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chore: avoid crash in xcode 13.1
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7f814e1bfb
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@ -432,34 +432,41 @@ class TypesetterWithLigaturesTest: XCTestCase {
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)
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expect(runs).to(haveCount(4))
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// The positions of the combining characters are copied from print outputs
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// and they are visually checked by drawing them and inspecting them...
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var run = runs[0]
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expect(run.font).to(equalFont(courierNew))
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expect(run.glyphs).to(haveCount(2))
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expect(run.positions[0])
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.to(equal(CGPoint(x: offset.x + 1 * defaultWidth, y: offset.y)))
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expect(run.positions[1].x)
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.to(beCloseTo(offset.x + 1 * defaultWidth + 0.003, within: 0.001))
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expect(run.positions[1].y).to(beCloseTo(offset.y + 0.305, within: 0.001))
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// newest xcode(13.1) will crash at the follwing code, by use var run, and call expect(run.positions[0]). avoid crash
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do {
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// The positions of the combining characters are copied from print outputs
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// and they are visually checked by drawing them and inspecting them...
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let run = runs[0]
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expect(run.font).to(equalFont(courierNew))
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expect(run.glyphs).to(haveCount(2))
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expect(run.positions[0])
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.to(equal(CGPoint(x: offset.x + 1 * defaultWidth, y: offset.y)))
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expect(run.positions[1].x)
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.to(beCloseTo(offset.x + 1 * defaultWidth + 0.003, within: 0.001))
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expect(run.positions[1].y).to(beCloseTo(offset.y + 0.305, within: 0.001))
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}
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run = runs[1]
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expect(run.font).to(equalFont(defaultFont))
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expect(run.glyphs).to(haveCount(2))
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expect(run.positions[0])
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.to(equal(CGPoint(x: offset.x + 2 * defaultWidth, y: offset.y)))
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expect(run.positions[1].x)
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.to(beCloseTo(offset.x + 2 * defaultWidth, within: 0.001))
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expect(run.positions[1].y).to(beCloseTo(offset.y - 0.279, within: 0.001))
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do {
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let run = runs[1]
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expect(run.font).to(equalFont(defaultFont))
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expect(run.glyphs).to(haveCount(2))
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expect(run.positions[0])
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.to(equal(CGPoint(x: offset.x + 2 * defaultWidth, y: offset.y)))
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expect(run.positions[1].x)
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.to(beCloseTo(offset.x + 2 * defaultWidth, within: 0.001))
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expect(run.positions[1].y).to(beCloseTo(offset.y - 0.279, within: 0.001))
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}
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run = runs[2]
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expect(run.font).to(equalFont(monaco))
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expect(run.glyphs).to(haveCount(2))
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expect(run.positions[0])
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.to(equal(CGPoint(x: offset.x + 3 * defaultWidth, y: offset.y)))
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expect(run.positions[1].x)
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.to(beCloseTo(offset.x + 3 * defaultWidth + 7.804, within: 0.001))
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expect(run.positions[1].y).to(beCloseTo(offset.y + 2.446, within: 0.001))
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do {
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let run = runs[2]
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expect(run.font).to(equalFont(monaco))
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expect(run.glyphs).to(haveCount(2))
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expect(run.positions[0])
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.to(equal(CGPoint(x: offset.x + 3 * defaultWidth, y: offset.y)))
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expect(run.positions[1].x)
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.to(beCloseTo(offset.x + 3 * defaultWidth + 7.804, within: 0.001))
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expect(run.positions[1].y).to(beCloseTo(offset.y + 2.446, within: 0.001))
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}
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self.assertEmojiMarker(run: runs[3], xPosition: offset.x + 4 * defaultWidth)
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}
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