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@ -31,7 +31,8 @@ pub struct Scope {
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imports: Vec<(Ident, Symbol, Region)>,
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/// Shadows of an ability member, for example a local specialization of `eq` for the ability
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/// member `Eq has eq : a, a -> Bool` gets a shadow symbol it can use for its implementation.
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/// member `Eq has eq : a, a -> Bool | a has Eq` gets a shadow symbol it can use for its
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/// implementation.
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///
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/// Only one shadow of an ability member is permitted per scope.
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shadows: VecMap<Symbol, Loc<Symbol>>,
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