/** * Tae Won Ha - http://taewon.de - @hataewon * See LICENSE */ import Cocoa /// Contiguous piece of cells of a row that has the same attributes. private struct RowRun: CustomStringConvertible { let row: Int let range: Range let attrs: CellAttributes var description: String { return "RowRun<\(row): \(range)\n\(attrs)>" } } public class NeoVimView: NSView { public static let minFontSize = CGFloat(4) public static let maxFontSize = CGFloat(128) public static let defaultFont = NSFont(name: "Menlo", size: 13)! public let uuid = NSUUID().UUIDString public weak var delegate: NeoVimViewDelegate? private let agent: NeoVimAgent private let drawer: TextDrawer private let fontManager = NSFontManager.sharedFontManager() public private(set) var mode = Mode.Normal private let grid = Grid() private var markedText: String? /// We store the last marked text because Cocoa's text input system does the following: /// 하 -> hanja popup -> insertText(하) -> attributedSubstring...() -> setMarkedText(下) -> ... /// We want to return "하" in attributedSubstring...() private var lastMarkedText: String? private var markedPosition = Position.null private var keyDownDone = true private var lastClickedCellPosition = Position.null private var xOffset = CGFloat(0) private var yOffset = CGFloat(0) private var cellSize = CGSize.zero private var descent = CGFloat(0) private var leading = CGFloat(0) private let maxScrollDeltaX = 30 private let maxScrollDeltaY = 30 private let scrollLimiterX = CGFloat(20) private let scrollLimiterY = CGFloat(20) private var scrollGuardCounterX = 5 private var scrollGuardCounterY = 5 private let scrollGuardYield = 5 private var isCurrentlyPinching = false private var pinchTargetScale = CGFloat(1) private var pinchImage = NSImage() public var usesLigatures = false { didSet { self.drawer.usesLigatures = self.usesLigatures self.needsDisplay = true } } private var _font = NeoVimView.defaultFont public var font: NSFont { get { return self._font } set { guard newValue.fixedPitch else { return } let size = newValue.pointSize guard size >= NeoVimView.minFontSize && size <= NeoVimView.maxFontSize else { return } self._font = newValue self.drawer.font = self.font self.cellSize = self.drawer.cellSize self.descent = self.drawer.descent self.leading = self.drawer.leading self.resizeNeoVimUiTo(size: self.bounds.size) } } override init(frame rect: NSRect = CGRect.zero) { self.drawer = TextDrawer(font: self._font, useLigatures: false) self.agent = NeoVimAgent(uuid: self.uuid) super.init(frame: rect) self.wantsLayer = true self.cellSize = self.drawer.cellSize self.descent = self.drawer.descent self.leading = self.drawer.leading // We cannot set bridge in init since self is not available before super.init()... self.agent.bridge = self self.agent.establishLocalServer() } deinit { self.agent.cleanUp() } public func debugInfo() { Swift.print(self.grid) } override public func setFrameSize(newSize: NSSize) { super.setFrameSize(newSize) // initial resizing is done when grid has data guard self.grid.hasData else { return } if self.inLiveResize { // TODO: Turn off live resizing for now. // self.resizeNeoVimUiTo(size: newSize) return } // There can be cases where the frame is resized not by live resizing, eg when the window is resized by window // management tools. Thus, we make sure that the resize call is made when this happens. self.resizeNeoVimUiTo(size: newSize) } override public func viewDidEndLiveResize() { super.viewDidEndLiveResize() self.resizeNeoVimUiTo(size: self.bounds.size) } private func resizeNeoVimUiTo(size size: CGSize) { // NSLog("\(#function): \(size)") let discreteSize = Size(width: Int(floor(size.width / self.cellSize.width)), height: Int(floor(size.height / self.cellSize.height))) self.xOffset = floor((size.width - self.cellSize.width * CGFloat(discreteSize.width)) / 2) self.yOffset = floor((size.height - self.cellSize.height * CGFloat(discreteSize.height)) / 2) self.agent.resizeToWidth(Int32(discreteSize.width), height: Int32(discreteSize.height)) } override public func drawRect(dirtyUnionRect: NSRect) { guard self.grid.hasData else { return } if self.inLiveResize { NSColor.lightGrayColor().set() dirtyUnionRect.fill() return } // NSLog("\(#function): \(dirtyUnionRect)") let context = NSGraphicsContext.currentContext()!.CGContext if self.isCurrentlyPinching { let boundsSize = self.bounds.size let targetSize = CGSize(width: boundsSize.width * self.pinchTargetScale, height: boundsSize.height * self.pinchTargetScale) self.pinchImage.drawInRect(CGRect(origin: self.bounds.origin, size: targetSize)) return } CGContextSetTextMatrix(context, CGAffineTransformIdentity); CGContextSetTextDrawingMode(context, .Fill); let dirtyRects = self.rectsBeingDrawn() // NSLog("\(dirtyRects)") self.rowRunIntersecting(rects: dirtyRects).forEach { rowFrag in // For background drawing we don't filter out the put(0, 0)s: in some cases only the put(0, 0)-cells should be // redrawn. => FIXME: probably we have to consider this also when drawing further down, ie when the range starts // with '0'... self.drawBackground(positions: rowFrag.range.map { self.pointInViewFor(row: rowFrag.row, column: $0) }, background: rowFrag.attrs.background) let positions = rowFrag.range // filter out the put(0, 0)s (after a wide character) .filter { self.grid.cells[rowFrag.row][$0].string.characters.count > 0 } .map { self.pointInViewFor(row: rowFrag.row, column: $0) } if positions.isEmpty { return } let string = self.grid.cells[rowFrag.row][rowFrag.range].reduce("") { $0 + $1.string } let glyphPositions = positions.map { CGPoint(x: $0.x, y: $0.y + self.descent + self.leading) } self.drawer.drawString(string, positions: UnsafeMutablePointer(glyphPositions), positionsCount: positions.count, highlightAttrs: rowFrag.attrs, context: context) } self.drawCursor(self.grid.background) } public func hasDirtyDocs() -> Bool { return self.agent.hasDirtyDocs() } private func drawCursor(background: UInt32) { // FIXME: for now do some rudimentary cursor drawing let cursorPosition = self.grid.putPosition // NSLog("\(#function): \(cursorPosition)") var cursorRect = self.cellRectFor(row: cursorPosition.row, column: cursorPosition.column) if self.grid.isNextCellEmpty(cursorPosition) { let nextPosition = self.grid.nextCellPosition(cursorPosition) cursorRect = cursorRect.union(self.cellRectFor(row: nextPosition.row, column:nextPosition.column)) } ColorUtils.colorIgnoringAlpha(background).set() NSRectFillUsingOperation(cursorRect, .CompositeDifference) } private func drawBackground(positions positions: [CGPoint], background: UInt32) { ColorUtils.colorIgnoringAlpha(background).set() // NSColor(calibratedRed: CGFloat(drand48()), green: CGFloat(drand48()), blue: CGFloat(drand48()), alpha: 1.0).set() let backgroundRect = CGRect( x: positions[0].x, y: positions[0].y, width: CGFloat(positions.count) * self.cellSize.width, height: self.cellSize.height ) backgroundRect.fill() } private func rowRunIntersecting(rects rects: [CGRect]) -> [RowRun] { return rects .map { rect -> (Range, Range) in // Get all Regions that intersects with the given rects. There can be overlaps between the Regions, but for the // time being we ignore them; probably not necessary to optimize them away. let region = self.regionFor(rect: rect) return (region.rowRange, region.columnRange) } .map { self.rowRunsFor(rowRange: $0, columnRange: $1) } // All RowRuns for all Regions grouped by their row range. .flatMap { $0 } // Flattened RowRuns for all Regions. } private func rowRunsFor(rowRange rowRange: Range, columnRange: Range) -> [RowRun] { return rowRange .map { (row) -> [RowRun] in let rowCells = self.grid.cells[row] let startIdx = columnRange.startIndex var result = [ RowRun(row: row, range: startIdx...startIdx, attrs: rowCells[startIdx].attrs) ] columnRange.forEach { idx in if rowCells[idx].attrs == result.last!.attrs { let last = result.popLast()! result.append(RowRun(row: row, range: last.range.startIndex...idx, attrs: last.attrs)) } else { result.append(RowRun(row: row, range: idx...idx, attrs: rowCells[idx].attrs)) } } return result // All RowRuns for a row in a Region. } // All RowRuns for all rows in a Region grouped by row. .flatMap { $0 } // Flattened RowRuns for a Region. } private func regionFor(rect rect: CGRect) -> Region { let cellWidth = self.cellSize.width let cellHeight = self.cellSize.height let rowStart = max( Int(floor((self.bounds.height - self.yOffset - (rect.origin.y + rect.size.height)) / cellHeight)), 0 ) let rowEnd = min( Int(ceil((self.bounds.height - self.yOffset - rect.origin.y) / cellHeight)) - 1, self.grid.size.height - 1 ) let columnStart = max( Int(floor((rect.origin.x - self.xOffset) / cellWidth)), 0 ) let columnEnd = min( Int(ceil((rect.origin.x - self.xOffset + rect.size.width) / cellWidth)) - 1, self.grid.size.width - 1 ) return Region(top: rowStart, bottom: rowEnd, left: columnStart, right: columnEnd) } private func pointInViewFor(position position: Position) -> CGPoint { return self.pointInViewFor(row: position.row, column: position.column) } private func pointInViewFor(row row: Int, column: Int) -> CGPoint { return CGPoint( x: self.xOffset + CGFloat(column) * self.cellSize.width, y: self.bounds.size.height - self.yOffset - CGFloat(row) * self.cellSize.height - self.cellSize.height ) } private func cellRectFor(row row: Int, column: Int) -> CGRect { return CGRect(origin: self.pointInViewFor(row: row, column: column), size: self.cellSize) } private func regionRectFor(region region: Region) -> CGRect { let top = CGFloat(region.top) let bottom = CGFloat(region.bottom) let left = CGFloat(region.left) let right = CGFloat(region.right) let width = right - left + 1 let height = bottom - top + 1 let cellWidth = self.cellSize.width let cellHeight = self.cellSize.height return CGRect( x: self.xOffset + left * cellWidth, y: self.bounds.size.height - self.yOffset - top * cellHeight - height * cellHeight, width: width * cellWidth, height: height * cellHeight ) } private func wrapNamedKeys(string: String) -> String { return "<\(string)>" } private func vimPlainString(string: String) -> String { return string.stringByReplacingOccurrencesOfString("<", withString: self.wrapNamedKeys("lt")) } required public init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } } // MARK: - Key Events extension NeoVimView: NSTextInputClient { override public func keyDown(event: NSEvent) { self.keyDownDone = false let context = NSTextInputContext.currentInputContext()! let cocoaHandledEvent = context.handleEvent(event) if self.keyDownDone && cocoaHandledEvent { return } // NSLog("\(#function): \(event)") let modifierFlags = event.modifierFlags let capslock = modifierFlags.contains(.AlphaShiftKeyMask) let shift = modifierFlags.contains(.ShiftKeyMask) let chars = event.characters! let charsIgnoringModifiers = shift || capslock ? event.charactersIgnoringModifiers!.lowercaseString : event.charactersIgnoringModifiers! if KeyUtils.isSpecial(key: charsIgnoringModifiers) { if let vimModifiers = self.vimModifierFlags(modifierFlags) { self.agent.vimInput(self.wrapNamedKeys(vimModifiers + KeyUtils.namedKeyFrom(key: charsIgnoringModifiers))) } else { self.agent.vimInput(self.wrapNamedKeys(KeyUtils.namedKeyFrom(key: charsIgnoringModifiers))) } } else { if let vimModifiers = self.vimModifierFlags(modifierFlags) { self.agent.vimInput(self.wrapNamedKeys(vimModifiers + charsIgnoringModifiers)) } else { self.agent.vimInput(self.vimPlainString(chars)) } } self.keyDownDone = true } public func insertText(aString: AnyObject, replacementRange: NSRange) { // NSLog("\(#function): \(replacementRange): '\(aString)'") switch aString { case let string as String: self.agent.vimInput(self.vimPlainString(string)) case let attributedString as NSAttributedString: self.agent.vimInput(self.vimPlainString(attributedString.string)) default: break; } // unmarkText() self.lastMarkedText = self.markedText self.markedText = nil self.markedPosition = Position.null self.keyDownDone = true } public override func doCommandBySelector(aSelector: Selector) { // NSLog("\(#function): \(aSelector)"); // FIXME: handle when ㅎ -> delete if self.respondsToSelector(aSelector) { Swift.print("\(#function): calling \(aSelector)") self.performSelector(aSelector, withObject: self) self.keyDownDone = true return } // NSLog("\(#function): "\(aSelector) not implemented, forwarding input to vim") self.keyDownDone = false } public func setMarkedText(aString: AnyObject, selectedRange: NSRange, replacementRange: NSRange) { if self.markedText == nil { self.markedPosition = self.grid.putPosition } // eg 하 -> hanja popup, cf comment for self.lastMarkedText if replacementRange.length > 0 { self.agent.deleteCharacters(replacementRange.length) } switch aString { case let string as String: self.markedText = string case let attributedString as NSAttributedString: self.markedText = attributedString.string default: self.markedText = String(aString) // should not occur } // NSLog("\(#function): \(self.markedText), \(selectedRange), \(replacementRange)") self.agent.vimInputMarkedText(self.markedText!) self.keyDownDone = true } public func unmarkText() { // NSLog("\(#function): ") self.markedText = nil self.markedPosition = Position.null self.keyDownDone = true // TODO: necessary? self.setNeedsDisplayInRect(self.cellRectFor(row: self.grid.putPosition.row, column: self.grid.putPosition.column)) } /// Return the current selection (or the position of the cursor with empty-length range). For example when you enter /// "Cmd-Ctrl-Return" you'll get the Emoji-popup at the rect by firstRectForCharacterRange(actualRange:) where the /// first range is the result of this method. public func selectedRange() -> NSRange { // When the app starts and the Hangul input method is selected, this method gets called very early... guard self.grid.hasData else { // NSLog("\(#function): not found") return NSRange(location: NSNotFound, length: 0) } let result = NSRange(location: self.grid.singleIndexFrom(self.grid.putPosition), length: 0) // NSLog("\(#function): \(result)") return result } public func markedRange() -> NSRange { // FIXME: do we have to handle positions at the column borders? if let markedText = self.markedText { let result = NSRange(location: self.grid.singleIndexFrom(self.markedPosition), length: markedText.characters.count) // NSLog("\(#function): \(result)") return result } NSLog("\(#function): returning empty range") return NSRange(location: NSNotFound, length: 0) } public func hasMarkedText() -> Bool { // NSLog("\(#function)") return self.markedText != nil } // FIXME: take into account the "return nil"-case // FIXME: just fix me, PLEASE... public func attributedSubstringForProposedRange(aRange: NSRange, actualRange: NSRangePointer) -> NSAttributedString? { // NSLog("\(#function): \(aRange), \(actualRange[0])") if aRange.location == NSNotFound { // NSLog("\(#function): range not found: returning nil") return nil } guard let lastMarkedText = self.lastMarkedText else { // NSLog("\(#function): no last marked text: returning nil") return nil } // we only support last marked text, thus fill dummy characters when Cocoa asks for more characters than marked... let fillCount = aRange.length - lastMarkedText.characters.count guard fillCount >= 0 else { return nil } let fillChars = Array(0.. [String] { return [] } public func firstRectForCharacterRange(aRange: NSRange, actualRange: NSRangePointer) -> NSRect { let position = self.grid.positionFromSingleIndex(aRange.location) // NSLog("\(#function): \(aRange),\(actualRange[0]) -> \(position.row):\(position.column)") let resultInSelf = self.cellRectFor(row: position.row, column: position.column) let result = self.window?.convertRectToScreen(self.convertRect(resultInSelf, toView: nil)) return result! } public func characterIndexForPoint(aPoint: NSPoint) -> Int { // NSLog("\(#function): \(aPoint)") return 1 } private func vimModifierFlags(modifierFlags: NSEventModifierFlags) -> String? { var result = "" let control = modifierFlags.contains(.ControlKeyMask) let option = modifierFlags.contains(.AlternateKeyMask) let command = modifierFlags.contains(.CommandKeyMask) if control { result += "C-" } if option { result += "M-" } if command { result += "D-" } if result.characters.count > 0 { return result } return nil } } // MARK: - Gesture Events extension NeoVimView { override public func magnifyWithEvent(event: NSEvent) { let factor = 1 + event.magnification let pinchTargetScale = self.pinchTargetScale * factor let resultingFontSize = round(pinchTargetScale * self._font.pointSize) if resultingFontSize >= NeoVimView.minFontSize && resultingFontSize <= NeoVimView.maxFontSize { self.pinchTargetScale = pinchTargetScale } switch event.phase { case NSEventPhase.Began: let pinchImageRep = self.bitmapImageRepForCachingDisplayInRect(self.bounds)! self.cacheDisplayInRect(self.bounds, toBitmapImageRep: pinchImageRep) self.pinchImage = NSImage() self.pinchImage.addRepresentation(pinchImageRep) self.isCurrentlyPinching = true self.needsDisplay = true case NSEventPhase.Ended, NSEventPhase.Cancelled: self.isCurrentlyPinching = false self.font = self.fontManager.convertFont(self._font, toSize: resultingFontSize) self.pinchTargetScale = 1 default: self.needsDisplay = true } } } // MARK: - Mouse Events extension NeoVimView { override public func mouseDown(event: NSEvent) { self.mouse(event: event, vimName:"LeftMouse") } override public func mouseUp(event: NSEvent) { self.mouse(event: event, vimName:"LeftRelease") } override public func mouseDragged(event: NSEvent) { self.mouse(event: event, vimName:"LeftDrag") } override public func scrollWheel(event: NSEvent) { let (deltaX, deltaY) = (event.scrollingDeltaX, event.scrollingDeltaY) if deltaX == 0 && deltaY == 0 { return } let cellPosition = self.cellPositionFor(event: event) let (vimInputX, vimInputY) = self.vimScrollInputFor(deltaX: deltaX, deltaY: deltaY, modifierFlags: event.modifierFlags, cellPosition: cellPosition) let (absDeltaX, absDeltaY) = (abs(deltaX), abs(deltaY)) // The absolute delta values can get very very big when you use two finger scrolling on the trackpad: // Cap them using heuristic values... let numX = deltaX != 0 ? max(1, min(Int(absDeltaX / self.scrollLimiterX), self.maxScrollDeltaX)) : 0 let numY = deltaY != 0 ? max(1, min(Int(absDeltaY / self.scrollLimiterY), self.maxScrollDeltaY)) : 0 for i in 0.. Position { let location = self.convertPoint(event.locationInWindow, fromView: nil) let cellPosition = Position( row: min(Int(floor(location.x / self.cellSize.width)), self.grid.size.width - 1), column: min(Int(floor((self.bounds.height - location.y) / self.cellSize.height)), self.grid.size.height - 1) ) return cellPosition } private func mouse(event event: NSEvent, vimName: String) { let cellPosition = self.cellPositionFor(event: event) guard self.shouldFireVimInputFor(event: event, newCellPosition: cellPosition) else { return } let vimMouseLocation = self.wrapNamedKeys("\(cellPosition.row),\(cellPosition.column)") let vimClickCount = self.vimClickCountFrom(event: event) let result: String if let vimModifiers = self.vimModifierFlags(event.modifierFlags) { result = self.wrapNamedKeys("\(vimModifiers)\(vimClickCount)\(vimName)") + vimMouseLocation } else { result = self.wrapNamedKeys("\(vimClickCount)\(vimName)") + vimMouseLocation } // NSLog("\(#function): \(result)") self.agent.vimInput(result) } private func shouldFireVimInputFor(event event:NSEvent, newCellPosition: Position) -> Bool { let type = event.type guard type == .LeftMouseDragged || type == .RightMouseDragged || type == .OtherMouseDragged else { self.lastClickedCellPosition = newCellPosition return true } if self.lastClickedCellPosition == newCellPosition { return false } self.lastClickedCellPosition = newCellPosition return true } private func vimClickCountFrom(event event: NSEvent) -> String { let clickCount = event.clickCount guard 2 <= clickCount && clickCount <= 4 else { return "" } switch event.type { case .LeftMouseDown, .LeftMouseUp, .RightMouseDown, .RightMouseUp: return "\(clickCount)-" default: return "" } } private func vimScrollEventNamesFor(deltaX deltaX: CGFloat, deltaY: CGFloat) -> (String, String) { let typeY: String if deltaY > 0 { typeY = "ScrollWheelUp" } else { typeY = "ScrollWheelDown" } let typeX: String if deltaX < 0 { typeX = "ScrollWheelRight" } else { typeX = "ScrollWheelLeft" } return (typeX, typeY) } private func vimScrollInputFor(deltaX deltaX: CGFloat, deltaY: CGFloat, modifierFlags: NSEventModifierFlags, cellPosition: Position) -> (String, String) { let vimMouseLocation = self.wrapNamedKeys("\(cellPosition.row),\(cellPosition.column)") let (typeX, typeY) = self.vimScrollEventNamesFor(deltaX: deltaX, deltaY: deltaY) let resultX: String let resultY: String if let vimModifiers = self.vimModifierFlags(modifierFlags) { resultX = self.wrapNamedKeys("\(vimModifiers)\(typeX)") + vimMouseLocation resultY = self.wrapNamedKeys("\(vimModifiers)\(typeY)") + vimMouseLocation } else { resultX = self.wrapNamedKeys("\(typeX)") + vimMouseLocation resultY = self.wrapNamedKeys("\(typeY)") + vimMouseLocation } return (resultX, resultY) } private func throttleScrollX(absDelta absDeltaX: CGFloat, vimInput: String) { if absDeltaX == 0 { self.scrollGuardCounterX = self.scrollGuardYield - 1 } else if absDeltaX <= 2 { // Poor man's throttle for scroll value = 1 or 2 if self.scrollGuardCounterX % self.scrollGuardYield == 0 { self.agent.vimInput(vimInput) self.scrollGuardCounterX = 1 } else { self.scrollGuardCounterX += 1 } } else { self.agent.vimInput(vimInput) } } private func throttleScrollY(absDelta absDeltaY: CGFloat, vimInput: String) { if absDeltaY == 0 { self.scrollGuardCounterY = self.scrollGuardYield - 1 } else if absDeltaY <= 2 { // Poor man's throttle for scroll value = 1 or 2 if self.scrollGuardCounterY % self.scrollGuardYield == 0 { self.agent.vimInput(vimInput) self.scrollGuardCounterY = 1 } else { self.scrollGuardCounterY += 1 } } else { self.agent.vimInput(vimInput) } } } // MARK: - NeoVimUiBridgeProtocol extension NeoVimView: NeoVimUiBridgeProtocol { public func neoVimUiIsReady() { DispatchUtils.gui { self.resizeNeoVimUiTo(size: self.bounds.size) self.delegate?.neoVimReady() } } public func resizeToWidth(width: Int32, height: Int32) { DispatchUtils.gui { NSLog("\(#function): \(width):\(height)") self.grid.resize(Size(width: Int(width), height: Int(height))) self.needsDisplay = true } } public func clear() { DispatchUtils.gui { self.grid.clear() self.needsDisplay = true } } public func eolClear() { DispatchUtils.gui { self.grid.eolClear() let origin = self.pointInViewFor(position: self.grid.putPosition) let size = CGSize( width: CGFloat(self.grid.region.right - self.grid.putPosition.column + 1) * self.cellSize.width, height: self.cellSize.height ) let rect = CGRect(origin: origin, size: size) self.setNeedsDisplayInRect(rect) } } public func gotoPosition(position: Position, screenCursor: Position) { DispatchUtils.gui { // NSLog("\(#function): \(position), \(screenCursor)") // Because neovim fills blank space with "Space" and when we enter "Space" we don't get the puts, thus we have to // redraw the put position. if self.usesLigatures { self.setNeedsDisplay(region: self.grid.regionOfWord(at: self.grid.putPosition)) self.setNeedsDisplay(region: self.grid.regionOfWord(at: screenCursor)) } else { self.setNeedsDisplay(cellPosition: self.grid.putPosition) self.setNeedsDisplay(screenCursor: position) } self.setNeedsDisplay(cellPosition: self.grid.nextCellPosition(self.grid.putPosition)) self.grid.goto(position) self.grid.moveCursor(screenCursor) } } public func updateMenu() { } public func busyStart() { } public func busyStop() { } public func mouseOn() { } public func mouseOff() { } public func modeChange(mode: Mode) { NSLog("mode changed to: %02x", mode.rawValue) self.mode = mode } public func setScrollRegionToTop(top: Int32, bottom: Int32, left: Int32, right: Int32) { DispatchUtils.gui { let region = Region(top: Int(top), bottom: Int(bottom), left: Int(left), right: Int(right)) self.grid.setScrollRegion(region) self.setNeedsDisplay(region: region) } } public func scroll(count: Int32) { DispatchUtils.gui { self.grid.scroll(Int(count)) self.setNeedsDisplay(region: self.grid.region) } } public func highlightSet(attrs: CellAttributes) { DispatchUtils.gui { self.grid.attrs = attrs } } public func put(string: String) { DispatchUtils.gui { let curPos = self.grid.putPosition // NSLog("\(#function): \(curPos) -> \(string)") self.grid.put(string) if self.usesLigatures { if string == " " { self.setNeedsDisplay(cellPosition: curPos) } else { self.setNeedsDisplay(region: self.grid.regionOfWord(at: curPos)) } } else { self.setNeedsDisplay(cellPosition: curPos) } // When the cursor is in the command line, then we need this... self.setNeedsDisplay(cellPosition: self.grid.nextCellPosition(curPos)) self.setNeedsDisplay(screenCursor: self.grid.screenCursor) } } public func putMarkedText(markedText: String) { DispatchUtils.gui { NSLog("\(#function): '\(markedText)'") let curPos = self.grid.putPosition self.grid.putMarkedText(markedText) self.setNeedsDisplay(position: curPos) // When the cursor is in the command line, then we need this... self.setNeedsDisplay(cellPosition: self.grid.nextCellPosition(curPos)) if markedText.characters.count == 0 { self.setNeedsDisplay(position: self.grid.previousCellPosition(curPos)) } self.setNeedsDisplay(screenCursor: self.grid.screenCursor) } } public func unmarkRow(row: Int32, column: Int32) { DispatchUtils.gui { let position = Position(row: Int(row), column: Int(column)) NSLog("\(#function): \(position)") self.grid.unmarkCell(position) self.setNeedsDisplay(position: position) self.setNeedsDisplay(screenCursor: self.grid.screenCursor) } } public func bell() { DispatchUtils.gui { NSBeep() } } public func visualBell() { } public func flush() { // NSLog("\(#function)") } public func updateForeground(fg: Int32) { DispatchUtils.gui { self.grid.foreground = UInt32(bitPattern: fg) } } public func updateBackground(bg: Int32) { DispatchUtils.gui { self.grid.background = UInt32(bitPattern: bg) self.layer?.backgroundColor = ColorUtils.colorIgnoringAlpha(self.grid.background).CGColor } } public func updateSpecial(sp: Int32) { DispatchUtils.gui { self.grid.special = UInt32(bitPattern: sp) } } public func suspend() { } public func setTitle(title: String) { DispatchUtils.gui { self.delegate?.setTitle(title) } } public func setIcon(icon: String) { } public func stop() { DispatchUtils.gui { self.delegate?.neoVimStopped() } } private func setNeedsDisplay(region region: Region) { self.setNeedsDisplayInRect(self.regionRectFor(region: region)) } private func setNeedsDisplay(cellPosition position: Position) { self.setNeedsDisplay(position: position) if self.grid.isCellEmpty(position) { self.setNeedsDisplay(position: self.grid.previousCellPosition(position)) } if self.grid.isNextCellEmpty(position) { self.setNeedsDisplay(position: self.grid.nextCellPosition(position)) } } private func setNeedsDisplay(position position: Position) { self.setNeedsDisplay(row: position.row, column: position.column) } private func setNeedsDisplay(row row: Int, column: Int) { // Swift.print("\(#function): \(row):\(column)") self.setNeedsDisplayInRect(self.cellRectFor(row: row, column: column)) } private func setNeedsDisplay(screenCursor position: Position) { self.setNeedsDisplay(position: position) if self.grid.isNextCellEmpty(position) { self.setNeedsDisplay(position: self.grid.nextCellPosition(position)) } } }