# Web REPL ## Running locally ### 1. Run the build script This builds the compiler as a `.wasm` file, and generates JS glue code. It will `cargo install` the `wasm-pack` command line tool if you don't already have it. You should run it from the project root directory. ```bash ./repl_www/build.sh ``` All the final assets for the web REPL will end up in `./repl_www/build/` ### 2. Run a local HTTP server Browsers won't load .wasm files over the `file://` protocol, so you need to serve the files in `./repl_www/build/` from a local web server. Any server will do, but this example should work on any system that has Python 3 installed: ```bash cd repl_www/build python3 -m http.server ``` ### 3. Open your browser You should be able to find the Roc REPL at http://127.0.0.1:8000/repl (or whatever port your web server mentioned when it started up.) **Warning:** This is work in progress! Not all language features are implemented yet, error messages don't look nice yet, up/down arrows don't work for history, etc. ![Screenshot](./screenshot.png) ## How it works - User types text into the HTML `` tag - JS detects the `onchange` event and passes the input text to the Roc compiler WebAssembly module - Roc compiler WebAssembly module - Parses the text (currently just a single line) - Type checks - Monomorphizes - Generates WebAssembly using the development backend (not LLVM) - Returns a slice of bytes to JavaScript - JavaScript - Takes the slice of bytes and creates a `WebAssembly.Instance` - Runs the WebAssembly app - Gets the memory address of the result and makes a copy of the app's entire memory buffer - Passes the result address and the memory buffer to the compiler for analysis - Roc compiler WebAssembly module - Analyses the bytes of the result, based on the known return type from earlier - Traverses the copied memory buffer to find any child values - Produces a user-friendly String and passes it to JavaScript - JavaScript - Displays the input and output text on the web page ![High-level diagram](./architecture.png) ## Related crates There are several directories/packages involved here: - `repl_www`: The web page with its JavaScript and a build script - `repl_wasm`: The Rust crate that becomes the "compiler" WebAssembly module - `repl_eval`: REPL logic shared between `repl_cli` and `repl_wasm`