mirror of
https://github.com/roc-lang/roc.git
synced 2024-09-22 08:17:40 +03:00
refactoring for improved structure
This commit is contained in:
parent
bca451af3c
commit
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@ -1,6 +1,6 @@
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// Adapted from https://github.com/sotrh/learn-wgpu
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// by Benjamin Hansen, licensed under the MIT license
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use crate::graphics::lowlevel::vertex::Vertex;
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use super::vertex::Vertex;
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use crate::graphics::primitives::rect::Rect;
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use bumpalo::collections::Vec as BumpVec;
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use wgpu::util::{BufferInitDescriptor, DeviceExt};
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@ -1,3 +1,4 @@
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pub mod buffer;
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pub mod ortho;
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pub mod pipelines;
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pub mod vertex;
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@ -66,6 +66,7 @@ pub fn update_ortho_buffer(
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cmd_queue.submit(Some(encoder.finish()));
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}
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#[derive(Debug)]
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pub struct OrthoResources {
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pub buffer: Buffer,
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pub bind_group_layout: BindGroupLayout,
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@ -1,4 +1,4 @@
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pub mod colors;
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pub mod style;
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pub mod lowlevel;
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pub mod primitives;
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pub mod style;
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@ -1,7 +1,7 @@
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// Adapted from https://github.com/sotrh/learn-wgpu
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// by Benjamin Hansen, licensed under the MIT license
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use crate::graphics::primitives::rect::Rect;
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use super::rect::Rect;
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use crate::graphics::colors::CODE_COLOR;
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use crate::graphics::style::CODE_FONT_SIZE;
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use ab_glyph::{FontArc, Glyph, InvalidFont};
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@ -34,10 +34,10 @@ impl Default for Text {
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}
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}
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// necessary to get dimensions for caret
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// necessary to get dimensions for caret
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pub fn example_code_glyph_rect(glyph_brush: &mut GlyphBrush<()>) -> Rect {
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let code_text = Text {
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position: (30.0, 90.0).into(),//TODO 30.0 90.0 should be an arg
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position: (30.0, 90.0).into(), //TODO 30.0 90.0 should be an arg
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area_bounds: (std::f32::INFINITY, std::f32::INFINITY).into(),
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color: CODE_COLOR.into(),
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text: "a".to_owned(),
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@ -66,7 +66,10 @@ fn layout_from_text(text: &Text) -> wgpu_glyph::Layout<wgpu_glyph::BuiltInLineBr
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})
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}
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fn section_from_text(text: &Text, layout: wgpu_glyph::Layout<wgpu_glyph::BuiltInLineBreaker>) -> wgpu_glyph::Section {
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fn section_from_text(
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text: &Text,
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layout: wgpu_glyph::Layout<wgpu_glyph::BuiltInLineBreaker>,
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) -> wgpu_glyph::Section {
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Section {
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screen_position: text.position.into(),
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bounds: text.area_bounds.into(),
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@ -1 +1 @@
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pub const CODE_FONT_SIZE: f32 = 40.0;
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pub const CODE_FONT_SIZE: f32 = 40.0;
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@ -1,4 +1,4 @@
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use crate::tea::model::Model;
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use crate::tea::ed_model::EdModel;
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use crate::tea::update::{move_caret_down, move_caret_left, move_caret_right, move_caret_up};
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use winit::event::{ElementState, ModifiersState, VirtualKeyCode};
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@ -6,7 +6,7 @@ pub fn handle_keydown(
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elem_state: ElementState,
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virtual_keycode: VirtualKeyCode,
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modifiers: ModifiersState,
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model: &mut Model,
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model: &mut EdModel,
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) {
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use winit::event::VirtualKeyCode::*;
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@ -8,27 +8,31 @@
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// See this link to learn wgpu: https://sotrh.github.io/learn-wgpu/
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use crate::error::{print_err, EdResult};
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use crate::error::EdError::MissingGlyphDims;
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use crate::vec_result::{get_res};
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use crate::error::{print_err, EdResult};
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use crate::graphics::colors::{CARET_COLOR, CODE_COLOR, TXT_COLOR};
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use crate::graphics::lowlevel::buffer::create_rect_buffers;
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use crate::graphics::lowlevel::ortho::{init_ortho, update_ortho_buffer, OrthoResources};
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use crate::graphics::lowlevel::vertex::Vertex;
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use crate::graphics::lowlevel::ortho::update_ortho_buffer;
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use crate::graphics::lowlevel::pipelines;
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use crate::graphics::primitives::rect::Rect;
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use crate::graphics::primitives::text::{build_glyph_brush, queue_text_draw, Text, example_code_glyph_rect};
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use crate::graphics::colors::{TXT_COLOR, CODE_COLOR, CARET_COLOR};
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use crate::graphics::style::{CODE_FONT_SIZE};
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use crate::graphics::primitives::text::{
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build_glyph_brush, example_code_glyph_rect, queue_text_draw, Text,
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};
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use crate::graphics::style::CODE_FONT_SIZE;
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use crate::selection::create_selection_rects;
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use crate::tea::{model, update};
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use crate::tea::model::Model;
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use crate::util::is_newline;
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use model::{Position};
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use bumpalo::Bump;
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use crate::tea::ed_model::EdModel;
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use crate::tea::{ed_model, update};
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use crate::vec_result::get_res;
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use bumpalo::collections::Vec as BumpVec;
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use bumpalo::Bump;
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use ed_model::Position;
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use pipelines::RectResources;
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use std::error::Error;
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use std::io;
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use std::path::Path;
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use wgpu::{CommandEncoder, RenderPass, TextureView};
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use wgpu_glyph::GlyphBrush;
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use winit::dpi::PhysicalSize;
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use winit::event;
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use winit::event::{Event, ModifiersState};
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use winit::event_loop::ControlFlow;
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@ -109,12 +113,12 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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let mut swap_chain = gpu_device.create_swap_chain(&surface, &swap_chain_descr);
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let (rect_pipeline, ortho) = make_rect_pipeline(&gpu_device, &swap_chain_descr);
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let rect_resources = pipelines::make_rect_pipeline(&gpu_device, &swap_chain_descr);
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let mut glyph_brush = build_glyph_brush(&gpu_device, render_format)?;
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let is_animating = true;
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let mut ed_model = model::init_model();
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let mut ed_model = ed_model::init_model();
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ed_model.glyph_dim_rect_opt = Some(example_code_glyph_rect(&mut glyph_brush));
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let mut keyboard_modifiers = ModifiersState::empty();
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@ -161,7 +165,7 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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size.width,
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size.height,
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&gpu_device,
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&ortho.buffer,
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&rect_resources.ortho.buffer,
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&cmd_queue,
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);
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}
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@ -170,7 +174,7 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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event: event::WindowEvent::ReceivedCharacter(ch),
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..
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} => {
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update_text_state(&mut ed_model, &ch);
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update::update_text_state(&mut ed_model, &ch);
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}
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//Keyboard Input
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Event::WindowEvent {
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@ -209,7 +213,6 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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let glyph_bounds_rects =
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queue_all_text(&size, &ed_model.lines, ed_model.caret_pos, &mut glyph_brush);
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// TODO too much args group them in Struct
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match draw_all_rects(
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&ed_model,
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&glyph_bounds_rects,
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@ -217,14 +220,13 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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&mut encoder,
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&frame.view,
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&gpu_device,
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&rect_pipeline,
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&ortho
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&rect_resources,
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) {
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Ok(()) => (),
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Err(e) => {
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print_err(&e);
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begin_render_pass(&mut encoder, &frame.view);
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},
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}
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}
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// draw all text
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@ -259,40 +261,35 @@ fn run_event_loop() -> Result<(), Box<dyn Error>> {
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}
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fn draw_all_rects(
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ed_model: &Model,
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glyph_bounds_rects: &Vec<Vec<Rect>>,
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ed_model: &EdModel,
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glyph_bounds_rects: &[Vec<Rect>],
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arena: &Bump,
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encoder: &mut CommandEncoder,
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texture_view: &TextureView,
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gpu_device: &wgpu::Device,
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rect_pipeline: &wgpu::RenderPipeline,
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ortho: &OrthoResources
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rect_resources: &RectResources,
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) -> EdResult<()> {
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let mut all_rects: BumpVec<Rect> = BumpVec::new_in(arena);
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if let Some(selection) = ed_model.selection_opt {
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let mut selection_rects =
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create_selection_rects(selection, glyph_bounds_rects, &arena)?;
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let mut selection_rects = create_selection_rects(selection, glyph_bounds_rects, &arena)?;
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all_rects.append(&mut selection_rects);
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}
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all_rects.push(
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make_caret_rect(ed_model.caret_pos, glyph_bounds_rects, ed_model.glyph_dim_rect_opt)?
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);
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all_rects.push(make_caret_rect(
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ed_model.caret_pos,
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glyph_bounds_rects,
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ed_model.glyph_dim_rect_opt,
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)?);
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let rect_buffers = create_rect_buffers(
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gpu_device,
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encoder,
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&all_rects,
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);
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let rect_buffers = create_rect_buffers(gpu_device, encoder, &all_rects);
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let mut render_pass = begin_render_pass(encoder, texture_view);
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render_pass.set_pipeline(&rect_pipeline);
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render_pass.set_bind_group(0, &ortho.bind_group, &[]);
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render_pass
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.set_vertex_buffer(0, rect_buffers.vertex_buffer.slice(..));
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render_pass.set_pipeline(&rect_resources.pipeline);
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render_pass.set_bind_group(0, &rect_resources.ortho.bind_group, &[]);
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render_pass.set_vertex_buffer(0, rect_buffers.vertex_buffer.slice(..));
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render_pass.set_index_buffer(rect_buffers.index_buffer.slice(..));
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render_pass.draw_indexed(0..rect_buffers.num_rects, 0, 0..1);
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@ -324,7 +321,7 @@ fn begin_render_pass<'a>(
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fn make_caret_rect(
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caret_pos: Position,
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glyph_bound_rects: &[Vec<Rect>],
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glyph_dim_rect_opt: Option<Rect>
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glyph_dim_rect_opt: Option<Rect>,
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) -> EdResult<Rect> {
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let mut glyph_rect = if let Some(glyph_dim_rect) = glyph_dim_rect_opt {
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glyph_dim_rect
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@ -337,97 +334,32 @@ fn make_caret_rect(
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if caret_pos.column > 0 && glyph_bound_rects.len() > caret_pos.line {
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let indx = caret_pos.column - 1;
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let glyph_rect_line = get_res(caret_pos.line, glyph_bound_rects)?;
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if glyph_rect_line.len() > indx {
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glyph_rect = *get_res(indx, glyph_rect_line)?;
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}
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};
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let caret_x =
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if caret_pos.column == 0 {
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glyph_rect.top_left_coords.x
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} else {
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glyph_rect.top_left_coords.x + glyph_rect.width
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};
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let caret_x = if caret_pos.column == 0 {
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glyph_rect.top_left_coords.x
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} else {
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glyph_rect.top_left_coords.x + glyph_rect.width
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};
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Ok(Rect {
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top_left_coords: (caret_x, caret_y).into(),
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height: glyph_rect.height,
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width: 3.0,
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color: CARET_COLOR
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})
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}
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fn make_rect_pipeline(
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gpu_device: &wgpu::Device,
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swap_chain_descr: &wgpu::SwapChainDescriptor,
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) -> (wgpu::RenderPipeline, OrthoResources) {
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let ortho = init_ortho(swap_chain_descr.width, swap_chain_descr.height, gpu_device);
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let pipeline_layout = gpu_device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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bind_group_layouts: &[&ortho.bind_group_layout],
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push_constant_ranges: &[],
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label: Some("Rectangle pipeline layout"),
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});
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let pipeline = create_render_pipeline(
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&gpu_device,
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&pipeline_layout,
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swap_chain_descr.format,
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&[Vertex::DESC],
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wgpu::include_spirv!("graphics/shaders/rect.vert.spv"),
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wgpu::include_spirv!("graphics/shaders/rect.frag.spv"),
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);
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(pipeline, ortho)
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}
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fn create_render_pipeline(
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device: &wgpu::Device,
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layout: &wgpu::PipelineLayout,
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color_format: wgpu::TextureFormat,
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vertex_descs: &[wgpu::VertexBufferDescriptor],
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vs_src: wgpu::ShaderModuleSource,
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fs_src: wgpu::ShaderModuleSource,
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) -> wgpu::RenderPipeline {
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let vs_module = device.create_shader_module(vs_src);
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let fs_module = device.create_shader_module(fs_src);
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device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
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label: Some("Render pipeline"),
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layout: Some(&layout),
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vertex_stage: wgpu::ProgrammableStageDescriptor {
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module: &vs_module,
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entry_point: "main",
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},
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fragment_stage: Some(wgpu::ProgrammableStageDescriptor {
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module: &fs_module,
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entry_point: "main",
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}),
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rasterization_state: None,
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primitive_topology: wgpu::PrimitiveTopology::TriangleList,
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color_states: &[wgpu::ColorStateDescriptor {
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format: color_format,
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color_blend: wgpu::BlendDescriptor::REPLACE,
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alpha_blend: wgpu::BlendDescriptor::REPLACE,
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write_mask: wgpu::ColorWrite::ALL,
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}],
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depth_stencil_state: None,
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sample_count: 1,
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sample_mask: !0,
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alpha_to_coverage_enabled: false,
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vertex_state: wgpu::VertexStateDescriptor {
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index_format: wgpu::IndexFormat::Uint32,
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vertex_buffers: vertex_descs,
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},
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color: CARET_COLOR,
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})
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}
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// returns bounding boxes for every glyph
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fn queue_all_text(
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size: &winit::dpi::PhysicalSize<u32>,
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size: &PhysicalSize<u32>,
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lines: &[String],
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caret_pos: Position,
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glyph_brush: &mut wgpu_glyph::GlyphBrush<()>,
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glyph_brush: &mut GlyphBrush<()>,
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) -> Vec<Vec<Rect>> {
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let area_bounds = (size.width as f32, size.height as f32).into();
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@ -441,7 +373,7 @@ fn queue_all_text(
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};
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let code_text = Text {
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position: (30.0, 90.0).into(),//TODO 30 90 should be an arg
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position: (30.0, 90.0).into(), //TODO 30 90 should be an arg
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area_bounds,
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color: CODE_COLOR.into(),
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text: lines.join(""),
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@ -464,53 +396,3 @@ fn queue_all_text(
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queue_text_draw(&code_text, glyph_brush)
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}
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fn update_text_state(ed_model: &mut model::Model, received_char: &char) {
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ed_model.selection_opt = None;
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match received_char {
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'\u{8}' | '\u{7f}' => {
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// In Linux, we get a '\u{8}' when you press backspace,
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// but in macOS we get '\u{7f}'.
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if let Some(last_line) = ed_model.lines.last_mut() {
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if !last_line.is_empty() {
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last_line.pop();
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} else if ed_model.lines.len() > 1 {
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ed_model.lines.pop();
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}
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ed_model.caret_pos =
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update::move_caret_left(ed_model.caret_pos, None, false, &ed_model.lines).0;
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}
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}
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'\u{e000}'..='\u{f8ff}' | '\u{f0000}'..='\u{ffffd}' | '\u{100000}'..='\u{10fffd}' => {
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// These are private use characters; ignore them.
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// See http://www.unicode.org/faq/private_use.html
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}
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ch if is_newline(ch) => {
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if let Some(last_line) = ed_model.lines.last_mut() {
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last_line.push(*received_char)
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}
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ed_model.lines.push(String::new());
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ed_model.caret_pos = Position {
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line: ed_model.caret_pos.line + 1,
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column: 0,
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};
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ed_model.selection_opt = None;
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}
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_ => {
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let nr_lines = ed_model.lines.len();
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if let Some(last_line) = ed_model.lines.last_mut() {
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last_line.push(*received_char);
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ed_model.caret_pos = Position {
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line: nr_lines - 1,
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column: last_line.len(),
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};
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ed_model.selection_opt = None;
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}
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}
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}
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}
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|
@ -1,7 +1,7 @@
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use crate::error::{EdResult, InvalidSelection};
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use crate::graphics::colors;
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use crate::graphics::primitives::rect::Rect;
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use crate::tea::model::RawSelection;
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use crate::tea::ed_model::RawSelection;
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use crate::vec_result::get_res;
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use bumpalo::collections::Vec as BumpVec;
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use bumpalo::Bump;
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|
@ -1,2 +1,2 @@
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pub mod model;
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pub mod ed_model;
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pub mod update;
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|
@ -1,52 +0,0 @@
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use std::cmp::Ordering;
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use crate::graphics::primitives::rect::Rect;
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#[derive(Debug)]
|
||||
pub struct Model {
|
||||
pub lines: Vec<String>,
|
||||
pub caret_pos: Position,
|
||||
pub selection_opt: Option<RawSelection>,
|
||||
pub glyph_dim_rect_opt: Option<Rect>
|
||||
}
|
||||
|
||||
pub fn init_model() -> Model {
|
||||
Model {
|
||||
lines: vec![String::new()],
|
||||
caret_pos: Position { line: 0, column: 0 },
|
||||
selection_opt: None,
|
||||
glyph_dim_rect_opt: None
|
||||
}
|
||||
}
|
||||
|
||||
//Is model.rs the right place for these structs?
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct Position {
|
||||
pub line: usize,
|
||||
pub column: usize,
|
||||
}
|
||||
|
||||
impl Ord for Position {
|
||||
fn cmp(&self, other: &Self) -> Ordering {
|
||||
(self.line, self.column).cmp(&(other.line, other.column))
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialOrd for Position {
|
||||
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialEq for Position {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
(self.line, self.column) == (other.line, other.column)
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for Position {}
|
||||
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct RawSelection {
|
||||
pub start_pos: Position,
|
||||
pub end_pos: Position,
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
use crate::tea::model::{Position, RawSelection};
|
||||
use super::ed_model::EdModel;
|
||||
use super::ed_model::{Position, RawSelection};
|
||||
use crate::util::is_newline;
|
||||
use std::cmp::{max, min};
|
||||
|
||||
@ -223,3 +224,53 @@ pub fn move_caret_down(
|
||||
|
||||
(new_caret_pos, new_selection_opt)
|
||||
}
|
||||
|
||||
pub fn update_text_state(ed_model: &mut EdModel, received_char: &char) {
|
||||
ed_model.selection_opt = None;
|
||||
|
||||
match received_char {
|
||||
'\u{8}' | '\u{7f}' => {
|
||||
// In Linux, we get a '\u{8}' when you press backspace,
|
||||
// but in macOS we get '\u{7f}'.
|
||||
if let Some(last_line) = ed_model.lines.last_mut() {
|
||||
if !last_line.is_empty() {
|
||||
last_line.pop();
|
||||
} else if ed_model.lines.len() > 1 {
|
||||
ed_model.lines.pop();
|
||||
}
|
||||
ed_model.caret_pos =
|
||||
move_caret_left(ed_model.caret_pos, None, false, &ed_model.lines).0;
|
||||
}
|
||||
}
|
||||
'\u{e000}'..='\u{f8ff}' | '\u{f0000}'..='\u{ffffd}' | '\u{100000}'..='\u{10fffd}' => {
|
||||
// These are private use characters; ignore them.
|
||||
// See http://www.unicode.org/faq/private_use.html
|
||||
}
|
||||
ch if is_newline(ch) => {
|
||||
if let Some(last_line) = ed_model.lines.last_mut() {
|
||||
last_line.push(*received_char)
|
||||
}
|
||||
ed_model.lines.push(String::new());
|
||||
ed_model.caret_pos = Position {
|
||||
line: ed_model.caret_pos.line + 1,
|
||||
column: 0,
|
||||
};
|
||||
|
||||
ed_model.selection_opt = None;
|
||||
}
|
||||
_ => {
|
||||
let nr_lines = ed_model.lines.len();
|
||||
|
||||
if let Some(last_line) = ed_model.lines.last_mut() {
|
||||
last_line.push(*received_char);
|
||||
|
||||
ed_model.caret_pos = Position {
|
||||
line: nr_lines - 1,
|
||||
column: last_line.len(),
|
||||
};
|
||||
|
||||
ed_model.selection_opt = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user