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Drop obsolete comment
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@ -19,8 +19,6 @@ pub fn load_types(
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dir: &Path,
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threading: Threading,
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) -> Result<Vec<(Architecture, Types)>, io::Error> {
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// TODO: generate both 32-bit and 64-bit #[cfg] macros if structs are different
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// depending on 32-bit vs 64-bit targets.
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let target_info = (&Triple::host()).into();
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let arena = &Bump::new();
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