevars.bat\r\nCALL ${path.resolve(process.argv[2])} ${process.argv.splice(3).join(' ')}`
const runScriptPath = 'c:\\tmp\\run.cmd'
fs.writeFileSync(runScriptPath, runScript)
exitCode =
childProcess.spawnSync(
'C:\\Windows\\SysWOW64\\cmd.exe',
['/C', runScriptPath],
{ env: process.env, stdio: 'inherit' }
).status
} else {
exitCode =
childProcess.spawnSync(
process.argv[2],
process.argv.splice(3),
{ env: process.env, stdio: 'inherit' }
).status
}
process.exit(exitCode)
}
runScriptForBuildArch()