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vimr/SwiftNeoVim/NeoVimView.swift
2016-11-10 17:33:37 +01:00

1408 lines
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Swift
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/**
* Tae Won Ha - http://taewon.de - @hataewon
* See LICENSE
*/
import Cocoa
/// Contiguous piece of cells of a row that has the same attributes.
fileprivate struct RowRun: CustomStringConvertible {
let row: Int
let range: CountableClosedRange<Int>
let attrs: CellAttributes
var description: String {
return "RowRun<\(row): \(range)\n\(attrs)>"
}
}
public class NeoVimView: NSView, NSUserInterfaceValidations {
public struct Config {
let useInteractiveZsh: Bool
public init(useInteractiveZsh: Bool) {
self.useInteractiveZsh = useInteractiveZsh
}
}
public static let minFontSize = CGFloat(4)
public static let maxFontSize = CGFloat(128)
public static let defaultFont = NSFont.userFixedPitchFont(ofSize: 13)!
public static let defaultLinespacing = CGFloat(1)
public static let minLinespacing = CGFloat(0.5)
public static let maxLinespacing = CGFloat(8)
public let uuid = UUID().uuidString
public weak var delegate: NeoVimViewDelegate?
public fileprivate(set) var mode = Mode.Normal
public var usesLigatures = false {
didSet {
self.drawer.usesLigatures = self.usesLigatures
self.needsDisplay = true
}
}
public var linespacing: CGFloat {
get {
return self._linespacing
}
set {
guard newValue >= NeoVimView.minLinespacing && newValue <= NeoVimView.maxLinespacing else {
return
}
self._linespacing = newValue
self.drawer.linespacing = self.linespacing
self.updateFontMetaData()
}
}
public var font: NSFont {
get {
return self._font
}
set {
guard newValue.isFixedPitch else {
return
}
let size = newValue.pointSize
guard size >= NeoVimView.minFontSize && size <= NeoVimView.maxFontSize else {
return
}
self._font = newValue
self.drawer.font = self.font
self.updateFontMetaData()
}
}
public var cwd: URL {
get {
return URL(fileURLWithPath: self.agent.vimCommandOutput("silent pwd"))
}
set {
let path = newValue.path
let escapedCwd = self.agent.escapedFileName(path)
self.agent.vimCommand("silent cd \(escapedCwd)")
}
}
override public var acceptsFirstResponder: Bool {
return true
}
fileprivate static let emojis: [UInt32] = [
0x1F600...0x1F64F,
0x1F910...0x1F918,
0x1F980...0x1F984,
0x1F9C0...0x1F9C0
].flatMap { $0 }
fileprivate var _font = NeoVimView.defaultFont
fileprivate var _linespacing = NeoVimView.defaultLinespacing
fileprivate let agent: NeoVimAgent
fileprivate let drawer: TextDrawer
fileprivate let fontManager = NSFontManager.shared()
fileprivate let pasteboard = NSPasteboard.general()
fileprivate let grid = Grid()
fileprivate var markedText: String?
/// We store the last marked text because Cocoa's text input system does the following:
/// -> hanja popup -> insertText() -> attributedSubstring...() -> setMarkedText() -> ...
/// We want to return "" in attributedSubstring...()
fileprivate var lastMarkedText: String?
fileprivate var markedPosition = Position.null
fileprivate var keyDownDone = true
fileprivate var lastClickedCellPosition = Position.null
fileprivate var xOffset = CGFloat(0)
fileprivate var yOffset = CGFloat(0)
fileprivate var cellSize = CGSize.zero
fileprivate var descent = CGFloat(0)
fileprivate var leading = CGFloat(0)
fileprivate let maxScrollDeltaX = 30
fileprivate let maxScrollDeltaY = 30
fileprivate let scrollLimiterX = CGFloat(20)
fileprivate let scrollLimiterY = CGFloat(20)
fileprivate var scrollGuardCounterX = 5
fileprivate var scrollGuardCounterY = 5
fileprivate let scrollGuardYield = 5
fileprivate var isCurrentlyPinching = false
fileprivate var pinchTargetScale = CGFloat(1)
fileprivate var pinchImage = NSImage()
fileprivate var currentlyResizing = false
fileprivate var currentEmoji = "😎"
fileprivate let emojiAttrs = [
NSFontAttributeName: NSFont(name: "AppleColorEmoji", size: 72)!
]
fileprivate let resizeTextAttrs = [
NSFontAttributeName: NSFont.systemFont(ofSize: 18),
NSForegroundColorAttributeName: NSColor.darkGray
]
public init(frame rect: NSRect, config: Config) {
self.drawer = TextDrawer(font: self._font)
self.agent = NeoVimAgent(uuid: self.uuid)
super.init(frame: CGRect.zero)
self.wantsLayer = true
self.cellSize = self.drawer.cellSize
self.descent = self.drawer.descent
self.leading = self.drawer.leading
// We cannot set bridge in init since self is not available before super.init()...
self.agent.bridge = self
self.agent.useInteractiveZsh = config.useInteractiveZsh
let noErrorDuringInitialization = self.agent.runLocalServerAndNeoVim()
// Neovim is ready now: resize neovim to bounds.
DispatchUtils.gui {
if noErrorDuringInitialization == false {
let alert = NSAlert()
alert.alertStyle = .warning
alert.messageText = "Error during initialization"
alert.informativeText = "There was an error during the initialization of NeoVim. "
+ "Use :messages to view the error messages."
alert.runModal()
}
self.resizeNeoVimUiTo(size: self.bounds.size)
}
}
convenience override init(frame rect: NSRect) {
self.init(frame: rect, config: Config(useInteractiveZsh: false))
}
required public init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@IBAction public func debug1(_ sender: AnyObject!) {
NSLog("DEBUG 1 - Start")
self.agent.setBoolOption("paste", to: true)
NSLog("DEBUG 1 - End")
}
fileprivate func updateFontMetaData() {
self.cellSize = self.drawer.cellSize
self.descent = self.drawer.descent
self.leading = self.drawer.leading
self.resizeNeoVimUiTo(size: self.bounds.size)
}
}
// MARK: - API
extension NeoVimView {
public func enterResizeMode() {
self.currentlyResizing = true
self.needsDisplay = true
}
public func exitResizeMode() {
self.currentlyResizing = false
self.needsDisplay = true
self.resizeNeoVimUiTo(size: self.bounds.size)
}
/**
- returns: nil when for exampls a quickfix panel is open.
*/
public func currentBuffer() -> NeoVimBuffer? {
return self.agent.buffers().filter { $0.isCurrent }.first
}
public func allBuffers() -> [NeoVimBuffer] {
return self.agent.tabs().map { $0.allBuffers() }.flatMap { $0 }
}
public func hasDirtyDocs() -> Bool {
return self.agent.hasDirtyDocs()
}
public func isCurrentBufferDirty() -> Bool {
let curBuf = self.currentBuffer()
return curBuf?.isDirty ?? true
}
public func newTab() {
self.exec(command: "tabe")
}
public func open(urls: [URL]) {
let tabs = self.agent.tabs()
let buffers = self.allBuffers()
let currentBufferIsTransient = buffers.filter { $0.isCurrent }.first?.isTransient ?? false
urls.enumerated().forEach { (idx, url) in
let path = url.path
if buffers.filter({ $0.fileName == path }).first != nil {
for window in tabs.map({ $0.windows }).flatMap({ $0 }) {
if window.buffer.fileName == path {
Swift.print(window)
self.agent.select(window)
return
}
}
}
if idx == 0 && currentBufferIsTransient {
self.open(url, cmd: "e")
} else {
self.open(url, cmd: "tabe")
}
}
}
public func openInNewTab(urls: [URL]) {
urls.forEach { self.open($0, cmd: "tabe") }
}
public func openInCurrentTab(url: URL) {
self.open(url, cmd: "e")
}
public func closeCurrentTab() {
self.exec(command: "q")
}
public func saveCurrentTab() {
self.exec(command: "w")
}
public func saveCurrentTab(url: URL) {
let path = url.path
let escapedFileName = self.agent.escapedFileName(path)
self.exec(command: "w \(escapedFileName)")
}
public func closeCurrentTabWithoutSaving() {
self.exec(command: "q!")
}
public func closeAllWindows() {
self.exec(command: "qa")
}
public func closeAllWindowsWithoutSaving() {
self.exec(command: "qa!")
}
/// Does the following
/// - `Mode.Normal`: `:command<CR>`
/// - else: `:<Esc>:command<CR>`
fileprivate func exec(command cmd: String) {
switch self.mode {
case .Normal:
self.agent.vimInput(":\(cmd)<CR>")
default:
self.agent.vimInput("<Esc>:\(cmd)<CR>")
}
}
fileprivate func open(_ url: URL, cmd: String) {
let path = url.path
let escapedFileName = self.agent.escapedFileName(path)
self.exec(command: "\(cmd) \(escapedFileName)")
}
}
// MARK: - Resizing
extension NeoVimView {
override public func setFrameSize(_ newSize: NSSize) {
super.setFrameSize(newSize)
// initial resizing is done when grid has data
guard self.grid.hasData else {
return
}
if self.inLiveResize || self.currentlyResizing {
// TODO: Turn off live resizing for now.
// self.resizeNeoVimUiTo(size: newSize)
return
}
// There can be cases where the frame is resized not by live resizing, eg when the window is resized by window
// management tools. Thus, we make sure that the resize call is made when this happens.
self.resizeNeoVimUiTo(size: newSize)
}
override public func viewDidEndLiveResize() {
super.viewDidEndLiveResize()
self.resizeNeoVimUiTo(size: self.bounds.size)
}
fileprivate func resizeNeoVimUiTo(size: CGSize) {
self.currentEmoji = self.randomEmoji()
// NSLog("\(#function): \(size)")
let discreteSize = self.discreteSize(size: size)
if discreteSize == self.grid.size {
return
}
self.xOffset = floor((size.width - self.cellSize.width * CGFloat(discreteSize.width)) / 2)
self.yOffset = floor((size.height - self.cellSize.height * CGFloat(discreteSize.height)) / 2)
self.agent.resize(toWidth: Int32(discreteSize.width), height: Int32(discreteSize.height))
}
fileprivate func discreteSize(size: CGSize) -> Size {
return Size(width: Int(floor(size.width / self.cellSize.width)),
height: Int(floor(size.height / self.cellSize.height)))
}
}
// MARK: - Drawing
extension NeoVimView {
override public func draw(_ dirtyUnionRect: NSRect) {
guard self.grid.hasData else {
return
}
if self.inLiveResize || self.currentlyResizing {
NSColor.windowBackgroundColor.set()
dirtyUnionRect.fill()
let boundsSize = self.bounds.size
let emojiSize = self.currentEmoji.size(withAttributes: self.emojiAttrs)
let emojiX = (boundsSize.width - emojiSize.width) / 2
let emojiY = (boundsSize.height - emojiSize.height) / 2
let discreteSize = self.discreteSize(size: boundsSize)
let displayStr = "\(discreteSize.width) × \(discreteSize.height)"
let size = displayStr.size(withAttributes: self.resizeTextAttrs)
let x = (boundsSize.width - size.width) / 2
let y = emojiY - size.height
self.currentEmoji.draw(at: CGPoint(x: emojiX, y: emojiY), withAttributes: self.emojiAttrs)
displayStr.draw(at: CGPoint(x: x, y: y), withAttributes: self.resizeTextAttrs)
return
}
// NSLog("\(#function): \(dirtyUnionRect)")
let context = NSGraphicsContext.current()!.cgContext
if self.isCurrentlyPinching {
let boundsSize = self.bounds.size
let targetSize = CGSize(width: boundsSize.width * self.pinchTargetScale,
height: boundsSize.height * self.pinchTargetScale)
self.pinchImage.draw(in: CGRect(origin: self.bounds.origin, size: targetSize))
return
}
// When both anti-aliasing and font smoothing is turned on, then the "Use LCD font smoothing when available" setting
// is used to render texts, cf. chapter 11 from "Programming with Quartz".
context.setShouldSmoothFonts(true);
context.textMatrix = CGAffineTransform.identity;
context.setTextDrawingMode(.fill);
let dirtyRects = self.rectsBeingDrawn()
// NSLog("\(dirtyRects)")
self.rowRunIntersecting(rects: dirtyRects).forEach { self.draw(rowRun: $0, context: context) }
self.drawCursor(context: context)
}
fileprivate func randomEmoji() -> String {
let idx = Int(arc4random_uniform(UInt32(NeoVimView.emojis.count)))
guard let scalar = UnicodeScalar(NeoVimView.emojis[idx]) else {
return "😎"
}
return String(scalar)
}
fileprivate func draw(rowRun rowFrag: RowRun, context: CGContext) {
// For background drawing we don't filter out the put(0, 0)s: in some cases only the put(0, 0)-cells should be
// redrawn. => FIXME: probably we have to consider this also when drawing further down, ie when the range starts
// with '0'...
self.drawBackground(positions: rowFrag.range.map { self.pointInViewFor(row: rowFrag.row, column: $0) },
background: rowFrag.attrs.background)
let positions = rowFrag.range
// filter out the put(0, 0)s (after a wide character)
.filter { self.grid.cells[rowFrag.row][$0].string.characters.count > 0 }
.map { self.pointInViewFor(row: rowFrag.row, column: $0) }
if positions.isEmpty {
return
}
let string = self.grid.cells[rowFrag.row][rowFrag.range].reduce("") { $0 + $1.string }
let offset = self.drawer.baselineOffset
let glyphPositions = positions.map { CGPoint(x: $0.x, y: $0.y + offset) }
self.drawer.draw(string,
positions: UnsafeMutablePointer(mutating: glyphPositions), positionsCount: positions.count,
highlightAttrs: rowFrag.attrs,
context: context)
}
fileprivate func cursorRegion() -> Region {
let cursorPosition = self.mode == .Cmdline ? self.grid.putPosition : self.grid.screenCursor
// NSLog("\(#function): \(cursorPosition)")
let saneRow = max(0, min(cursorPosition.row, self.grid.size.height - 1))
let saneColumn = max(0, min(cursorPosition.column, self.grid.size.width - 1))
var cursorRegion = Region(top: saneRow, bottom: saneRow, left: saneColumn, right: saneColumn)
if self.grid.isNextCellEmpty(cursorPosition) {
cursorRegion = Region(top: cursorPosition.row,
bottom: cursorPosition.row,
left: cursorPosition.column,
right: min(self.grid.size.width - 1, cursorPosition.column + 1))
}
return cursorRegion
}
fileprivate func drawCursor(context: CGContext) {
// FIXME: for now do some rudimentary cursor drawing
let cursorRegion = self.cursorRegion()
let cursorRow = cursorRegion.top
let cursorColumnStart = cursorRegion.left
let attrsAtCursor = self.grid.cells[cursorRow][cursorColumnStart].attrs
let attrs = CellAttributes(fontTrait: attrsAtCursor.fontTrait,
foreground: self.grid.background,
background: self.grid.foreground,
special: self.grid.special)
// FIXME: take ligatures into account (is it a good idea to do this?)
let rowRun = RowRun(row: cursorRegion.top, range: cursorRegion.columnRange, attrs: attrs)
self.draw(rowRun: rowRun, context: context)
}
fileprivate func drawBackground(positions: [CGPoint], background: UInt32) {
ColorUtils.colorIgnoringAlpha(background).set()
// NSColor(calibratedRed: CGFloat(drand48()), green: CGFloat(drand48()), blue: CGFloat(drand48()), alpha: 1.0).set()
let backgroundRect = CGRect(
x: positions[0].x, y: positions[0].y,
width: CGFloat(positions.count) * self.cellSize.width, height: self.cellSize.height
)
backgroundRect.fill()
}
fileprivate func rowRunIntersecting(rects: [CGRect]) -> [RowRun] {
return rects
.map { rect -> (CountableClosedRange<Int>, CountableClosedRange<Int>) in
// Get all Regions that intersects with the given rects. There can be overlaps between the Regions, but for the
// time being we ignore them; probably not necessary to optimize them away.
let region = self.regionFor(rect: rect)
return (region.rowRange, region.columnRange)
}
.map { self.rowRunsFor(rowRange: $0, columnRange: $1) } // All RowRuns for all Regions grouped by their row range.
.flatMap { $0 } // Flattened RowRuns for all Regions.
}
fileprivate func rowRunsFor(rowRange: CountableClosedRange<Int>, columnRange: CountableClosedRange<Int>) -> [RowRun] {
return rowRange
.map { (row) -> [RowRun] in
let rowCells = self.grid.cells[row]
let startIdx = columnRange.lowerBound
var result = [ RowRun(row: row, range: startIdx...startIdx, attrs: rowCells[startIdx].attrs) ]
columnRange.forEach { idx in
if rowCells[idx].attrs == result.last!.attrs {
let last = result.popLast()!
result.append(RowRun(row: row, range: last.range.lowerBound...idx, attrs: last.attrs))
} else {
result.append(RowRun(row: row, range: idx...idx, attrs: rowCells[idx].attrs))
}
}
return result // All RowRuns for a row in a Region.
} // All RowRuns for all rows in a Region grouped by row.
.flatMap { $0 } // Flattened RowRuns for a Region.
}
fileprivate func regionFor(rect: CGRect) -> Region {
let cellWidth = self.cellSize.width
let cellHeight = self.cellSize.height
let rowStart = max(
Int(floor((self.bounds.height - self.yOffset - (rect.origin.y + rect.size.height)) / cellHeight)), 0
)
let rowEnd = min(
Int(ceil((self.bounds.height - self.yOffset - rect.origin.y) / cellHeight)) - 1, self.grid.size.height - 1
)
let columnStart = max(
Int(floor((rect.origin.x - self.xOffset) / cellWidth)), 0
)
let columnEnd = min(
Int(ceil((rect.origin.x - self.xOffset + rect.size.width) / cellWidth)) - 1, self.grid.size.width - 1
)
return Region(top: rowStart, bottom: rowEnd, left: columnStart, right: columnEnd)
}
fileprivate func pointInViewFor(position: Position) -> CGPoint {
return self.pointInViewFor(row: position.row, column: position.column)
}
fileprivate func pointInViewFor(row: Int, column: Int) -> CGPoint {
return CGPoint(
x: self.xOffset + CGFloat(column) * self.cellSize.width,
y: self.bounds.size.height - self.yOffset - CGFloat(row) * self.cellSize.height - self.cellSize.height
)
}
fileprivate func cellRectFor(row: Int, column: Int) -> CGRect {
return CGRect(origin: self.pointInViewFor(row: row, column: column), size: self.cellSize)
}
fileprivate func regionRectFor(region: Region) -> CGRect {
let top = CGFloat(region.top)
let bottom = CGFloat(region.bottom)
let left = CGFloat(region.left)
let right = CGFloat(region.right)
let width = right - left + 1
let height = bottom - top + 1
let cellWidth = self.cellSize.width
let cellHeight = self.cellSize.height
return CGRect(
x: self.xOffset + left * cellWidth,
y: self.bounds.size.height - self.yOffset - top * cellHeight - height * cellHeight,
width: width * cellWidth,
height: height * cellHeight
)
}
fileprivate func wrapNamedKeys(_ string: String) -> String {
return "<\(string)>"
}
fileprivate func vimPlainString(_ string: String) -> String {
return string.replacingOccurrences(of: "<", with: self.wrapNamedKeys("lt"))
}
}
// MARK: - NSUserInterfaceValidationsProtocol
extension NeoVimView {
public func validateUserInterfaceItem(_ item: NSValidatedUserInterfaceItem) -> Bool {
let canUndoOrRedo = self.mode == .Insert || self.mode == .Replace || self.mode == .Normal || self.mode == .Visual
let canCopyOrCut = self.mode == .Normal || self.mode == .Visual
let canPaste = self.pasteboard.string(forType: NSPasteboardTypeString) != nil
let canDelete = self.mode == .Visual || self.mode == .Normal
let canSelectAll = self.mode == .Insert || self.mode == .Replace || self.mode == .Normal || self.mode == .Visual
guard let action = item.action else {
return true
}
switch action {
case #selector(undo(_:)), #selector(redo(_:)):
return canUndoOrRedo
case #selector(copy(_:)), #selector(cut(_:)):
return canCopyOrCut
case #selector(paste(_:)):
return canPaste
case #selector(delete(_:)):
return canDelete
case #selector(selectAll(_:)):
return canSelectAll
default:
return true
}
}
}
// MARK: - Edit Menu Items
extension NeoVimView {
@IBAction func undo(_ sender: AnyObject!) {
switch self.mode {
case .Insert, .Replace:
self.agent.vimInput("<Esc>ui")
case .Normal, .Visual:
self.agent.vimInput("u")
default:
return
}
}
@IBAction func redo(_ sender: AnyObject!) {
switch self.mode {
case .Insert, .Replace:
self.agent.vimInput("<Esc><C-r>i")
case .Normal, .Visual:
self.agent.vimInput("<C-r>")
default:
return
}
}
@IBAction func cut(_ sender: AnyObject!) {
switch self.mode {
case .Visual, .Normal:
self.agent.vimInput("\"+d")
default:
return
}
}
@IBAction func copy(_ sender: AnyObject!) {
switch self.mode {
case .Visual, .Normal:
self.agent.vimInput("\"+y")
default:
return
}
}
@IBAction func paste(_ sender: AnyObject!) {
guard let content = self.pasteboard.string(forType: NSPasteboardTypeString) else {
return
}
switch self.mode {
case .Cmdline, .Insert, .Replace, .Term:
self.agent.vimInput(self.vimPlainString(content))
case .Normal, .Visual:
self.agent.vimInput("\"+p")
}
}
@IBAction func delete(_ sender: AnyObject!) {
switch self.mode {
case .Normal, .Visual:
self.agent.vimInput("x")
default:
return
}
}
@IBAction public override func selectAll(_ sender: Any?) {
switch self.mode {
case .Insert, .Visual:
self.agent.vimInput("<Esc>ggVG")
default:
self.agent.vimInput("ggVG")
}
}
}
// MARK: - Key Events
extension NeoVimView: NSTextInputClient {
override public func keyDown(with event: NSEvent) {
self.keyDownDone = false
let context = NSTextInputContext.current()!
let cocoaHandledEvent = context.handleEvent(event)
if self.keyDownDone && cocoaHandledEvent {
return
}
// NSLog("\(#function): \(event)")
let modifierFlags = event.modifierFlags
let capslock = modifierFlags.contains(.capsLock)
let shift = modifierFlags.contains(.shift)
let chars = event.characters!
let charsIgnoringModifiers = shift || capslock ? event.charactersIgnoringModifiers!.lowercased()
: event.charactersIgnoringModifiers!
if KeyUtils.isSpecial(key: charsIgnoringModifiers) {
if let vimModifiers = self.vimModifierFlags(modifierFlags) {
self.agent.vimInput(self.wrapNamedKeys(vimModifiers + KeyUtils.namedKeyFrom(key: charsIgnoringModifiers)))
} else {
self.agent.vimInput(self.wrapNamedKeys(KeyUtils.namedKeyFrom(key: charsIgnoringModifiers)))
}
} else {
if let vimModifiers = self.vimModifierFlags(modifierFlags) {
self.agent.vimInput(self.wrapNamedKeys(vimModifiers + charsIgnoringModifiers))
} else {
self.agent.vimInput(self.vimPlainString(chars))
}
}
self.keyDownDone = true
}
public func insertText(_ aString: Any, replacementRange: NSRange) {
// NSLog("\(#function): \(replacementRange): '\(aString)'")
switch aString {
case let string as String:
self.agent.vimInput(self.vimPlainString(string))
case let attributedString as NSAttributedString:
self.agent.vimInput(self.vimPlainString(attributedString.string))
default:
break;
}
// unmarkText()
self.lastMarkedText = self.markedText
self.markedText = nil
self.markedPosition = Position.null
self.keyDownDone = true
}
public override func doCommand(by aSelector: Selector) {
// NSLog("\(#function): \(aSelector)");
// FIXME: handle when -> delete
if self.responds(to: aSelector) {
Swift.print("\(#function): calling \(aSelector)")
self.perform(aSelector, with: self)
self.keyDownDone = true
return
}
// NSLog("\(#function): "\(aSelector) not implemented, forwarding input to vim")
self.keyDownDone = false
}
public func setMarkedText(_ aString: Any, selectedRange: NSRange, replacementRange: NSRange) {
if self.markedText == nil {
self.markedPosition = self.grid.putPosition
}
// eg -> hanja popup, cf comment for self.lastMarkedText
if replacementRange.length > 0 {
self.agent.deleteCharacters(replacementRange.length)
}
switch aString {
case let string as String:
self.markedText = string
case let attributedString as NSAttributedString:
self.markedText = attributedString.string
default:
self.markedText = String(describing: aString) // should not occur
}
// NSLog("\(#function): \(self.markedText), \(selectedRange), \(replacementRange)")
self.agent.vimInputMarkedText(self.markedText!)
self.keyDownDone = true
}
public func unmarkText() {
// NSLog("\(#function): ")
self.markedText = nil
self.markedPosition = Position.null
self.keyDownDone = true
// TODO: necessary?
self.setNeedsDisplay(self.cellRectFor(row: self.grid.putPosition.row, column: self.grid.putPosition.column))
}
/// Return the current selection (or the position of the cursor with empty-length range). For example when you enter
/// "Cmd-Ctrl-Return" you'll get the Emoji-popup at the rect by firstRectForCharacterRange(actualRange:) where the
/// first range is the result of this method.
public func selectedRange() -> NSRange {
// When the app starts and the Hangul input method is selected, this method gets called very early...
guard self.grid.hasData else {
// NSLog("\(#function): not found")
return NSRange(location: NSNotFound, length: 0)
}
let result = NSRange(location: self.grid.singleIndexFrom(self.grid.putPosition), length: 0)
// NSLog("\(#function): \(result)")
return result
}
public func markedRange() -> NSRange {
// FIXME: do we have to handle positions at the column borders?
if let markedText = self.markedText {
let result = NSRange(location: self.grid.singleIndexFrom(self.markedPosition),
length: markedText.characters.count)
// NSLog("\(#function): \(result)")
return result
}
NSLog("\(#function): returning empty range")
return NSRange(location: NSNotFound, length: 0)
}
public func hasMarkedText() -> Bool {
// NSLog("\(#function)")
return self.markedText != nil
}
// FIXME: take into account the "return nil"-case
// FIXME: just fix me, PLEASE...
public func attributedSubstring(forProposedRange aRange: NSRange, actualRange: NSRangePointer?) -> NSAttributedString? {
// NSLog("\(#function): \(aRange), \(actualRange[0])")
if aRange.location == NSNotFound {
// NSLog("\(#function): range not found: returning nil")
return nil
}
guard let lastMarkedText = self.lastMarkedText else {
// NSLog("\(#function): no last marked text: returning nil")
return nil
}
// we only support last marked text, thus fill dummy characters when Cocoa asks for more characters than marked...
let fillCount = aRange.length - lastMarkedText.characters.count
guard fillCount >= 0 else {
return nil
}
let fillChars = Array(0..<fillCount).reduce("") { (result, _) in return result + " " }
// NSLog("\(#function): \(aRange), \(actualRange[0]): \(fillChars + lastMarkedText)")
return NSAttributedString(string: fillChars + lastMarkedText)
}
public func validAttributesForMarkedText() -> [String] {
return []
}
public func firstRect(forCharacterRange aRange: NSRange, actualRange: NSRangePointer?) -> NSRect {
let position = self.grid.positionFromSingleIndex(aRange.location)
// NSLog("\(#function): \(aRange),\(actualRange[0]) -> \(position.row):\(position.column)")
let resultInSelf = self.cellRectFor(row: position.row, column: position.column)
let result = self.window?.convertToScreen(self.convert(resultInSelf, to: nil))
return result!
}
public func characterIndex(for aPoint: NSPoint) -> Int {
// NSLog("\(#function): \(aPoint)")
return 1
}
fileprivate func vimModifierFlags(_ modifierFlags: NSEventModifierFlags) -> String? {
var result = ""
let control = modifierFlags.contains(.control)
let option = modifierFlags.contains(.option)
let command = modifierFlags.contains(.command)
if control {
result += "C-"
}
if option {
result += "M-"
}
if command {
result += "D-"
}
if result.characters.count > 0 {
return result
}
return nil
}
}
// MARK: - Gesture Events
extension NeoVimView {
override public func magnify(with event: NSEvent) {
let factor = 1 + event.magnification
let pinchTargetScale = self.pinchTargetScale * factor
let resultingFontSize = round(pinchTargetScale * self._font.pointSize)
if resultingFontSize >= NeoVimView.minFontSize && resultingFontSize <= NeoVimView.maxFontSize {
self.pinchTargetScale = pinchTargetScale
}
switch event.phase {
case NSEventPhase.began:
let pinchImageRep = self.bitmapImageRepForCachingDisplay(in: self.bounds)!
self.cacheDisplay(in: self.bounds, to: pinchImageRep)
self.pinchImage = NSImage()
self.pinchImage.addRepresentation(pinchImageRep)
self.isCurrentlyPinching = true
self.needsDisplay = true
case NSEventPhase.ended, NSEventPhase.cancelled:
self.isCurrentlyPinching = false
self.font = self.fontManager.convert(self._font, toSize: resultingFontSize)
self.pinchTargetScale = 1
default:
self.needsDisplay = true
}
}
}
// MARK: - Mouse Events
extension NeoVimView {
override public func mouseDown(with event: NSEvent) {
// self.window?.makeFirstResponder(self)
self.mouse(event: event, vimName:"LeftMouse")
}
override public func mouseUp(with event: NSEvent) {
self.mouse(event: event, vimName:"LeftRelease")
}
override public func mouseDragged(with event: NSEvent) {
self.mouse(event: event, vimName:"LeftDrag")
}
override public func scrollWheel(with event: NSEvent) {
let (deltaX, deltaY) = (event.scrollingDeltaX, event.scrollingDeltaY)
if deltaX == 0 && deltaY == 0 {
return
}
let cellPosition = self.cellPositionFor(event: event)
let (vimInputX, vimInputY) = self.vimScrollInputFor(deltaX: deltaX, deltaY: deltaY,
modifierFlags: event.modifierFlags,
cellPosition: cellPosition)
let (absDeltaX, absDeltaY) = (abs(deltaX), abs(deltaY))
// The absolute delta values can get very very big when you use two finger scrolling on the trackpad:
// Cap them using heuristic values...
let numX = deltaX != 0 ? max(1, min(Int(absDeltaX / self.scrollLimiterX), self.maxScrollDeltaX)) : 0
let numY = deltaY != 0 ? max(1, min(Int(absDeltaY / self.scrollLimiterY), self.maxScrollDeltaY)) : 0
for i in 0..<max(numX, numY) {
if i < numX {
self.throttleScrollX(absDelta: absDeltaX, vimInput: vimInputX)
}
if i < numY {
self.throttleScrollY(absDelta: absDeltaY, vimInput: vimInputY)
}
}
}
fileprivate func cellPositionFor(event: NSEvent) -> Position {
let location = self.convert(event.locationInWindow, from: nil)
let row = Int((location.x - self.xOffset) / self.cellSize.width)
let column = Int((self.bounds.size.height - location.y - self.yOffset) / self.cellSize.height)
let cellPosition = Position(row: min(max(0, row), self.grid.size.width - 1),
column: min(max(0, column), self.grid.size.height - 1))
return cellPosition
}
fileprivate func mouse(event: NSEvent, vimName: String) {
let cellPosition = self.cellPositionFor(event: event)
guard self.shouldFireVimInputFor(event: event, newCellPosition: cellPosition) else {
return
}
let vimMouseLocation = self.wrapNamedKeys("\(cellPosition.row),\(cellPosition.column)")
let vimClickCount = self.vimClickCountFrom(event: event)
let result: String
if let vimModifiers = self.vimModifierFlags(event.modifierFlags) {
result = self.wrapNamedKeys("\(vimModifiers)\(vimClickCount)\(vimName)") + vimMouseLocation
} else {
result = self.wrapNamedKeys("\(vimClickCount)\(vimName)") + vimMouseLocation
}
// NSLog("\(#function): \(result)")
self.agent.vimInput(result)
}
fileprivate func shouldFireVimInputFor(event:NSEvent, newCellPosition: Position) -> Bool {
let type = event.type
guard type == .leftMouseDragged || type == .rightMouseDragged || type == .otherMouseDragged else {
self.lastClickedCellPosition = newCellPosition
return true
}
if self.lastClickedCellPosition == newCellPosition {
return false
}
self.lastClickedCellPosition = newCellPosition
return true
}
fileprivate func vimClickCountFrom(event: NSEvent) -> String {
let clickCount = event.clickCount
guard 2 <= clickCount && clickCount <= 4 else {
return ""
}
switch event.type {
case .leftMouseDown, .leftMouseUp, .rightMouseDown, .rightMouseUp:
return "\(clickCount)-"
default:
return ""
}
}
fileprivate func vimScrollEventNamesFor(deltaX: CGFloat, deltaY: CGFloat) -> (String, String) {
let typeY: String
if deltaY > 0 {
typeY = "ScrollWheelUp"
} else {
typeY = "ScrollWheelDown"
}
let typeX: String
if deltaX < 0 {
typeX = "ScrollWheelRight"
} else {
typeX = "ScrollWheelLeft"
}
return (typeX, typeY)
}
fileprivate func vimScrollInputFor(deltaX: CGFloat, deltaY: CGFloat,
modifierFlags: NSEventModifierFlags,
cellPosition: Position) -> (String, String)
{
let vimMouseLocation = self.wrapNamedKeys("\(cellPosition.row),\(cellPosition.column)")
let (typeX, typeY) = self.vimScrollEventNamesFor(deltaX: deltaX, deltaY: deltaY)
let resultX: String
let resultY: String
if let vimModifiers = self.vimModifierFlags(modifierFlags) {
resultX = self.wrapNamedKeys("\(vimModifiers)\(typeX)") + vimMouseLocation
resultY = self.wrapNamedKeys("\(vimModifiers)\(typeY)") + vimMouseLocation
} else {
resultX = self.wrapNamedKeys("\(typeX)") + vimMouseLocation
resultY = self.wrapNamedKeys("\(typeY)") + vimMouseLocation
}
return (resultX, resultY)
}
fileprivate func throttleScrollX(absDelta absDeltaX: CGFloat, vimInput: String) {
if absDeltaX == 0 {
self.scrollGuardCounterX = self.scrollGuardYield - 1
} else if absDeltaX <= 2 {
// Poor man's throttle for scroll value = 1 or 2
if self.scrollGuardCounterX % self.scrollGuardYield == 0 {
self.agent.vimInput(vimInput)
self.scrollGuardCounterX = 1
} else {
self.scrollGuardCounterX += 1
}
} else {
self.agent.vimInput(vimInput)
}
}
fileprivate func throttleScrollY(absDelta absDeltaY: CGFloat, vimInput: String) {
if absDeltaY == 0 {
self.scrollGuardCounterY = self.scrollGuardYield - 1
} else if absDeltaY <= 2 {
// Poor man's throttle for scroll value = 1 or 2
if self.scrollGuardCounterY % self.scrollGuardYield == 0 {
self.agent.vimInput(vimInput)
self.scrollGuardCounterY = 1
} else {
self.scrollGuardCounterY += 1
}
} else {
self.agent.vimInput(vimInput)
}
}
}
// MARK: - NeoVimUiBridgeProtocol
extension NeoVimView: NeoVimUiBridgeProtocol {
public func resize(toWidth width: Int32, height: Int32) {
DispatchUtils.gui {
// NSLog("\(#function): \(width):\(height)")
self.grid.resize(Size(width: Int(width), height: Int(height)))
self.needsDisplay = true
}
}
public func clear() {
DispatchUtils.gui {
self.grid.clear()
self.needsDisplay = true
}
}
public func eolClear() {
DispatchUtils.gui {
self.grid.eolClear()
let origin = self.pointInViewFor(position: self.grid.putPosition)
let size = CGSize(
width: CGFloat(self.grid.region.right - self.grid.putPosition.column + 1) * self.cellSize.width,
height: self.cellSize.height
)
let rect = CGRect(origin: origin, size: size)
self.setNeedsDisplay(rect)
}
}
public func gotoPosition(_ position: Position, screenCursor: Position) {
DispatchUtils.gui {
// NSLog("\(#function): \(position), \(screenCursor)")
let curScreenCursor = self.grid.screenCursor
// Because neovim fills blank space with "Space" and when we enter "Space" we don't get the puts, thus we have to
// redraw the put position.
if self.usesLigatures {
self.setNeedsDisplay(region: self.grid.regionOfWord(at: self.grid.putPosition))
self.setNeedsDisplay(region: self.grid.regionOfWord(at: curScreenCursor))
self.setNeedsDisplay(region: self.grid.regionOfWord(at: position))
self.setNeedsDisplay(region: self.grid.regionOfWord(at: screenCursor))
} else {
self.setNeedsDisplay(cellPosition: self.grid.putPosition)
// Redraw where the cursor has been till now, ie remove the current cursor.
self.setNeedsDisplay(cellPosition: curScreenCursor)
if self.grid.isPreviousCellEmpty(curScreenCursor) {
self.setNeedsDisplay(cellPosition: self.grid.previousCellPosition(curScreenCursor))
}
if self.grid.isNextCellEmpty(curScreenCursor) {
self.setNeedsDisplay(cellPosition: self.grid.nextCellPosition(curScreenCursor))
}
self.setNeedsDisplay(cellPosition: position)
self.setNeedsDisplay(cellPosition: screenCursor)
}
self.grid.goto(position)
self.grid.moveCursor(screenCursor)
}
}
public func updateMenu() {
}
public func busyStart() {
}
public func busyStop() {
}
public func mouseOn() {
}
public func mouseOff() {
}
public func modeChange(_ mode: Mode) {
// NSLog("mode changed to: %02x", mode.rawValue)
self.mode = mode
}
public func setScrollRegionToTop(_ top: Int32, bottom: Int32, left: Int32, right: Int32) {
DispatchUtils.gui {
let region = Region(top: Int(top), bottom: Int(bottom), left: Int(left), right: Int(right))
self.grid.setScrollRegion(region)
self.setNeedsDisplay(region: region)
}
}
public func scroll(_ count: Int32) {
DispatchUtils.gui {
self.grid.scroll(Int(count))
self.setNeedsDisplay(region: self.grid.region)
}
}
public func highlightSet(_ attrs: CellAttributes) {
DispatchUtils.gui {
self.grid.attrs = attrs
}
}
public func put(_ string: String, screenCursor: Position) {
DispatchUtils.gui {
let curPos = self.grid.putPosition
// NSLog("\(#function): \(curPos) -> \(string)")
self.grid.put(string)
if self.usesLigatures {
if string == " " {
self.setNeedsDisplay(cellPosition: curPos)
} else {
self.setNeedsDisplay(region: self.grid.regionOfWord(at: curPos))
}
} else {
self.setNeedsDisplay(cellPosition: curPos)
}
self.updateCursorWhenPutting(currentPosition: curPos, screenCursor: screenCursor)
}
}
public func putMarkedText(_ markedText: String, screenCursor: Position) {
DispatchUtils.gui {
NSLog("\(#function): '\(markedText)' -> \(screenCursor)")
let curPos = self.grid.putPosition
self.grid.putMarkedText(markedText)
self.setNeedsDisplay(position: curPos)
// When the cursor is in the command line, then we need this...
self.setNeedsDisplay(cellPosition: self.grid.nextCellPosition(curPos))
if markedText.characters.count == 0 {
self.setNeedsDisplay(position: self.grid.previousCellPosition(curPos))
}
self.updateCursorWhenPutting(currentPosition: curPos, screenCursor: screenCursor)
}
}
public func unmarkRow(_ row: Int32, column: Int32) {
DispatchUtils.gui {
let position = Position(row: Int(row), column: Int(column))
// NSLog("\(#function): \(position)")
self.grid.unmarkCell(position)
self.setNeedsDisplay(position: position)
self.setNeedsDisplay(screenCursor: self.grid.screenCursor)
}
}
public func bell() {
DispatchUtils.gui {
NSBeep()
}
}
public func visualBell() {
}
public func flush() {
// NSLog("\(#function)")
}
public func updateForeground(_ fg: Int32) {
DispatchUtils.gui {
self.grid.foreground = UInt32(bitPattern: fg)
// NSLog("\(ColorUtils.colorIgnoringAlpha(UInt32(fg)))")
}
}
public func updateBackground(_ bg: Int32) {
DispatchUtils.gui {
self.grid.background = UInt32(bitPattern: bg)
self.layer?.backgroundColor = ColorUtils.colorIgnoringAlpha(self.grid.background).cgColor
// NSLog("\(ColorUtils.colorIgnoringAlpha(UInt32(bg)))")
}
}
public func updateSpecial(_ sp: Int32) {
DispatchUtils.gui {
self.grid.special = UInt32(bitPattern: sp)
}
}
public func suspend() {
}
public func setTitle(_ title: String) {
DispatchUtils.gui {
self.delegate?.set(title: title)
}
}
public func setIcon(_ icon: String) {
}
public func setDirtyStatus(_ dirty: Bool) {
DispatchUtils.gui {
self.delegate?.set(dirtyStatus: dirty)
}
}
public func cwdChanged() {
DispatchUtils.gui {
self.delegate?.cwdChanged()
}
}
public func stop() {
DispatchUtils.gui {
self.delegate?.neoVimStopped()
self.agent.quit()
}
}
fileprivate func updateCursorWhenPutting(currentPosition curPos: Position, screenCursor: Position) {
if self.mode == .Cmdline {
// When the cursor is in the command line, then we need this...
self.setNeedsDisplay(cellPosition: self.grid.previousCellPosition(curPos))
self.setNeedsDisplay(cellPosition: self.grid.nextCellPosition(curPos))
self.setNeedsDisplay(screenCursor: self.grid.screenCursor)
}
self.setNeedsDisplay(screenCursor: screenCursor)
self.setNeedsDisplay(cellPosition: self.grid.screenCursor)
self.grid.moveCursor(screenCursor)
}
fileprivate func setNeedsDisplay(region: Region) {
self.setNeedsDisplay(self.regionRectFor(region: region))
}
fileprivate func setNeedsDisplay(cellPosition position: Position) {
self.setNeedsDisplay(position: position)
if self.grid.isCellEmpty(position) {
self.setNeedsDisplay(position: self.grid.previousCellPosition(position))
}
if self.grid.isNextCellEmpty(position) {
self.setNeedsDisplay(position: self.grid.nextCellPosition(position))
}
}
fileprivate func setNeedsDisplay(position: Position) {
self.setNeedsDisplay(row: position.row, column: position.column)
}
fileprivate func setNeedsDisplay(row: Int, column: Int) {
// Swift.print("\(#function): \(row):\(column)")
self.setNeedsDisplay(self.cellRectFor(row: row, column: column))
}
fileprivate func setNeedsDisplay(screenCursor position: Position) {
self.setNeedsDisplay(position: position)
if self.grid.isNextCellEmpty(position) {
self.setNeedsDisplay(position: self.grid.nextCellPosition(position))
}
}
}