bump-allocate procs

This commit is contained in:
Folkert 2021-04-30 23:52:08 +02:00
parent ef60ee02ec
commit 58ba5c09fd
2 changed files with 4 additions and 4 deletions

View File

@ -1464,7 +1464,7 @@ where
all_pending_specializations: MutMap::default(),
specializations_in_flight: 0,
layout_caches: std::vec::Vec::with_capacity(num_cpus::get()),
procs: Procs::default(),
procs: Procs::new_in(arena),
};
// We've now distributed one worker queue to each thread.
@ -3836,7 +3836,7 @@ fn build_pending_specializations<'a>(
exposed_to_host: MutMap<Symbol, Variable>,
) -> Msg<'a> {
let find_specializations_start = SystemTime::now();
let mut procs = Procs::default();
let mut procs = Procs::new_in(arena);
debug_assert!(procs.imported_module_thunks.is_empty());
procs.imported_module_thunks = imported_module_thunks;

View File

@ -288,8 +288,8 @@ pub struct Procs<'a> {
pub externals_we_need: MutMap<ModuleId, ExternalSpecializations>,
}
impl<'a> Default for Procs<'a> {
fn default() -> Self {
impl<'a> Procs<'a> {
pub fn new_in(arena: &'a Bump) -> Self {
Self {
partial_procs: MutMap::default(),
imported_module_thunks: MutSet::default(),