mirror of
https://github.com/qvacua/vimr.git
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94 lines
2.6 KiB
Swift
94 lines
2.6 KiB
Swift
/**
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* Tae Won Ha - http://taewon.de - @hataewon
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* See LICENSE
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*/
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import Foundation
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class MainWindowReducer {
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typealias Pair = StateActionPair<UuidState<MainWindow.State>, MainWindow.Action>
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func reduce(_ pair: Pair) -> Pair {
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var state = pair.state.payload
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switch pair.action {
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case let .cd(to:cwd):
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if state.cwd != cwd {
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state.cwd = cwd
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}
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case let .setBufferList(buffers):
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state.buffers = buffers
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case let .setCurrentBuffer(buffer):
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state.currentBuffer = buffer
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case let .setDirtyStatus(status):
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// When I gt or w around, we change tab somehow... Dunno why...
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if status == pair.state.payload.isDirty {
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return pair
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}
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state.isDirty = status
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// if we scroll for reverse search we get scroll and set cursor event
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case let .setCursor(to:position):
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state.preview.forceNextReverse = false
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if state.preview.ignoreNextForward {
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state.preview.editorPosition = Marked(mark: state.preview.editorPosition.mark, payload: position.payload)
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state.preview.ignoreNextForward = false
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} else {
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state.preview.editorPosition = position
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}
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case let .focus(view):
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state.viewToBeFocused = view
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case let .setState(for: tool, with: workspaceTool):
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state.tools[tool] = WorkspaceToolState(location: workspaceTool.location,
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dimension: workspaceTool.dimension,
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open: workspaceTool.isSelected)
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if workspaceTool.isSelected {
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state.tools
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.filter { $0 != tool && $1.location == workspaceTool.location }
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.forEach { state.tools[$0.0]?.open = false }
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}
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case let .setToolsState(tools):
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state.orderedTools = []
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tools.forEach { toolPair in
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let toolId = toolPair.0
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let tool = toolPair.1
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state.tools[toolId] = WorkspaceToolState(location: tool.location,
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dimension: tool.dimension,
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open: tool.isSelected)
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if tool.isSelected {
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state.tools
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.filter { $0 != toolId && $1.location == tool.location }
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.forEach { state.tools[$0.0]?.open = false }
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}
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state.orderedTools.append(toolId)
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}
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case let .toggleAllTools(value):
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state.isAllToolsVisible = value
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case let .toggleToolButtons(value):
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state.isToolButtonsVisible = value
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default:
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return pair
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}
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return StateActionPair(state: UuidState(uuid: state.uuid, state: state), action: pair.action)
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}
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}
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