mirror of
https://github.com/qvacua/vimr.git
synced 2024-11-28 11:35:35 +03:00
291 lines
9.7 KiB
Objective-C
291 lines
9.7 KiB
Objective-C
/* vi:set ts=8 sts=4 sw=4 ft=objc:
|
|
*
|
|
* VIM - Vi IMproved by Bram Moolenaar
|
|
* MacVim GUI port by Bjorn Winckler
|
|
*
|
|
* Do ":help uganda" in Vim to read copying and usage conditions.
|
|
* Do ":help credits" in Vim to see a list of people who contributed.
|
|
* See README.txt for an overview of the Vim source code.
|
|
*/
|
|
|
|
/**
|
|
* Extracted from Snapshot-104 of MacVim
|
|
* https://github.com/macvim-dev/macvim
|
|
* See VIM.LICENSE
|
|
*/
|
|
|
|
#import "MMCoreTextView.h"
|
|
|
|
CTFontRef
|
|
lookupFont(NSMutableArray *fontCache, const unichar *chars, UniCharCount count,
|
|
CTFontRef currFontRef)
|
|
{
|
|
CGGlyph glyphs[count];
|
|
|
|
// See if font in cache can draw at least one character
|
|
NSUInteger i;
|
|
for (i = 0; i < [fontCache count]; ++i) {
|
|
NSFont *font = [fontCache objectAtIndex:i];
|
|
|
|
if (CTFontGetGlyphsForCharacters((CTFontRef)font, chars, glyphs, count))
|
|
return (CTFontRef)[font retain];
|
|
}
|
|
|
|
// Ask Core Text for a font (can be *very* slow, which is why we cache
|
|
// fonts in the first place)
|
|
CFRange r = { 0, count };
|
|
CFStringRef strRef = CFStringCreateWithCharacters(NULL, chars, count);
|
|
CTFontRef newFontRef = CTFontCreateForString(currFontRef, strRef, r);
|
|
CFRelease(strRef);
|
|
|
|
// Verify the font can actually convert all the glyphs.
|
|
if (!CTFontGetGlyphsForCharacters(newFontRef, chars, glyphs, count))
|
|
return nil;
|
|
|
|
if (newFontRef)
|
|
[fontCache addObject:(NSFont *)newFontRef];
|
|
|
|
return newFontRef;
|
|
}
|
|
|
|
CFAttributedStringRef
|
|
attributedStringForString(NSString *string, const CTFontRef font,
|
|
BOOL useLigatures)
|
|
{
|
|
NSDictionary *attrs = [NSDictionary dictionaryWithObjectsAndKeys:
|
|
(id)font, kCTFontAttributeName,
|
|
// 2 - full ligatures including rare
|
|
// 1 - basic ligatures
|
|
// 0 - no ligatures
|
|
[NSNumber numberWithInteger:(useLigatures ? 1 : 0)],
|
|
kCTLigatureAttributeName,
|
|
nil
|
|
];
|
|
|
|
return CFAttributedStringCreate(NULL, (CFStringRef)string,
|
|
(CFDictionaryRef)attrs);
|
|
}
|
|
|
|
UniCharCount
|
|
fetchGlyphsAndAdvances(const CTLineRef line, CGGlyph *glyphs, CGSize *advances,
|
|
UniCharCount length)
|
|
{
|
|
NSArray *glyphRuns = (NSArray*)CTLineGetGlyphRuns(line);
|
|
|
|
// get a hold on the actual character widths and glyphs in line
|
|
UniCharCount offset = 0;
|
|
for (id item in glyphRuns) {
|
|
CTRunRef run = (CTRunRef)item;
|
|
CFIndex count = CTRunGetGlyphCount(run);
|
|
|
|
if (count > 0 && count - offset > length)
|
|
count = length - offset;
|
|
|
|
CFRange range = CFRangeMake(0, count);
|
|
|
|
if (glyphs != NULL)
|
|
CTRunGetGlyphs(run, range, &glyphs[offset]);
|
|
if (advances != NULL)
|
|
CTRunGetAdvances(run, range, &advances[offset]);
|
|
|
|
offset += count;
|
|
if (offset >= length)
|
|
break;
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
UniCharCount
|
|
gatherGlyphs(CGGlyph glyphs[], UniCharCount count)
|
|
{
|
|
// Gather scattered glyphs that was happended by Surrogate pair chars
|
|
UniCharCount glyphCount = 0;
|
|
NSUInteger pos = 0;
|
|
NSUInteger i;
|
|
for (i = 0; i < count; ++i) {
|
|
if (glyphs[i] != 0) {
|
|
++glyphCount;
|
|
glyphs[pos++] = glyphs[i];
|
|
}
|
|
}
|
|
return glyphCount;
|
|
}
|
|
|
|
UniCharCount
|
|
ligatureGlyphsForChars(const unichar *chars, CGGlyph *glyphs,
|
|
CGPoint *positions, UniCharCount length, CTFontRef font)
|
|
{
|
|
// CoreText has no simple wait of retrieving a ligature for a set of
|
|
// UniChars. The way proposed on the CoreText ML is to convert the text to
|
|
// an attributed string, create a CTLine from it and retrieve the Glyphs
|
|
// from the CTRuns in it.
|
|
CGGlyph refGlyphs[length];
|
|
CGPoint refPositions[length];
|
|
|
|
memcpy(refGlyphs, glyphs, sizeof(CGGlyph) * length);
|
|
memcpy(refPositions, positions, sizeof(CGSize) * length);
|
|
|
|
memset(glyphs, 0, sizeof(CGGlyph) * length);
|
|
|
|
NSString *plainText = [NSString stringWithCharacters:chars length:length];
|
|
CFAttributedStringRef ligatureText = attributedStringForString(plainText,
|
|
font, YES);
|
|
|
|
CTLineRef ligature = CTLineCreateWithAttributedString(ligatureText);
|
|
|
|
CGSize ligatureRanges[length], regularRanges[length];
|
|
|
|
// get the (ligature)glyphs and advances for the new text
|
|
UniCharCount offset = fetchGlyphsAndAdvances(ligature, glyphs,
|
|
ligatureRanges, length);
|
|
// fetch the advances for the base text
|
|
CTFontGetAdvancesForGlyphs(font, kCTFontOrientationDefault, refGlyphs,
|
|
regularRanges, length);
|
|
|
|
CFRelease(ligatureText);
|
|
CFRelease(ligature);
|
|
|
|
// tricky part: compare both advance ranges and chomp positions which are
|
|
// covered by a single ligature while keeping glyphs not in the ligature
|
|
// font.
|
|
#define fequal(a, b) (fabs((a) - (b)) < FLT_EPSILON)
|
|
#define fless(a, b)((a) - (b) < FLT_EPSILON) && (fabs((a) - (b)) > FLT_EPSILON)
|
|
|
|
CFIndex skip = 0;
|
|
CFIndex i;
|
|
for (i = 0; i < offset && skip + i < length; ++i) {
|
|
memcpy(&positions[i], &refPositions[skip + i], sizeof(CGSize));
|
|
|
|
if (fequal(ligatureRanges[i].width, regularRanges[skip + i].width)) {
|
|
// [mostly] same width
|
|
continue;
|
|
} else if (fless(ligatureRanges[i].width,
|
|
regularRanges[skip + i].width)) {
|
|
// original is wider than our result - use the original glyph
|
|
// FIXME: this is currently the only way to detect emoji (except
|
|
// for 'glyph[i] == 5')
|
|
glyphs[i] = refGlyphs[skip + i];
|
|
continue;
|
|
}
|
|
|
|
// no, that's a ligature
|
|
// count how many positions this glyph would take up in the base text
|
|
CFIndex j = 0;
|
|
float width = ceil(regularRanges[skip + i].width);
|
|
|
|
while ((int)width < (int)ligatureRanges[i].width
|
|
&& skip + i + j < length) {
|
|
width += ceil(regularRanges[++j + skip + i].width);
|
|
}
|
|
skip += j;
|
|
}
|
|
|
|
#undef fless
|
|
#undef fequal
|
|
|
|
// as ligatures combine characters it is required to adjust the
|
|
// original length value
|
|
return offset;
|
|
}
|
|
|
|
void
|
|
recurseDraw(const unichar *chars, CGGlyph *glyphs, CGPoint *positions,
|
|
UniCharCount length, CGContextRef context, CTFontRef fontRef,
|
|
NSMutableArray *fontCache, BOOL useLigatures)
|
|
{
|
|
if (CTFontGetGlyphsForCharacters(fontRef, chars, glyphs, length)) {
|
|
// All chars were mapped to glyphs, so draw all at once and return.
|
|
if (useLigatures) {
|
|
length = ligatureGlyphsForChars(chars, glyphs, positions, length,
|
|
fontRef);
|
|
} else {
|
|
// only fixup surrogate pairs if we're not using ligatures
|
|
length = gatherGlyphs(glyphs, length);
|
|
}
|
|
|
|
CTFontDrawGlyphs(fontRef, glyphs, positions, length, context);
|
|
return;
|
|
}
|
|
|
|
CGGlyph *glyphsEnd = glyphs+length, *g = glyphs;
|
|
CGPoint *p = positions;
|
|
const unichar *c = chars;
|
|
while (glyphs < glyphsEnd) {
|
|
if (*g) {
|
|
// Draw as many consecutive glyphs as possible in the current font
|
|
// (if a glyph is 0 that means it does not exist in the current
|
|
// font).
|
|
BOOL surrogatePair = NO;
|
|
while (*g && g < glyphsEnd) {
|
|
if (CFStringIsSurrogateHighCharacter(*c)) {
|
|
surrogatePair = YES;
|
|
g += 2;
|
|
c += 2;
|
|
} else {
|
|
++g;
|
|
++c;
|
|
}
|
|
++p;
|
|
}
|
|
|
|
int count = g-glyphs;
|
|
if (surrogatePair)
|
|
count = gatherGlyphs(glyphs, count);
|
|
CTFontDrawGlyphs(fontRef, glyphs, positions, count, context);
|
|
} else {
|
|
// Skip past as many consecutive chars as possible which cannot be
|
|
// drawn in the current font.
|
|
while (0 == *g && g < glyphsEnd) {
|
|
if (CFStringIsSurrogateHighCharacter(*c)) {
|
|
g += 2;
|
|
c += 2;
|
|
} else {
|
|
++g;
|
|
++c;
|
|
}
|
|
++p;
|
|
}
|
|
|
|
// Try to find a fallback font that can render the entire
|
|
// invalid range. If that fails, repeatedly halve the attempted
|
|
// range until a font is found.
|
|
UniCharCount count = c - chars;
|
|
UniCharCount attemptedCount = count;
|
|
CTFontRef fallback = nil;
|
|
while (fallback == nil && attemptedCount > 0) {
|
|
fallback = lookupFont(fontCache, chars, attemptedCount,
|
|
fontRef);
|
|
if (!fallback)
|
|
attemptedCount /= 2;
|
|
}
|
|
|
|
if (!fallback)
|
|
return;
|
|
|
|
recurseDraw(chars, glyphs, positions, attemptedCount, context,
|
|
fallback, fontCache, useLigatures);
|
|
|
|
// If only a portion of the invalid range was rendered above,
|
|
// the remaining range needs to be attempted by subsequent
|
|
// iterations of the draw loop.
|
|
c -= count - attemptedCount;
|
|
g -= count - attemptedCount;
|
|
p -= count - attemptedCount;
|
|
|
|
CFRelease(fallback);
|
|
}
|
|
|
|
if (glyphs == g) {
|
|
// No valid chars in the glyphs. Exit from the possible infinite
|
|
// recursive call.
|
|
break;
|
|
}
|
|
|
|
chars = c;
|
|
glyphs = g;
|
|
positions = p;
|
|
}
|
|
}
|
|
|