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Update badges in README
69be025Elliot Cameron
README.md+1−1
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1## [Reflex](https://reflex-frp.org/)
1## [Reflex](https://reflex-frp.org/)
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3−[![Hackage](https://img.shields.io/hackage/v/reflex.svg)](http://hackage.haskell.org/package/reflex)
3+[![Haskell](https://img.shields.io/badge/language-Haskell-orange.svg)](https://haskell.org) [![Hackage](https://img.shields.io/hackage/v/reflex.svg)](https://hackage.haskell.org/package/reflex) [![Hackage CI](https://matrix.hackage.haskell.org/api/v2/packages/reflex/badge)](https://matrix.hackage.haskell.org/#/package/reflex) [![Travis CI](https://api.travis-ci.org/reflex-frp/reflex.svg?branch=master)](https://travis-ci.org/reflex-frp/reflex) [![BSD3 License](https://img.shields.io/badge/license-BSD3-blue.svg)](https://github.com/reflex-frp/reflex/blob/master/LICENSE)
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5Build interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
5Build interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
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