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https://github.com/roc-lang/roc.git
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rewrite to support multi line selection(unfinished)
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parent
fc310cf974
commit
7a70c95bb4
1
Cargo.lock
generated
1
Cargo.lock
generated
@ -2649,6 +2649,7 @@ dependencies = [
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"indoc",
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"inkwell",
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"inlinable_string",
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"itertools",
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"libc",
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"log",
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"maplit",
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@ -62,6 +62,7 @@ env_logger = "0.7"
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futures = "0.3"
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wgpu_glyph = "0.10"
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cgmath = "0.17.0"
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itertools = "0.9.0"
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[dependencies.bytemuck]
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version = "1.4"
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@ -73,8 +73,12 @@ These are potentially inspirational resources for the editor's design.
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* Voice input:
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* Good for accessibility.
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* https://www.youtube.com/watch?v=Ffa3cXM7bjc is interesting for inspiration.
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* Describe actions instead of using complicated shortcuts.
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* Could be efficient way to communicate with smart assistant.
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* Describe actions to execute them, examples:
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* Add latest datetime package to dependencies.
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* Generate unit test for this function.
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* Show edit history for this function.
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## General Thoughts/Ideas
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2
editor/src/colors.rs
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2
editor/src/colors.rs
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@ -0,0 +1,2 @@
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pub const WHITE: [f32; 3] = [1.0, 1.0, 1.0];
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12
editor/src/error.rs
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12
editor/src/error.rs
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@ -0,0 +1,12 @@
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use std::{error::Error, fmt};
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#[derive(Debug)]
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pub struct OutOfBounds;
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impl Error for OutOfBounds {}
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impl fmt::Display for OutOfBounds {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "TODO proper error")
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}
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}
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@ -19,6 +19,8 @@ use std::path::Path;
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use winit::event;
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use winit::event::{Event, ModifiersState};
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use winit::event_loop::ControlFlow;
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use error::{OutOfBounds};
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use vec_result::{get_res};
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pub mod ast;
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mod buffer;
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@ -34,6 +36,9 @@ pub mod text;
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mod types;
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mod util;
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mod vertex;
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mod colors;
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pub mod error;
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mod vec_result;
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/// The editor is actually launched from the CLI if you pass it zero arguments,
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/// or if you provide it 1 or more files or directories to open on launch.
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@ -107,7 +112,7 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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let mut glyph_brush = build_glyph_brush(&gpu_device, render_format)?;
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let is_animating = true;
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let mut text_state = "A".to_owned();
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let mut text_state = "".to_owned();//String::new();
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let mut keyboard_modifiers = ModifiersState::empty();
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// Render loop
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@ -201,29 +206,35 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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&mut glyph_brush,
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);
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if !glyph_bounds_rects.is_empty() {
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let rect_buffers = create_rect_buffers(
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&gpu_device,
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&mut encoder,
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&glyph_bounds_rects,
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);
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let selection_rects_res = create_selection_rects(1, 10, 2, 10, &glyph_bounds_rects);
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let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
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attachment: &frame.view,
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resolve_target: None,
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ops: wgpu::Operations::default(),
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}],
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depth_stencil_attachment: None,
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});
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render_pass.set_pipeline(&rect_pipeline);
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render_pass.set_bind_group(0, &ortho.bind_group, &[]);
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render_pass.set_vertex_buffer(0, rect_buffers.vertex_buffer.slice(..));
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render_pass.set_index_buffer(rect_buffers.index_buffer.slice(..));
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render_pass.draw_indexed(0..rect_buffers.num_rects, 0, 0..1);
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drop(render_pass);
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match selection_rects_res {
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Ok(selection_rects) =>
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if !selection_rects.is_empty() {
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let rect_buffers = create_rect_buffers(
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&gpu_device,
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&mut encoder,
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&selection_rects,
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);
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let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
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attachment: &frame.view,
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resolve_target: None,
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ops: wgpu::Operations::default(),
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}],
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depth_stencil_attachment: None,
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});
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render_pass.set_pipeline(&rect_pipeline);
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render_pass.set_bind_group(0, &ortho.bind_group, &[]);
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render_pass.set_vertex_buffer(0, rect_buffers.vertex_buffer.slice(..));
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render_pass.set_index_buffer(rect_buffers.index_buffer.slice(..));
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render_pass.draw_indexed(0..rect_buffers.num_rects, 0, 0..1);
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drop(render_pass);
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},
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Err(e) => println!("{:?}", e) //TODO draw error text on screen
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}
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// draw all text
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@ -257,6 +268,83 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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})
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}
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fn create_selection_rects(
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start_line: usize,
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pos_in_start_line: usize,
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stop_line: usize,
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pos_in_stop_line: usize,
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glyph_bound_rects: &Vec<Vec<Rect>>
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) -> Result<Vec<Rect>, OutOfBounds> {
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//TODO assert start_line <= stop_line, if start_line == stop_line => pos_in_start_line <= pos_in_stop_line
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let mut all_rects = Vec::new();
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if start_line == stop_line {
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let start_glyph_rect =
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get_res(
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pos_in_start_line,
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get_res(start_line, glyph_bound_rects)?
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)?;
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let stop_glyph_rect =
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get_res(
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pos_in_stop_line,
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get_res(stop_line, glyph_bound_rects)?
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)?;
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let top_left_coords =
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start_glyph_rect.top_left_coords;
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let height = start_glyph_rect.height;
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let width = (stop_glyph_rect.top_left_coords.x - start_glyph_rect.top_left_coords.x) + stop_glyph_rect.width;
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all_rects.push(
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Rect {
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top_left_coords,
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width,
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height,
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color: colors::WHITE
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}
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);
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Ok(all_rects)
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} else {
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let start_line = get_res(start_line, glyph_bound_rects)?;
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let start_glyph_rect =
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get_res(
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pos_in_start_line,
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start_line
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)?;
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let stop_glyph_rect =
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get_res(
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start_line.len() - 1,
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start_line
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)?;
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let top_left_coords =
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start_glyph_rect.top_left_coords;
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let height = start_glyph_rect.height;
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let width = (stop_glyph_rect.top_left_coords.x - start_glyph_rect.top_left_coords.x) + stop_glyph_rect.width;
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all_rects.push(
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Rect {
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top_left_coords,
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width,
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height,
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color: colors::WHITE
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}
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);
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//TODO loop rects if necessary and stop line rect
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Ok(all_rects)
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}
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}
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fn make_rect_pipeline(
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gpu_device: &wgpu::Device,
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swap_chain_descr: &wgpu::SwapChainDescriptor,
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@ -321,11 +409,12 @@ fn create_render_pipeline(
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})
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}
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// returns bounding boxes for every glyph
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fn queue_all_text(
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size: &winit::dpi::PhysicalSize<u32>,
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text_state: &str,
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glyph_brush: &mut wgpu_glyph::GlyphBrush<()>,
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) -> Vec<Rect> {
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) -> Vec<Vec<Rect>> {
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let area_bounds = (size.width as f32, size.height as f32).into();
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let main_label = Text {
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@ -1,10 +1,11 @@
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// Adapted from https://github.com/sotrh/learn-wgpu
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// by Benjamin Hansen, licensed under the MIT license
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use ab_glyph::{FontArc, InvalidFont};
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use ab_glyph::{FontArc, InvalidFont, Glyph};
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use cgmath::{Vector2, Vector4};
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use wgpu_glyph::{ab_glyph, GlyphBrush, GlyphBrushBuilder, GlyphCruncher, Section};
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use crate::rect::Rect;
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use itertools::Itertools;
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#[derive(Debug)]
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pub struct Text {
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@ -31,7 +32,8 @@ impl Default for Text {
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}
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}
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pub fn queue_text_draw(text: &Text, glyph_brush: &mut GlyphBrush<()>) -> Vec<Rect> {
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// returns bounding boxes for every glyph
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pub fn queue_text_draw(text: &Text, glyph_brush: &mut GlyphBrush<()>) -> Vec<Vec<Rect>> {
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let layout = wgpu_glyph::Layout::default().h_align(if text.centered {
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wgpu_glyph::HorizontalAlign::Center
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} else {
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@ -57,17 +59,31 @@ pub fn queue_text_draw(text: &Text, glyph_brush: &mut GlyphBrush<()>) -> Vec<Rec
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{
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let position = section_glyph.glyph.position;
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let px_scale = section_glyph.glyph.scale;
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let width = px_scale.x * 0.5;
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let width = glyph_width(§ion_glyph.glyph);
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let height = px_scale.y;
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let top_y = glyph_top_y(§ion_glyph.glyph);
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Rect {
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top_left_coords: [position.x, position.y - height * 0.75].into(),
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top_left_coords: [position.x, top_y].into(),
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width,
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height,
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color: [1.0, 1.0, 1.0]
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}
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}
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).collect()
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).group_by(|rect| rect.top_left_coords.y)
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.into_iter()
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.map(|(_y_coord, rect_group)| rect_group.collect())
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.collect()
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}
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pub fn glyph_top_y(glyph: &Glyph) -> f32 {
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let height = glyph.scale.y;
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glyph.position.y - height * 0.75
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}
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pub fn glyph_width(glyph: &Glyph) -> f32 {
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glyph.scale.x * 0.5
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}
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pub fn build_glyph_brush(
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14
editor/src/vec_result.rs
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14
editor/src/vec_result.rs
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@ -0,0 +1,14 @@
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use crate::error::{OutOfBounds};
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use std::slice::SliceIndex;
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// replace vec methods that return Option with Result and proper Error
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pub fn get_res<T>(indx: usize, vec: &Vec<T>) -> Result<&<usize as SliceIndex<[T]>>::Output, OutOfBounds> {
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match vec.get(indx) {
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Some(elt) =>
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Ok(elt),
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None =>
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Err(OutOfBounds {})
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}
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}
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