# Hello, World! To run, `cd` into this directory and run: ```bash $ cargo run Hello.roc ``` To run in release mode instead, do: ```bash $ cargo run --release Hello.roc ``` ## Design Notes This demonstrates the basic design of hosts: Roc code gets compiled into a pure function (in this case, a thunk that always returns `"Hello, World!"`) and then the host calls that function. Fundamentally, that's the whole idea! The host might not even have a `main` - it could be a library, a plugin, anything. Everything else is built on this basic "hosts calling linked pure functions" design. For example, things get more interesting when the compiled Roc function returns a `Task` - that is, a tagged union data structure containing function pointers to callback closures. This lets the Roc pure function describe arbitrary chainable effects, which the host can interpret to perform I/O as requested by the Roc program. (The tagged union `Task` would have a variant for each supported I/O operation.) In this trivial example, it's very easy to line up the API between the host and the Roc program. In a more involved host, this would be much trickier - especially if the API were changing frequently during development. The idea there is to have a first-class concept of "glue code" which host authors can write (it would be plain Roc code, but with some extra keywords that aren't available in normal modules - kinda like `port module` in Elm), and which describe both the Roc-host/C boundary as well as the Roc-host/Roc-app boundary. Roc application authors only care about the Roc-host/Roc-app portion, and the host author only cares about the Roc-host/C boundary when implementing the host. Using this glue code, the Roc compiler can generate C header files describing the boundary. This not only gets us host compatibility with C compilers, but also Rust FFI for free, because [`rust-bindgen`](https://github.com/rust-lang/rust-bindgen) generates correct Rust FFI bindings from C headers.