## How to develop ### No change in NvimServer If you did not change NvimServer, i.e. NvimServer, NvimServerTypes, and neovim, then, do the following to run VimR: * `./bin/download_nvimserver.sh` * Run VimR scheme in Xcode A development version of VimR will be built and run, i.e. the bundle identifier will be `com.qvacua.VimR.dev` and the name of the app will be `VimR-dev`. If you want to build a development version as a release build, then use the following: ```bash clean=true ./bin/build_vimr_dev.sh ``` ### Changes in NvimServer Since SwiftPM does not support a script phase, we have to copy some files manually, e.g. `NvimServer` binary. This can be done with the following: ```bash build_libnvim=true clean=true ./bin/build_nvimserver_for_local_dev.sh ``` See the `build_nvimserver_for_local_dev` script for default values of the env vars. You can also use a watch script as follows (it uses `entr`): ```bash clean_initial_build=true ./bin/watch_nvimserver_and_build ``` When `clean_initial_build` is `true`, the script will clean and build, then continuously invoke the `build_nvimserver_for_local_dev` script. ## How to release ### NvimServer * Tag with the name `nvimserver-x.y.z-n`. GitHub actions will build the `x86_64` version, create a release and upload it. * Build the `arm64` version locally and upload it: ```bash clean=true build_libnvim=true ./NvimServer/bin/build_nvimserver.sh ``` * Build a universal binary by the following and upload the artefact: ```bash tag=nvimserver-x.y.z-n ./NvimServer/bin/build_release.sh ``` ### VimR * Set a new version of VimR via ```bash is_snapshot=true ./bin/set_new_versions.sh # for snapshot or is_snapshot=false marketing_version=0.38.3 ./bin/set_new_versions.sh # for release ``` and commit. This will create a `${bundle_version}-snapshot/release.sh` file to be used with `build_release.sh` and `release-notes.temp.md` for release notes. * Tag with the name - Snapshot: `snapshot/yyyymmdd.HHMMSS` - Release: `vX.Y.Z-yyyymmdd.HHMMSS` * Push * Add release notes to `release-notes.temp.md`. * Build, package and upload via ```bash create_gh_release=true upload=true update_appcast=true \ release_spec_file=....sh \ ./bin/build_release.sh ``` * The `appcast{-snapshot}.xml` file is modified. Check and push.