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VimR — Neovim GUI for macOS in Swift
cocoamacosneovimneovim-clientsneovim-experienceneovim-guisobjective-cstarred-qvacua-repostarred-reposwiftvim
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docs | ||
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NvimServer@3a0dc4b9d4 | ||
NvimView | ||
resources | ||
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VimR | ||
VimR.xcworkspace | ||
Workspace | ||
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.gitmodules | ||
.swiftformat | ||
.swiftlint.yml | ||
appcast_snapshot.xml | ||
appcast.xml | ||
Brewfile | ||
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Cartfile.resolved | ||
DEVELOP.md | ||
LICENSE | ||
README.md |
VimR — Neovim GUI for macOS
About
Project VimR is a Neovim GUI for macOS. The goal is to build an editor that uses Neovim inside with many of the convenience GUI features similar to those present in modern editors. We mainly use Swift, but also use C/Objective-C when where appropriate.
There are other Neovim GUIs for macOS, see the list, so why?
- Play around with Neovim,
- play around with Swift (and especially with RxSwift), and
- (most importantly) have fun!
If you want to support VimR financially, use Github's Sponsor.
Download
Pre-built Universal signed and notarized binaries can be found under Releases.
Reusable Components
- RxMessagePort: RxSwift wrapper for local and remote
CFMessagePort
. - RxMsgpackRpc: Implementation of MsgpackRpc using RxSwift.
- RxNeovimApi: RxSwift wrapper of Neovim API.
- NvimView: SwiftPM module which bundles everything, e.g. Neovim's
runtime
-files, needed to embed Neovim in a Cocoa App.
Some Features
- Markdown preview
- Generic HTML preview (retains the scroll position when reloading)
- Fuzzy file finder a la Xcode's "Open Quickly..."
- Trackpad support: Pinching for zooming and two-finger scrolling.
- Ligatures: Turned off by default. Turn it on in the Preferences.
- Command line tool.
- (Simple) File browser
- Flexible workspace model a la JetBrain's IDEs
How to Build
Clone this repository. Install homebrew
, then in the project root:
git submodule init
git submodule update
xcode-select --install # install the Xcode command line tools, if you haven't already
brew bundle
code_sign=false use_carthage_cache=false ./bin/build_vimr.sh
# VimR.app will be placed in ./build/Build/Products/Release/
Development
See DEVELOP.md.