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118 lines
3.0 KiB
Nix
118 lines
3.0 KiB
Nix
{ }:
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let
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sources = import nix/sources.nix { };
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rust_overlay = import (builtins.fetchTarball "https://github.com/oxalica/rust-overlay/archive/master.tar.gz");
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pkgs = import sources.nixpkgs {
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overlays = [ rust_overlay ];
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};
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rust_toolchain = (pkgs.rust-bin.fromRustupToolchainFile ./rust-toolchain.toml);
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#unstable-pkgs = import sources.nixpkgs-unstable { };
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darwinInputs = with pkgs;
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lib.optionals stdenv.isDarwin (with pkgs.darwin.apple_sdk.frameworks; [
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AppKit
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CoreFoundation
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CoreServices
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CoreVideo
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Foundation
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Metal
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Security
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]);
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linuxInputs = with pkgs;
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lib.optionals stdenv.isLinux [
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valgrind
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vulkan-headers
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vulkan-loader
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vulkan-tools
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vulkan-validation-layers
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xorg.libX11
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xorg.libXcursor
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xorg.libXrandr
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xorg.libXi
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xorg.libxcb
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alsa-lib
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];
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llvmPkgs = pkgs.llvmPackages_13;
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zig = import ./nix/zig.nix { inherit pkgs; };
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debugir = import ./nix/debugir.nix { inherit pkgs; };
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inputs = (with pkgs; [
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# build libraries
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cmake
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git
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python3
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llvmPkgs.llvm.dev
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llvmPkgs.clang
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libxkbcommon
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pkg-config
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zig
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# lib deps
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libffi
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libxml2
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ncurses
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zlib
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libiconv
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# faster builds - see https://github.com/rtfeldman/roc/blob/trunk/BUILDING_FROM_SOURCE.md#use-lld-for-the-linker
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llvmPkgs.lld
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debugir
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# meta-tools
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# note: niv manages its own nixpkgs so it doesn't need pkgs.callPackage. Do
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# `cachix use niv` to get cached builds!
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(import sources.niv { }).niv
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# tools for development environment
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less
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]) ++ [
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rust_toolchain
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];
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in pkgs.mkShell {
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buildInputs = inputs ++ darwinInputs ++ linuxInputs;
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# Additional Env vars
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LLVM_SYS_130_PREFIX = "${llvmPkgs.llvm.dev}";
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NIX_GLIBC_PATH =
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if pkgs.stdenv.isLinux then "${pkgs.glibc_multi.out}/lib" else "";
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LD_LIBRARY_PATH = with pkgs;
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lib.makeLibraryPath
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([ pkg-config stdenv.cc.cc.lib libffi ncurses zlib ] ++ linuxInputs);
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COREAUDIO_SDK_PATH = if pkgs.stdenv.isDarwin then
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# The coreaudio-sys crate is configured to look for things in whatever the
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# output of `xcrun --sdk macosx --show-sdk-path` is. However, this does not
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# always contain the right frameworks, and it uses system versions instead of
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# what we control via Nix. Instead of having to run a lot of extra scripts
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# to set our systems up to build, we can just create a SDK directory with
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# the same layout as the `MacOSX{version}.sdk` that XCode produces.
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pkgs.symlinkJoin {
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name = "sdk";
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paths = with pkgs.darwin.apple_sdk.frameworks; [
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AudioToolbox
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AudioUnit
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CoreAudio
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CoreFoundation
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CoreMIDI
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OpenAL
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];
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postBuild = ''
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mkdir $out/System
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mv $out/Library $out/System
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'';
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}
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else
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# TODO: I'm not 100% confident that this being blank won't cause issues for
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# Nix-on-Linux development. It may be sufficient to use the pkgs.symlinkJoin
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# above regardless of system! That'd set us up for cross-compilation as well.
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"";
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}
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