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159 lines
5.4 KiB
C
159 lines
5.4 KiB
C
/*
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Copyright 2011 Google Inc. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Author: lode.vandevenne@gmail.com (Lode Vandevenne)
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Author: jyrki.alakuijala@gmail.com (Jyrki Alakuijala)
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*/
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/*
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Several utilities, including: #defines to try different compression results,
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basic deflate specification values and generic program options.
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*/
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#ifndef ZOPFLI_UTIL_H_
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#define ZOPFLI_UTIL_H_
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#include <string.h>
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#include <stdlib.h>
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/* Minimum and maximum length that can be encoded in deflate. */
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#define ZOPFLI_MAX_MATCH 258
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#define ZOPFLI_MIN_MATCH 3
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/* Number of distinct literal/length and distance symbols in DEFLATE */
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#define ZOPFLI_NUM_LL 288
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#define ZOPFLI_NUM_D 32
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/*
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The window size for deflate. Must be a power of two. This should be 32768, the
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maximum possible by the deflate spec. Anything less hurts compression more than
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speed.
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*/
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#define ZOPFLI_WINDOW_SIZE 32768
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/*
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The window mask used to wrap indices into the window. This is why the
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window size must be a power of two.
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*/
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#define ZOPFLI_WINDOW_MASK (ZOPFLI_WINDOW_SIZE - 1)
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/*
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A block structure of huge, non-smart, blocks to divide the input into, to allow
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operating on huge files without exceeding memory, such as the 1GB wiki9 corpus.
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The whole compression algorithm, including the smarter block splitting, will
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be executed independently on each huge block.
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Dividing into huge blocks hurts compression, but not much relative to the size.
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Set it to 0 to disable master blocks.
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*/
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#define ZOPFLI_MASTER_BLOCK_SIZE 1000000
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/*
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Used to initialize costs for example
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*/
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#define ZOPFLI_LARGE_FLOAT 1e30
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/*
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For longest match cache. max 256. Uses huge amounts of memory but makes it
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faster. Uses this many times three bytes per single byte of the input data.
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This is so because longest match finding has to find the exact distance
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that belongs to each length for the best lz77 strategy.
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Good values: e.g. 5, 8.
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*/
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#define ZOPFLI_CACHE_LENGTH 8
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/*
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limit the max hash chain hits for this hash value. This has an effect only
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on files where the hash value is the same very often. On these files, this
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gives worse compression (the value should ideally be 32768, which is the
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ZOPFLI_WINDOW_SIZE, while zlib uses 4096 even for best level), but makes it
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faster on some specific files.
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Good value: e.g. 8192.
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*/
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#define ZOPFLI_MAX_CHAIN_HITS 8192
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/*
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Whether to use the longest match cache for ZopfliFindLongestMatch. This cache
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consumes a lot of memory but speeds it up. No effect on compression size.
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*/
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#define ZOPFLI_LONGEST_MATCH_CACHE
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/*
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Enable to remember amount of successive identical bytes in the hash chain for
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finding longest match
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required for ZOPFLI_HASH_SAME_HASH and ZOPFLI_SHORTCUT_LONG_REPETITIONS
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This has no effect on the compression result, and enabling it increases speed.
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*/
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#define ZOPFLI_HASH_SAME
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/*
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Switch to a faster hash based on the info from ZOPFLI_HASH_SAME once the
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best length so far is long enough. This is way faster for files with lots of
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identical bytes, on which the compressor is otherwise too slow. Regular files
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are unaffected or maybe a tiny bit slower.
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This has no effect on the compression result, only on speed.
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*/
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#define ZOPFLI_HASH_SAME_HASH
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/*
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Enable this, to avoid slowness for files which are a repetition of the same
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character more than a multiple of ZOPFLI_MAX_MATCH times. This should not affect
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the compression result.
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*/
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#define ZOPFLI_SHORTCUT_LONG_REPETITIONS
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/*
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Whether to use lazy matching in the greedy LZ77 implementation. This gives a
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better result of ZopfliLZ77Greedy, but the effect this has on the optimal LZ77
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varies from file to file.
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*/
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#define ZOPFLI_LAZY_MATCHING
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/*
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Appends value to dynamically allocated memory, doubling its allocation size
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whenever needed.
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value: the value to append, type T
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data: pointer to the dynamic array to append to, type T**
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size: pointer to the size of the array to append to, type size_t*. This is the
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size that you consider the array to be, not the internal allocation size.
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Precondition: allocated size of data is at least a power of two greater than or
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equal than *size.
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*/
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#ifdef __cplusplus /* C++ cannot assign void* from malloc to *data */
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#define ZOPFLI_APPEND_DATA(/* T */ value, /* T** */ data, /* size_t* */ size) {\
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if (!((*size) & ((*size) - 1))) {\
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/*double alloc size if it's a power of two*/\
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void** data_void = reinterpret_cast<void**>(data);\
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*data_void = (*size) == 0 ? malloc(sizeof(**data))\
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: realloc((*data), (*size) * 2 * sizeof(**data));\
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}\
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(*data)[(*size)] = (value);\
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(*size)++;\
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}
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#else /* C gives problems with strict-aliasing rules for (void**) cast */
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#define ZOPFLI_APPEND_DATA(/* T */ value, /* T** */ data, /* size_t* */ size) {\
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if (!((*size) & ((*size) - 1))) {\
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/*double alloc size if it's a power of two*/\
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(*data) = (*size) == 0 ? malloc(sizeof(**data))\
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: realloc((*data), (*size) * 2 * sizeof(**data));\
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}\
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(*data)[(*size)] = (value);\
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(*size)++;\
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}
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#endif
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#endif /* ZOPFLI_UTIL_H_ */
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