mirror of
https://github.com/rustwasm/wasm-bindgen.git
synced 2024-12-24 18:43:33 +03:00
Implement support for WebAssembly threads
... and add a parallel raytracing demo! This commit adds enough support to `wasm-bindgen` to produce a workable wasm binary *today* with the experimental WebAssembly threads support implemented in Firefox Nightly. I've tried to comment what's going on in the commits and such, but at a high level the changes made here are: * A new transformation, living in a new `wasm-bindgen-threads-xform` crate, prepares a wasm module for parallel execution. This performs a number of mundane tasks which I hope to detail in a blog post later on. * The `--no-modules` output is enhanced with more support for when shared memory is enabled, allowing passing in the module/memory to initialize the wasm instance on multiple threads (sharing both module and memory). * The `wasm-bindgen` crate now offers the ability, in `--no-modules` mode, to get a handle on the `WebAssembly.Module` instance. * The example itself requires Xargo to recompile the standard library with atomics and an experimental feature enabled. Afterwards it experimentally also enables threading support in wasm-bindgen. I've also added hopefully enough CI support to compile this example in a builder so we can upload it and poke around live online. I hope to detail more about the technical details here in a blog post soon as well!
This commit is contained in:
parent
58fb907baa
commit
25b26f41e7
19
.travis.yml
19
.travis.yml
@ -80,14 +80,14 @@ matrix:
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# All examples work
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- rust: nightly
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env: JOB=examples-build
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name: "examples - almost all examples"
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install:
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- *INSTALL_NODE_VIA_NVM
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- *INSTALL_AWS
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- npm install
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script:
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- |
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for dir in `ls examples | grep -v README | grep -v asm.js | grep -v no_modules`; do
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for dir in `ls examples | grep -v README | grep -v asm.js | grep -v raytrace | grep -v no_modules`; do
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(cd examples/$dir &&
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sed -i "s|: \"webpack-dev-server\"|: \"webpack --output-path $HOME/$TRAVIS_BUILD_NUMBER/exbuild/$dir\"|" package.json &&
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sed -i 's/npm install//' build.sh &&
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@ -96,6 +96,21 @@ matrix:
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done
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- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then aws s3 sync --quiet ~/$TRAVIS_BUILD_NUMBER s3://wasm-bindgen-ci/$TRAVIS_BUILD_NUMBER; fi
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if: branch = master
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- rust: nightly
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name: "examples - raytracer"
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install:
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- *INSTALL_AWS
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- rustup component add rust-src
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- curl -L https://github.com/japaric/xargo/releases/download/v0.3.11/xargo-v0.3.11-x86_64-unknown-linux-musl.tar.gz | tar xzf -
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- export PATH=$PATH:`pwd`
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script:
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- sed -i 's/python/#python/' examples/raytrace-parallel/build.sh
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- (cd examples/raytrace-parallel && ./build.sh)
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- dst=$HOME/$TRAVIS_BUILD_NUMBER/exbuild/raytrace-parallel
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- mkdir -p $dst
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- cp examples/raytrace-parallel/*.{js,html,wasm} $dst
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- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then aws s3 sync ~/$TRAVIS_BUILD_NUMBER s3://wasm-bindgen-ci/$TRAVIS_BUILD_NUMBER; fi
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if: branch = master
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# The `web-sys` crate's tests pass
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- rust: beta
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@ -72,6 +72,7 @@ members = [
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"examples/no_modules",
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"examples/paint",
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"examples/performance",
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"examples/raytrace-parallel",
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"examples/wasm-in-wasm",
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"examples/wasm2js",
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"examples/webaudio",
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@ -15,6 +15,7 @@ base64 = "0.9"
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failure = "0.1.2"
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parity-wasm = "0.35"
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tempfile = "3.0"
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wasm-bindgen-shared = { path = "../shared", version = '=0.2.25' }
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wasm-bindgen-wasm-interpreter = { path = "../wasm-interpreter", version = '=0.2.25' }
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wasm-bindgen-gc = { path = '../gc', version = '=0.2.25' }
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wasm-bindgen-shared = { path = "../shared", version = '=0.2.25' }
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wasm-bindgen-threads-xform = { path = '../threads-xform', version = '=0.2.25' }
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wasm-bindgen-wasm-interpreter = { path = "../wasm-interpreter", version = '=0.2.25' }
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@ -6,7 +6,7 @@ use decode;
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use failure::{Error, ResultExt};
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use parity_wasm::elements::*;
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use shared;
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use wasm_bindgen_gc;
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use gc;
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use super::Bindgen;
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use descriptor::{Descriptor, VectorKind};
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@ -388,12 +388,26 @@ impl<'a> Context<'a> {
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))
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})?;
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self.bind("__wbindgen_module", &|me| {
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if !me.config.no_modules {
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bail!("`wasm_bindgen::module` is currently only supported with \
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--no-modules");
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}
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me.expose_add_heap_object();
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Ok(format!(
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"
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function() {{
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return addHeapObject(init.__wbindgen_wasm_module);
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}}
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",
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))
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})?;
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self.bind("__wbindgen_rethrow", &|me| {
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me.expose_take_object();
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Ok(String::from("function(idx) { throw takeObject(idx); }"))
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})?;
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self.create_memory_export();
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self.unexport_unused_internal_exports();
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closures::rewrite(self)?;
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self.gc();
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@ -415,7 +429,76 @@ impl<'a> Context<'a> {
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self.rewrite_imports(module_name);
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let mut js = if self.config.no_modules {
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let mut js = if self.config.threads.is_some() {
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// TODO: It's not clear right now how to best use threads with
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// bundlers like webpack. We need a way to get the existing
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// module/memory into web workers for now and we don't quite know
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// idiomatically how to do that! In the meantime, always require
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// `--no-modules`
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if !self.config.no_modules {
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bail!("most use `--no-modules` with threads for now")
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}
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self.memory(); // set `memory_limit` if it's not already set
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let limits = match &self.memory_init {
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Some(l) if l.shared() => l.clone(),
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_ => bail!("must impot a shared memory with threads"),
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};
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let mut memory = String::from("new WebAssembly.Memory({");
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memory.push_str(&format!("initial:{}", limits.initial()));
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if let Some(max) = limits.maximum() {
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memory.push_str(&format!(",maximum:{}", max));
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}
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if limits.shared() {
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memory.push_str(",shared:true");
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}
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memory.push_str("})");
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format!(
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"\
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(function() {{
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var wasm;
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var memory;
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const __exports = {{}};
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{globals}
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function init(module_or_path, maybe_memory) {{
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let result;
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const imports = {{ './{module}': __exports }};
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if (module_or_path instanceof WebAssembly.Module) {{
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memory = __exports.memory = maybe_memory;
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result = WebAssembly.instantiate(module_or_path, imports)
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.then(instance => {{
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return {{ instance, module: module_or_path }}
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}});
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}} else {{
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memory = __exports.memory = {init_memory};
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const response = fetch(module_or_path);
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if (typeof WebAssembly.instantiateStreaming === 'function') {{
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result = WebAssembly.instantiateStreaming(response, imports);
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}} else {{
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result = response
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.then(r => r.arrayBuffer())
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.then(bytes => WebAssembly.instantiate(bytes, imports));
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}}
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}}
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return result.then(({{instance, module}}) => {{
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wasm = init.wasm = instance.exports;
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init.__wbindgen_wasm_instance = instance;
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init.__wbindgen_wasm_module = module;
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init.__wbindgen_wasm_memory = __exports.memory;
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}});
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}};
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self.{global_name} = Object.assign(init, __exports);
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}})();",
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globals = self.globals,
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module = module_name,
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global_name = self.config.no_modules_global
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.as_ref()
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.map(|s| &**s)
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.unwrap_or("wasm_bindgen"),
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init_memory = memory,
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)
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} else if self.config.no_modules {
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format!(
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"\
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(function() {{
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@ -637,20 +720,6 @@ impl<'a> Context<'a> {
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}
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}
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fn create_memory_export(&mut self) {
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let limits = match self.memory_init.clone() {
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Some(limits) => limits,
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None => return,
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};
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let mut initializer = String::from("new WebAssembly.Memory({");
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initializer.push_str(&format!("initial:{}", limits.initial()));
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if let Some(max) = limits.maximum() {
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initializer.push_str(&format!(",maximum:{}", max));
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}
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initializer.push_str("})");
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self.export("memory", &initializer, None);
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}
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fn rewrite_imports(&mut self, module_name: &str) {
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for (name, contents) in self._rewrite_imports(module_name) {
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self.export(&name, &contents, None);
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@ -1621,7 +1690,7 @@ impl<'a> Context<'a> {
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fn gc(&mut self) {
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self.parse_wasm_names();
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wasm_bindgen_gc::Config::new()
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gc::Config::new()
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.demangle(self.config.demangle)
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.keep_debug(self.config.keep_debug || self.config.debug)
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.run(&mut self.module);
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@ -1671,7 +1740,6 @@ impl<'a> Context<'a> {
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_ => None,
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}).next()
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.expect("must import memory");
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assert_eq!(entry.module(), "env");
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assert_eq!(entry.field(), "memory");
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self.memory_init = Some(mem.limits().clone());
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"memory"
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|
@ -3,10 +3,11 @@
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extern crate parity_wasm;
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#[macro_use]
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extern crate wasm_bindgen_shared as shared;
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extern crate wasm_bindgen_gc;
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extern crate wasm_bindgen_gc as gc;
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#[macro_use]
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extern crate failure;
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extern crate wasm_bindgen_wasm_interpreter as wasm_interpreter;
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extern crate wasm_bindgen_threads_xform as threads_xform;
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use std::collections::BTreeSet;
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use std::env;
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@ -37,6 +38,9 @@ pub struct Bindgen {
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// Experimental support for `WeakRefGroup`, an upcoming ECMAScript feature.
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// Currently only enable-able through an env var.
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weak_refs: bool,
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// Experimental support for the wasm threads proposal, transforms the wasm
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// module to be "ready to be instantiated on any thread"
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threads: Option<threads_xform::Config>,
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}
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enum Input {
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@ -59,6 +63,7 @@ impl Bindgen {
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demangle: true,
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keep_debug: false,
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weak_refs: env::var("WASM_BINDGEN_WEAKREF").is_ok(),
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threads: threads_config(),
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}
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}
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@ -143,6 +148,11 @@ impl Bindgen {
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let programs = extract_programs(&mut module, &mut program_storage)
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.with_context(|_| "failed to extract wasm-bindgen custom sections")?;
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if let Some(cfg) = &self.threads {
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cfg.run(&mut module)
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.with_context(|_| "failed to prepare module for threading")?;
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}
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// Here we're actually instantiating the module we've parsed above for
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// execution. Why, you might be asking, are we executing wasm code? A
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// good question!
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@ -447,3 +457,20 @@ fn reset_indentation(s: &str) -> String {
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}
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return dst;
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}
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// Eventually these will all be CLI options, but while they're unstable features
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// they're left as environment variables. We don't guarantee anything about
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// backwards-compatibility with these options.
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fn threads_config() -> Option<threads_xform::Config> {
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if env::var("WASM_BINDGEN_THREADS").is_err() {
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return None
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}
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let mut cfg = threads_xform::Config::new();
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if let Ok(s) = env::var("WASM_BINDGEN_THREADS_MAX_MEMORY") {
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cfg.maximum_memory(s.parse().unwrap());
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}
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if let Ok(s) = env::var("WASM_BINDGEN_THREADS_STACK_SIZE") {
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cfg.thread_stack_size(s.parse().unwrap());
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}
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Some(cfg)
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}
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|
15
crates/threads-xform/Cargo.toml
Normal file
15
crates/threads-xform/Cargo.toml
Normal file
@ -0,0 +1,15 @@
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[package]
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name = "wasm-bindgen-threads-xform"
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version = "0.2.25"
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authors = ["The wasm-bindgen Developers"]
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license = "MIT/Apache-2.0"
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repository = "https://github.com/rustwasm/wasm-bindgen/tree/master/crates/threads-xform"
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homepage = "https://rustwasm.github.io/wasm-bindgen/"
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documentation = "https://docs.rs/wasm-bindgen-threads-xform"
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description = """
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Support for threading-related transformations in wasm-bindgen
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"""
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[dependencies]
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parity-wasm = "0.35"
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failure = "0.1"
|
672
crates/threads-xform/src/lib.rs
Normal file
672
crates/threads-xform/src/lib.rs
Normal file
@ -0,0 +1,672 @@
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#[macro_use]
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extern crate failure;
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extern crate parity_wasm;
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use std::collections::HashMap;
|
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use failure::{Error, ResultExt};
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use parity_wasm::elements::*;
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const PAGE_SIZE: u32 = 1 << 16;
|
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|
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/// Configuration for the transformation pass in this module.
|
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///
|
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/// Created primarily through `new` and then executed through `run`.
|
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pub struct Config {
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maximum_memory: u32,
|
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thread_stack_size: u32,
|
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}
|
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|
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impl Config {
|
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/// Create a new configuration with default settings.
|
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pub fn new() -> Config {
|
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Config {
|
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maximum_memory: 1 << 30, // 1GB
|
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thread_stack_size: 1 << 20, // 1MB
|
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}
|
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}
|
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|
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/// Specify the maximum amount of memory the wasm module can ever have.
|
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///
|
||||
/// We'll be specifying that the memory for this wasm module is shared, and
|
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/// all shared memories must have their maximum limit specified (whereas
|
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/// by default Rust/LLVM/LLD don't specify a maximum).
|
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///
|
||||
/// The default for this option is 16MB, and this can be used to change
|
||||
/// the maximum memory we'll be specifying.
|
||||
///
|
||||
/// The `max` argument is in units of bytes.
|
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///
|
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/// If the maximum memory is already specified this setting won't have any
|
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/// affect.
|
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pub fn maximum_memory(&mut self, max: u32) -> &mut Config {
|
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self.maximum_memory = max;
|
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self
|
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}
|
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|
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/// Specify the stack size for all threads spawned.
|
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///
|
||||
/// The stack size is typically set by rustc as an argument to LLD and
|
||||
/// defaults to 1MB for the main thread. All threads spawned by the
|
||||
/// main thread, however, need to allocate their own stack!
|
||||
///
|
||||
/// This configuration option indicates how large the stack of each child
|
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/// thread will be. This will be allocated as part of the `start` function
|
||||
/// and will be stored in LLVM's global stack pointer.
|
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pub fn thread_stack_size(&mut self, size: u32) -> &mut Config {
|
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self.thread_stack_size = size;
|
||||
self
|
||||
}
|
||||
|
||||
/// Execute the transformation on the parsed wasm module specified.
|
||||
///
|
||||
/// This function will prepare `Module` to be run on multiple threads,
|
||||
/// performing steps such as:
|
||||
///
|
||||
/// * All data segments are switched to "passive" data segments to ensure
|
||||
/// they're only initialized once (coming later)
|
||||
/// * If memory is exported from this module, it is instead switched to
|
||||
/// being imported (with the same parameters).
|
||||
/// * The imported memory is required to be `shared`, ensuring it's backed
|
||||
/// by a `SharedArrayBuffer` on the web.
|
||||
/// * A `global` for a thread ID is injected.
|
||||
/// * Four bytes in linear memory are reserved for the counter of thread
|
||||
/// IDs.
|
||||
/// * A `start` function is injected (or prepended if one already exists)
|
||||
/// which initializes memory for the first thread and otherwise allocates
|
||||
/// thread ids for all threads.
|
||||
///
|
||||
/// More and/or less may happen here over time, stay tuned!
|
||||
pub fn run(&self, module: &mut Module) -> Result<(), Error> {
|
||||
let segments = switch_data_segments_to_passive(module)?;
|
||||
import_memory_zero(module)?;
|
||||
share_imported_memory_zero(module, self.maximum_memory)?;
|
||||
let stack_pointer_idx = find_stack_pointer(module)?;
|
||||
let globals = inject_thread_globals(module);
|
||||
let addr = inject_thread_id_counter(module)?;
|
||||
start_with_init_memory(
|
||||
module,
|
||||
&segments,
|
||||
&globals,
|
||||
addr,
|
||||
stack_pointer_idx,
|
||||
self.thread_stack_size,
|
||||
);
|
||||
implement_thread_intrinsics(module, &globals)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
struct PassiveSegment {
|
||||
idx: u32,
|
||||
offset: u32,
|
||||
len: u32,
|
||||
}
|
||||
|
||||
fn switch_data_segments_to_passive(module: &mut Module)
|
||||
-> Result<Vec<PassiveSegment>, Error>
|
||||
{
|
||||
// If there's no data, nothing to make passive!
|
||||
let section = match module.data_section_mut() {
|
||||
Some(section) => section,
|
||||
None => return Ok(Vec::new()),
|
||||
};
|
||||
|
||||
let mut ret = Vec::new();
|
||||
for (i, segment) in section.entries_mut().iter_mut().enumerate() {
|
||||
let mut offset = match segment.offset_mut().take() {
|
||||
Some(offset) => offset,
|
||||
// already passive ...
|
||||
None => continue,
|
||||
};
|
||||
assert!(!segment.passive());
|
||||
|
||||
let offset = *get_offset(&mut offset)
|
||||
.with_context(|_| format!("failed to read data segment {}", i))?;
|
||||
|
||||
// Flag it as passive after validation, and we've removed the offset via
|
||||
// `take`, so time to process the next one
|
||||
*segment.passive_mut() = true;
|
||||
ret.push(PassiveSegment {
|
||||
idx: i as u32,
|
||||
offset: offset as u32,
|
||||
len: segment.value().len() as u32,
|
||||
});
|
||||
}
|
||||
|
||||
Ok(ret)
|
||||
}
|
||||
|
||||
fn get_offset(offset: &mut InitExpr) -> Result<&mut i32, Error> {
|
||||
if offset.code().len() != 2 || offset.code()[1] != Instruction::End {
|
||||
bail!("unrecognized offset")
|
||||
}
|
||||
match &mut offset.code_mut()[0] {
|
||||
Instruction::I32Const(n) => Ok(n),
|
||||
_ => bail!("unrecognized offset"),
|
||||
}
|
||||
}
|
||||
|
||||
fn import_memory_zero(module: &mut Module)
|
||||
-> Result<(), Error>
|
||||
{
|
||||
// If memory is exported, let's switch it to imported. If memory isn't
|
||||
// exported then there's nothing to do as we'll deal with importing it
|
||||
// later.
|
||||
let limits = {
|
||||
let section = match module.memory_section_mut() {
|
||||
Some(section) => section,
|
||||
None => return Ok(()),
|
||||
};
|
||||
let limits = match section.entries_mut().pop() {
|
||||
Some(limits) => limits,
|
||||
None => return Ok(()),
|
||||
};
|
||||
if section.entries().len() > 0 {
|
||||
bail!("too many memories in wasm module for this tool to work");
|
||||
}
|
||||
limits
|
||||
};
|
||||
|
||||
// Remove all memory sections as well as exported memory, we're switching to
|
||||
// an import
|
||||
module.sections_mut().retain(|s| {
|
||||
match s {
|
||||
Section::Memory(_) => false,
|
||||
_ => true,
|
||||
}
|
||||
});
|
||||
if let Some(s) = module.export_section_mut() {
|
||||
s.entries_mut().retain(|s| {
|
||||
match s.internal() {
|
||||
Internal::Memory(_) => false,
|
||||
_ => true,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Add our new import to the import section
|
||||
let pos = maybe_add_import_section(module);
|
||||
let imports = match &mut module.sections_mut()[pos] {
|
||||
Section::Import(s) => s,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
// Hardcode the field names for now, these are all internal details anyway
|
||||
let entry = ImportEntry::new(
|
||||
"env".to_string(),
|
||||
"memory".to_string(),
|
||||
External::Memory(limits),
|
||||
);
|
||||
imports.entries_mut().push(entry);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn maybe_add_import_section(module: &mut Module) -> usize {
|
||||
let mut pos = None;
|
||||
// See this URL for section orderings, but the import section comes just
|
||||
// after the type section.
|
||||
//
|
||||
// https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md#high-level-structure
|
||||
for i in 0..module.sections().len() {
|
||||
match &mut module.sections_mut()[i] {
|
||||
Section::Type(_) => continue,
|
||||
Section::Import(_) => return i,
|
||||
_ => {}
|
||||
}
|
||||
pos = Some(i);
|
||||
break
|
||||
}
|
||||
let empty = ImportSection::with_entries(Vec::new());
|
||||
let section = Section::Import(empty);
|
||||
let len = module.sections().len();
|
||||
let pos = pos.unwrap_or_else(|| len - 1);
|
||||
module.sections_mut().insert(pos, section);
|
||||
return pos
|
||||
}
|
||||
|
||||
fn share_imported_memory_zero(module: &mut Module, memory_max: u32) -> Result<(), Error> {
|
||||
assert!(memory_max % PAGE_SIZE == 0);
|
||||
// NB: this function assumes `import_memory_zero` has been called first to
|
||||
// function correctly, which means we should find an imported memory here
|
||||
// which we can rewrite to be unconditionally shared.
|
||||
let imports = match module.import_section_mut() {
|
||||
Some(s) => s,
|
||||
None => panic!("failed to find an import section"),
|
||||
};
|
||||
|
||||
for entry in imports.entries_mut() {
|
||||
let mem = match entry.external_mut() {
|
||||
External::Memory(m) => m,
|
||||
_ => continue,
|
||||
};
|
||||
*mem = MemoryType::new(
|
||||
mem.limits().initial(),
|
||||
Some(mem.limits().maximum().unwrap_or(memory_max / PAGE_SIZE)),
|
||||
true,
|
||||
);
|
||||
return Ok(())
|
||||
}
|
||||
panic!("failed to find an imported memory")
|
||||
}
|
||||
|
||||
struct Globals {
|
||||
thread_id: u32,
|
||||
thread_tcb: u32,
|
||||
}
|
||||
|
||||
fn inject_thread_globals(module: &mut Module) -> Globals {
|
||||
let pos = maybe_add_global_section(module);
|
||||
let globals = match &mut module.sections_mut()[pos] {
|
||||
Section::Global(s) => s,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
// First up, our thread ID. The initial expression here isn't actually ever
|
||||
// used but it's required. All threads will start off by setting this
|
||||
// global to the thread's id.
|
||||
globals.entries_mut().push(GlobalEntry::new(
|
||||
GlobalType::new(ValueType::I32, true),
|
||||
InitExpr::new(vec![Instruction::I32Const(0), Instruction::End]),
|
||||
));
|
||||
|
||||
// Next up the thread TCB, this is always set to null to start off with.
|
||||
globals.entries_mut().push(GlobalEntry::new(
|
||||
GlobalType::new(ValueType::I32, true),
|
||||
InitExpr::new(vec![Instruction::I32Const(0), Instruction::End]),
|
||||
));
|
||||
|
||||
// ... and note that if either of the above globals isn't actually necessary
|
||||
// we'll gc it away later.
|
||||
|
||||
let len = globals.entries().len() as u32;
|
||||
Globals {
|
||||
thread_id: len - 2,
|
||||
thread_tcb: len - 1,
|
||||
}
|
||||
}
|
||||
|
||||
fn maybe_add_global_section(module: &mut Module) -> usize {
|
||||
let mut pos = None;
|
||||
// See this URL for section orderings:
|
||||
//
|
||||
// https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md#high-level-structure
|
||||
for i in 0..module.sections().len() {
|
||||
match &mut module.sections_mut()[i] {
|
||||
Section::Type(_) |
|
||||
Section::Import(_) |
|
||||
Section::Function(_) |
|
||||
Section::Table(_) |
|
||||
Section::Memory(_) => continue,
|
||||
Section::Global(_) => return i,
|
||||
_ => {}
|
||||
}
|
||||
pos = Some(i);
|
||||
break
|
||||
}
|
||||
let empty = GlobalSection::with_entries(Vec::new());
|
||||
let section = Section::Global(empty);
|
||||
let len = module.sections().len();
|
||||
let pos = pos.unwrap_or_else(|| len - 1);
|
||||
module.sections_mut().insert(pos, section);
|
||||
return pos
|
||||
}
|
||||
|
||||
fn inject_thread_id_counter(module: &mut Module) -> Result<u32, Error> {
|
||||
// First up, look for a `__heap_base` export which is injected by LLD as
|
||||
// part of the linking process. Note that `__heap_base` should in theory be
|
||||
// *after* the stack and data, which means it's at the very end of the
|
||||
// address space and should be safe for us to inject 4 bytes of data at.
|
||||
let heap_base = {
|
||||
let exports = match module.export_section() {
|
||||
Some(s) => s,
|
||||
None => bail!("failed to find `__heap_base` for injecting thread id"),
|
||||
};
|
||||
|
||||
exports.entries()
|
||||
.iter()
|
||||
.filter(|e| e.field() == "__heap_base")
|
||||
.filter_map(|e| {
|
||||
match e.internal() {
|
||||
Internal::Global(idx) => Some(*idx),
|
||||
_ => None,
|
||||
}
|
||||
})
|
||||
.next()
|
||||
};
|
||||
let heap_base = match heap_base {
|
||||
Some(idx) => idx,
|
||||
None => bail!("failed to find `__heap_base` for injecting thread id"),
|
||||
};
|
||||
|
||||
// Now we need to bump up `__heap_base` by 4 bytes as we'd like to reserve
|
||||
// those 4 bytes for our thread id counter. Do lots of validation here to
|
||||
// make sure that `__heap_base` is an non-mutable integer, and then do
|
||||
// some logic:
|
||||
//
|
||||
// * We require that `__heap_base` is aligned to 4 as that's what the atomic
|
||||
// will require anyway.
|
||||
// * We *may* have to add another page to the minimum for this module. If by
|
||||
// reserving 4 bytes the heap base now lies on a different page then we
|
||||
// probably went past our minimum page requirement, so we'll need to
|
||||
// update our memory limits to add one.
|
||||
//
|
||||
// Otherwise here we'll rewrite the `__heap_base` global's initializer to be
|
||||
// 4 larger, reserving us those 4 bytes for a thread id counter.
|
||||
let (address, add_a_page) = {
|
||||
let globals = match module.global_section_mut() {
|
||||
Some(s) => s,
|
||||
None => bail!("failed to find globals section"),
|
||||
};
|
||||
let entry = match globals.entries_mut().get_mut(heap_base as usize) {
|
||||
Some(i) => i,
|
||||
None => bail!("the `__heap_base` export index is out of bounds"),
|
||||
};
|
||||
if entry.global_type().content_type() != ValueType::I32 {
|
||||
bail!("the `__heap_base` global doesn't have the type `i32`");
|
||||
}
|
||||
if entry.global_type().is_mutable() {
|
||||
bail!("the `__heap_base` global is unexpectedly mutable");
|
||||
}
|
||||
let offset = get_offset(entry.init_expr_mut())?;
|
||||
let address = (*offset as u32 + 3) & !3; // align up
|
||||
let add_a_page = (address + 4) / PAGE_SIZE != address / PAGE_SIZE;
|
||||
*offset = (address + 4) as i32;
|
||||
(address, add_a_page)
|
||||
};
|
||||
|
||||
if add_a_page {
|
||||
add_one_to_imported_memory_limits_minimum(module);
|
||||
}
|
||||
Ok(address)
|
||||
}
|
||||
|
||||
// see `inject_thread_id_counter` for why this is used and where it's called
|
||||
fn add_one_to_imported_memory_limits_minimum(module: &mut Module) {
|
||||
let imports = match module.import_section_mut() {
|
||||
Some(s) => s,
|
||||
None => panic!("failed to find import section"),
|
||||
};
|
||||
|
||||
for entry in imports.entries_mut() {
|
||||
let mem = match entry.external_mut() {
|
||||
External::Memory(m) => m,
|
||||
_ => continue,
|
||||
};
|
||||
*mem = MemoryType::new(
|
||||
mem.limits().initial() + 1,
|
||||
mem.limits().maximum().map(|m| {
|
||||
if m == mem.limits().initial() {
|
||||
m + 1
|
||||
} else {
|
||||
m
|
||||
}
|
||||
}),
|
||||
mem.limits().shared(),
|
||||
);
|
||||
return;
|
||||
}
|
||||
panic!("failed to find an imported memory")
|
||||
}
|
||||
|
||||
fn find_stack_pointer(module: &mut Module) -> Result<Option<u32>, Error> {
|
||||
let globals = match module.global_section() {
|
||||
Some(s) => s,
|
||||
None => bail!("failed to find the stack pointer"),
|
||||
};
|
||||
let candidates = globals.entries()
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter(|(_, g)| g.global_type().content_type() == ValueType::I32)
|
||||
.filter(|(_, g)| g.global_type().is_mutable())
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
// If there are no mutable i32 globals, assume this module doesn't even need
|
||||
// a stack pointer!
|
||||
if candidates.len() == 0 {
|
||||
return Ok(None)
|
||||
}
|
||||
|
||||
// Currently LLVM/LLD always use global 0 as the stack pointer, let's just
|
||||
// blindly assume that.
|
||||
if candidates[0].0 == 0 {
|
||||
return Ok(Some(0))
|
||||
}
|
||||
|
||||
bail!("the first global wasn't a mutable i32, has LLD changed or was \
|
||||
this wasm file not produced by LLD?")
|
||||
}
|
||||
|
||||
fn start_with_init_memory(
|
||||
module: &mut Module,
|
||||
segments: &[PassiveSegment],
|
||||
globals: &Globals,
|
||||
addr: u32,
|
||||
stack_pointer_idx: Option<u32>,
|
||||
stack_size: u32,
|
||||
) {
|
||||
assert!(stack_size % PAGE_SIZE == 0);
|
||||
let mut instrs = Vec::new();
|
||||
|
||||
// Execute an atomic add to learn what our thread ID is
|
||||
instrs.push(Instruction::I32Const(addr as i32));
|
||||
instrs.push(Instruction::I32Const(1));
|
||||
let mem = parity_wasm::elements::MemArg { align: 2, offset: 0 };
|
||||
instrs.push(Instruction::I32AtomicRmwAdd(mem));
|
||||
|
||||
// Store this thread ID into our thread ID global
|
||||
instrs.push(Instruction::TeeLocal(0));
|
||||
instrs.push(Instruction::SetGlobal(globals.thread_id));
|
||||
|
||||
// Perform an if/else based on whether we're the first thread or not. Our
|
||||
// thread ID will be zero if we're the first thread, otherwise it'll be
|
||||
// nonzero (assuming we don't overflow...)
|
||||
//
|
||||
// In the nonzero case (the first block) we give ourselves a stack via
|
||||
// memory.grow and we update our stack pointer.
|
||||
//
|
||||
// In the zero case (the second block) we can skip both of those operations,
|
||||
// but we need to initialize all our memory data segments.
|
||||
instrs.push(Instruction::GetLocal(0));
|
||||
instrs.push(Instruction::If(BlockType::NoResult));
|
||||
|
||||
if let Some(stack_pointer_idx) = stack_pointer_idx {
|
||||
// local0 = grow_memory(stack_size);
|
||||
instrs.push(Instruction::I32Const((stack_size / PAGE_SIZE) as i32));
|
||||
instrs.push(Instruction::GrowMemory(0));
|
||||
instrs.push(Instruction::SetLocal(0));
|
||||
|
||||
// if local0 == -1 then trap
|
||||
instrs.push(Instruction::Block(BlockType::NoResult));
|
||||
instrs.push(Instruction::GetLocal(0));
|
||||
instrs.push(Instruction::I32Const(-1));
|
||||
instrs.push(Instruction::I32Ne);
|
||||
instrs.push(Instruction::BrIf(0));
|
||||
instrs.push(Instruction::Unreachable);
|
||||
instrs.push(Instruction::End); // end block
|
||||
|
||||
// stack_pointer = local0 + stack_size
|
||||
instrs.push(Instruction::GetLocal(0));
|
||||
instrs.push(Instruction::I32Const(PAGE_SIZE as i32));
|
||||
instrs.push(Instruction::I32Mul);
|
||||
instrs.push(Instruction::I32Const(stack_size as i32));
|
||||
instrs.push(Instruction::I32Add);
|
||||
instrs.push(Instruction::SetGlobal(stack_pointer_idx));
|
||||
}
|
||||
|
||||
instrs.push(Instruction::Else);
|
||||
for segment in segments {
|
||||
// offset into memory
|
||||
instrs.push(Instruction::I32Const(segment.offset as i32));
|
||||
// offset into segment
|
||||
instrs.push(Instruction::I32Const(0)); // offset into segment
|
||||
// amount to copy
|
||||
instrs.push(Instruction::I32Const(segment.len as i32));
|
||||
instrs.push(Instruction::MemoryInit(segment.idx));
|
||||
}
|
||||
instrs.push(Instruction::End); // endif
|
||||
|
||||
// On all threads now memory segments are no longer needed
|
||||
for segment in segments {
|
||||
instrs.push(Instruction::MemoryDrop(segment.idx));
|
||||
}
|
||||
|
||||
// If a start function previously existed we're done with our own
|
||||
// initialization so delegate to them now.
|
||||
if let Some(idx) = module.start_section() {
|
||||
instrs.push(Instruction::Call(idx));
|
||||
}
|
||||
|
||||
// End the function
|
||||
instrs.push(Instruction::End);
|
||||
|
||||
// Add this newly generated function to the code section ...
|
||||
let instrs = Instructions::new(instrs);
|
||||
let local = Local::new(1, ValueType::I32);
|
||||
let body = FuncBody::new(vec![local], instrs);
|
||||
let code_idx = {
|
||||
let s = module.code_section_mut().expect("module had no code");
|
||||
s.bodies_mut().push(body);
|
||||
(s.bodies().len() - 1) as u32
|
||||
};
|
||||
// ... and also be sure to add its signature to the function section ...
|
||||
let type_idx = {
|
||||
let section = module.type_section_mut().expect("module has no type section");
|
||||
let pos = section.types()
|
||||
.iter()
|
||||
.map(|t| {
|
||||
match t {
|
||||
Type::Function(t) => t,
|
||||
}
|
||||
})
|
||||
.position(|t| t.params().is_empty() && t.return_type().is_none());
|
||||
match pos {
|
||||
Some(i) => i as u32,
|
||||
None => {
|
||||
let f = FunctionType::new(Vec::new(), None);
|
||||
section.types_mut().push(Type::Function(f));
|
||||
(section.types().len() - 1) as u32
|
||||
}
|
||||
}
|
||||
};
|
||||
module.function_section_mut()
|
||||
.expect("module has no function section")
|
||||
.entries_mut()
|
||||
.push(Func::new(type_idx));
|
||||
|
||||
// ... and finally flag it as the new start function
|
||||
let idx = code_idx + (module.import_count(ImportCountType::Function) as u32);
|
||||
update_start_section(module, idx);
|
||||
}
|
||||
|
||||
fn update_start_section(module: &mut Module, start: u32) {
|
||||
// See this URL for section orderings:
|
||||
//
|
||||
// https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md#high-level-structure
|
||||
let mut pos = None;
|
||||
for i in 0..module.sections().len() {
|
||||
match &mut module.sections_mut()[i] {
|
||||
Section::Type(_) |
|
||||
Section::Import(_) |
|
||||
Section::Function(_) |
|
||||
Section::Table(_) |
|
||||
Section::Memory(_) |
|
||||
Section::Global(_) |
|
||||
Section::Export(_) => continue,
|
||||
Section::Start(start_idx) => {
|
||||
*start_idx = start;
|
||||
return
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
pos = Some(i);
|
||||
break
|
||||
}
|
||||
let section = Section::Start(start);
|
||||
let len = module.sections().len();
|
||||
let pos = pos.unwrap_or_else(|| len - 1);
|
||||
module.sections_mut().insert(pos, section);
|
||||
}
|
||||
|
||||
fn implement_thread_intrinsics(
|
||||
module: &mut Module,
|
||||
globals: &Globals,
|
||||
) -> Result<(), Error> {
|
||||
let mut map = HashMap::new();
|
||||
{
|
||||
let imports = match module.import_section() {
|
||||
Some(i) => i,
|
||||
None => return Ok(()),
|
||||
};
|
||||
let entries = imports.entries()
|
||||
.iter()
|
||||
.filter(|i| {
|
||||
match i.external() {
|
||||
External::Function(_) => true,
|
||||
_ => false,
|
||||
}
|
||||
})
|
||||
.enumerate()
|
||||
.filter(|(_, entry)| {
|
||||
entry.module() == "__wbindgen_thread_xform__"
|
||||
});
|
||||
for (idx, entry) in entries {
|
||||
let type_idx = match entry.external() {
|
||||
External::Function(i) => *i,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
let types = module.type_section().unwrap();
|
||||
let fty = match &types.types()[type_idx as usize] {
|
||||
Type::Function(f) => f,
|
||||
};
|
||||
// Validate the type for this intrinsic
|
||||
match entry.field() {
|
||||
"__wbindgen_thread_id" => {
|
||||
if !fty.params().is_empty() ||
|
||||
fty.return_type() != Some(ValueType::I32)
|
||||
{
|
||||
bail!("__wbindgen_thread_id intrinsic has the wrong signature");
|
||||
}
|
||||
map.insert(idx as u32, Instruction::GetGlobal(globals.thread_id));
|
||||
}
|
||||
"__wbindgen_tcb_get" => {
|
||||
if !fty.params().is_empty() ||
|
||||
fty.return_type() != Some(ValueType::I32)
|
||||
{
|
||||
bail!("__wbindgen_tcb_get intrinsic has the wrong signature");
|
||||
}
|
||||
map.insert(idx as u32, Instruction::GetGlobal(globals.thread_tcb));
|
||||
}
|
||||
"__wbindgen_tcb_set" => {
|
||||
if fty.params().len() != 1 || fty.return_type().is_some() {
|
||||
bail!("__wbindgen_tcb_set intrinsic has the wrong signature");
|
||||
}
|
||||
map.insert(idx as u32, Instruction::SetGlobal(globals.thread_tcb));
|
||||
}
|
||||
other => bail!("unknown thread intrinsic: {}", other),
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Rewrite everything that calls `import_idx` to instead load the global
|
||||
// `thread_id`
|
||||
for body in module.code_section_mut().unwrap().bodies_mut() {
|
||||
for instr in body.code_mut().elements_mut() {
|
||||
let other = match instr {
|
||||
Instruction::Call(idx) => {
|
||||
match map.get(idx) {
|
||||
Some(other) => other,
|
||||
None => continue,
|
||||
}
|
||||
}
|
||||
_ => continue,
|
||||
};
|
||||
*instr = other.clone();
|
||||
}
|
||||
}
|
||||
|
||||
// ... and in theory we'd remove `import_idx` here but we let `wasm-gc`
|
||||
// take care of that later.
|
||||
|
||||
Ok(())
|
||||
}
|
3
examples/raytrace-parallel/.gitignore
vendored
Normal file
3
examples/raytrace-parallel/.gitignore
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
package-lock.json
|
||||
raytrace_parallel.js
|
||||
raytrace_parallel_bg.wasm
|
29
examples/raytrace-parallel/Cargo.toml
Normal file
29
examples/raytrace-parallel/Cargo.toml
Normal file
@ -0,0 +1,29 @@
|
||||
[package]
|
||||
name = "raytrace-parallel"
|
||||
version = "0.1.0"
|
||||
authors = ["The wasm-bindgen Developers"]
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib"]
|
||||
|
||||
[dependencies]
|
||||
console_error_panic_hook = "0.1"
|
||||
futures = "0.1"
|
||||
js-sys = { path = '../../crates/js-sys' }
|
||||
raytracer = { git = 'https://github.com/alexcrichton/raytracer', branch = 'update-deps' }
|
||||
wasm-bindgen = { path = "../..", features = ['serde-serialize'] }
|
||||
wasm-bindgen-futures = { path = '../../crates/futures' }
|
||||
|
||||
[dependencies.web-sys]
|
||||
path = '../../crates/web-sys'
|
||||
features = [
|
||||
'CanvasRenderingContext2d',
|
||||
'ErrorEvent',
|
||||
'Event',
|
||||
'ImageData',
|
||||
'Navigator',
|
||||
'Window',
|
||||
'Worker',
|
||||
'DedicatedWorkerGlobalScope',
|
||||
'MessageEvent',
|
||||
]
|
17
examples/raytrace-parallel/README.md
Normal file
17
examples/raytrace-parallel/README.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Parallel Raytracing
|
||||
|
||||
[View documentation for this example online][dox] or [View compiled example
|
||||
online][compiled]
|
||||
|
||||
[dox]: https://rustwasm.github.io/wasm-bindgen/examples/raytrace.html
|
||||
[compiled]: https://rustwasm.github.io/wasm-bindgen/exbuild/raytrace/
|
||||
|
||||
You can build the example locally with:
|
||||
|
||||
```
|
||||
$ ./build.sh
|
||||
```
|
||||
|
||||
(or running the commands on Windows manually)
|
||||
|
||||
and then visiting http://localhost:8080 in a browser should run the example!
|
3
examples/raytrace-parallel/Xargo.toml
Normal file
3
examples/raytrace-parallel/Xargo.toml
Normal file
@ -0,0 +1,3 @@
|
||||
[dependencies.std]
|
||||
stage = 0
|
||||
features = ['wasm-bindgen-threads']
|
25
examples/raytrace-parallel/build.sh
Executable file
25
examples/raytrace-parallel/build.sh
Executable file
@ -0,0 +1,25 @@
|
||||
#!/bin/sh
|
||||
|
||||
set -ex
|
||||
|
||||
# Two critical steps are required here to get this working:
|
||||
#
|
||||
# * First, the Rust standard library needs to be compiled. The default version
|
||||
# is not compatible with atomics so we need to compile a version, with xargo,
|
||||
# that is compatible.
|
||||
#
|
||||
# * Next we need to compile everything with the `atomics` feature enabled,
|
||||
# ensuring that LLVM will generate atomic instructions and such.
|
||||
RUSTFLAGS='-C target-feature=+atomics' \
|
||||
rustup run nightly xargo build --target wasm32-unknown-unknown --release
|
||||
|
||||
# Threading support is disabled by default in wasm-bindgen, so use an env var
|
||||
# here to turn it on for our bindings generation. Also note that webpack isn't
|
||||
# currently compatible with atomics, so we go with the --no-modules output.
|
||||
WASM_BINDGEN_THREADS=1 \
|
||||
cargo +nightly run --manifest-path ../../crates/cli/Cargo.toml \
|
||||
--bin wasm-bindgen -- \
|
||||
../../target/wasm32-unknown-unknown/release/raytrace_parallel.wasm --out-dir . \
|
||||
--no-modules
|
||||
|
||||
python3 -m http.server
|
226
examples/raytrace-parallel/index.html
Normal file
226
examples/raytrace-parallel/index.html
Normal file
@ -0,0 +1,226 @@
|
||||
<html>
|
||||
<head>
|
||||
<meta content="text/html;charset=utf-8" http-equiv="Content-Type"/>
|
||||
<style>
|
||||
#scene {
|
||||
height: 100%;
|
||||
width: 500px;
|
||||
float: left;
|
||||
}
|
||||
|
||||
#render, .concurrency, .timing {
|
||||
padding: 20px;
|
||||
margin: 20px;
|
||||
float: left;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<textarea id='scene'>
|
||||
{
|
||||
"width": 800,
|
||||
"height": 800,
|
||||
"fov": 90.0,
|
||||
"shadow_bias": 1e-13,
|
||||
"max_recursion_depth": 20,
|
||||
"elements": [
|
||||
{
|
||||
"Sphere" : {
|
||||
"center": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": -5.0
|
||||
},
|
||||
"radius": 1.0,
|
||||
"material": {
|
||||
"coloration" : {
|
||||
"Color": {
|
||||
"red": 0.2,
|
||||
"green": 1.0,
|
||||
"blue": 0.2
|
||||
}
|
||||
},
|
||||
"albedo": 0.18,
|
||||
"surface": {
|
||||
"Reflective": {
|
||||
"reflectivity": 0.7
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sphere" : {
|
||||
"center": {
|
||||
"x": -3.0,
|
||||
"y": 1.0,
|
||||
"z": -6.0
|
||||
},
|
||||
"radius": 2.0,
|
||||
"material": {
|
||||
"coloration": {
|
||||
"Color": {
|
||||
"red": 1.0,
|
||||
"green": 1.0,
|
||||
"blue": 1.0
|
||||
}
|
||||
},
|
||||
"albedo": 0.58,
|
||||
"surface": "Diffuse"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sphere": {
|
||||
"center": {
|
||||
"x": 2.0,
|
||||
"y": 1.0,
|
||||
"z": -4.0
|
||||
},
|
||||
"radius": 1.5,
|
||||
"material": {
|
||||
"coloration": {
|
||||
"Color": {
|
||||
"red": 1.0,
|
||||
"green": 1.0,
|
||||
"blue": 1.0
|
||||
}
|
||||
},
|
||||
"albedo": 0.18,
|
||||
"surface": {
|
||||
"Refractive": {
|
||||
"index": 1.5,
|
||||
"transparency": 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Plane": {
|
||||
"origin": {
|
||||
"x": 0.0,
|
||||
"y": -2.0,
|
||||
"z": -5.0
|
||||
},
|
||||
"normal": {
|
||||
"x": 0.0,
|
||||
"y": -1.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"material": {
|
||||
"coloration": {
|
||||
"Color": {
|
||||
"red": 1.0,
|
||||
"green": 1.0,
|
||||
"blue": 1.0
|
||||
}
|
||||
},
|
||||
"albedo": 0.18,
|
||||
"surface": {
|
||||
"Reflective": {
|
||||
"reflectivity": 0.5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Plane": {
|
||||
"origin": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": -20.0
|
||||
},
|
||||
"normal": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": -1.0
|
||||
},
|
||||
"material": {
|
||||
"coloration": {
|
||||
"Color": {
|
||||
"red": 0.2,
|
||||
"green": 0.3,
|
||||
"blue": 1.0
|
||||
}
|
||||
},
|
||||
"albedo": 0.38,
|
||||
"surface": "Diffuse"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"lights": [
|
||||
{
|
||||
"Spherical": {
|
||||
"position": {
|
||||
"x": -2.0,
|
||||
"y": 10.0,
|
||||
"z": -3.0
|
||||
},
|
||||
"color": {
|
||||
"red": 0.3,
|
||||
"green": 0.8,
|
||||
"blue": 0.3
|
||||
},
|
||||
"intensity": 10000.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"Spherical": {
|
||||
"position": {
|
||||
"x": 0.25,
|
||||
"y": 0.0,
|
||||
"z": -2.0
|
||||
},
|
||||
"color": {
|
||||
"red": 0.8,
|
||||
"green": 0.3,
|
||||
"blue": 0.3
|
||||
},
|
||||
"intensity": 250.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"Directional": {
|
||||
"direction": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": -1.0
|
||||
},
|
||||
"color": {
|
||||
"red": 1.0,
|
||||
"green": 1.0,
|
||||
"blue": 1.0
|
||||
},
|
||||
"intensity": 0.0
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
</textarea>
|
||||
|
||||
<button disabled id='render'>Loading wasm...</button>
|
||||
<div class='concurrency'>
|
||||
<p id='concurrency-amt'>Concurrency: 1</p>
|
||||
<br/>
|
||||
<input disabled type="range" id="concurrency" min="0" max="1" />
|
||||
</div>
|
||||
<div id='timing'>
|
||||
Render duration:
|
||||
<p id='timing-val'></p>
|
||||
</div>
|
||||
|
||||
|
||||
<canvas id='canvas'></canvas>
|
||||
|
||||
<script>
|
||||
delete WebAssembly.instantiateStreaming;
|
||||
document.getElementById('render').disabled = true;
|
||||
document.getElementById('concurrency').disabled = true;
|
||||
</script>
|
||||
<script src='raytrace_parallel.js'></script>
|
||||
<script src='index.js'></script>
|
||||
</body>
|
||||
</html>
|
119
examples/raytrace-parallel/index.js
Normal file
119
examples/raytrace-parallel/index.js
Normal file
@ -0,0 +1,119 @@
|
||||
const button = document.getElementById('render');
|
||||
const canvas = document.getElementById('canvas');
|
||||
const scene = document.getElementById('scene');
|
||||
const concurrency = document.getElementById('concurrency');
|
||||
const concurrencyAmt = document.getElementById('concurrency-amt');
|
||||
const timing = document.getElementById('timing');
|
||||
const timingVal = document.getElementById('timing-val');
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
button.disabled = true;
|
||||
concurrency.disabled = true;
|
||||
|
||||
// First up, but try to do feature detection to provide better error messages
|
||||
function loadWasm() {
|
||||
if (typeof SharedArrayBuffer !== 'function') {
|
||||
alert('this browser does not have SharedArrayBuffer support enabled');
|
||||
return
|
||||
}
|
||||
// Test for bulk memory operations with passive data segments
|
||||
// (module (memory 1) (data passive ""))
|
||||
const buf = new Uint8Array([0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00,
|
||||
0x05, 0x03, 0x01, 0x00, 0x01, 0x0b, 0x03, 0x01, 0x01, 0x00]);
|
||||
if (!WebAssembly.validate(buf)) {
|
||||
alert('this browser does not support passive wasm memory, demo does not work');
|
||||
return
|
||||
}
|
||||
|
||||
wasm_bindgen('./raytrace_parallel_bg.wasm')
|
||||
.then(run)
|
||||
.catch(console.error);
|
||||
}
|
||||
|
||||
loadWasm();
|
||||
|
||||
const { Scene, WorkerPool } = wasm_bindgen;
|
||||
|
||||
function run() {
|
||||
// The maximal concurrency of our web worker pool is `hardwareConcurrency`,
|
||||
// so set that up here and this ideally is the only location we create web
|
||||
// workers.
|
||||
pool = new WorkerPool(navigator.hardwareConcurrency);
|
||||
|
||||
// Configure various buttons and such.
|
||||
button.onclick = function() {
|
||||
console.time('render');
|
||||
let json;
|
||||
try {
|
||||
json = JSON.parse(scene.value);
|
||||
} catch(e) {
|
||||
alert(`invalid json: ${e}`);
|
||||
return
|
||||
}
|
||||
canvas.width = json.width;
|
||||
canvas.height = json.height;
|
||||
render(new Scene(json));
|
||||
};
|
||||
button.innerText = 'Render!';
|
||||
button.disabled = false;
|
||||
|
||||
concurrency.oninput = function() {
|
||||
concurrencyAmt.innerText = 'Concurrency: ' + concurrency.value;
|
||||
};
|
||||
concurrency.min = 1;
|
||||
concurrency.step = 1;
|
||||
concurrency.max = navigator.hardwareConcurrency;
|
||||
concurrency.value = concurrency.max;
|
||||
concurrency.oninput();
|
||||
concurrency.disabled = false;
|
||||
}
|
||||
|
||||
let rendering = null;
|
||||
let start = null;
|
||||
let interval = null;
|
||||
let pool = null;
|
||||
|
||||
class State {
|
||||
constructor(wasm) {
|
||||
this.start = performance.now();
|
||||
this.wasm = wasm;
|
||||
this.running = true;
|
||||
this.counter = 1;
|
||||
|
||||
this.interval = setInterval(() => this.updateTimer(), 100);
|
||||
|
||||
wasm.promise()
|
||||
.then(() => {
|
||||
this.updateTimer();
|
||||
this.stop();
|
||||
})
|
||||
.catch(console.error);
|
||||
}
|
||||
|
||||
updateTimer() {
|
||||
const dur = performance.now() - this.start;
|
||||
timingVal.innerText = `${dur}ms`;
|
||||
this.counter += 1;
|
||||
if (this.wasm && this.counter % 3 == 0)
|
||||
this.wasm.requestUpdate();
|
||||
}
|
||||
|
||||
stop() {
|
||||
if (!this.running)
|
||||
return;
|
||||
console.timeEnd('render');
|
||||
this.running = false;
|
||||
pool = this.wasm.cancel(); // this frees `wasm`, returning the worker pool
|
||||
this.wasm = null;
|
||||
clearInterval(this.interval);
|
||||
}
|
||||
}
|
||||
|
||||
function render(scene) {
|
||||
if (rendering) {
|
||||
rendering.stop();
|
||||
rendering = null;
|
||||
}
|
||||
rendering = new State(scene.render(concurrency.value, pool, ctx));
|
||||
pool = null; // previous call took ownership of `pool`, zero it out here too
|
||||
}
|
364
examples/raytrace-parallel/src/lib.rs
Normal file
364
examples/raytrace-parallel/src/lib.rs
Normal file
@ -0,0 +1,364 @@
|
||||
extern crate futures;
|
||||
extern crate js_sys;
|
||||
extern crate raytracer;
|
||||
extern crate wasm_bindgen;
|
||||
extern crate web_sys;
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::cmp;
|
||||
use std::rc::Rc;
|
||||
use std::sync::atomic::{AtomicUsize, AtomicBool, Ordering::SeqCst};
|
||||
use std::sync::atomic::ATOMIC_USIZE_INIT;
|
||||
use std::sync::{Arc, Mutex, MutexGuard};
|
||||
|
||||
use futures::Future;
|
||||
use futures::sync::oneshot;
|
||||
use js_sys::{Promise, Error, WebAssembly, Uint8ClampedArray, Array};
|
||||
use wasm_bindgen::JsCast;
|
||||
use wasm_bindgen::prelude::*;
|
||||
use web_sys::{CanvasRenderingContext2d, Worker, Event, ErrorEvent};
|
||||
use web_sys::{DedicatedWorkerGlobalScope, MessageEvent};
|
||||
|
||||
macro_rules! console_log {
|
||||
($($t:tt)*) => (log(&format_args!($($t)*).to_string()))
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
extern "C" {
|
||||
#[wasm_bindgen(js_namespace = console)]
|
||||
fn log(s: &str);
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct Scene {
|
||||
inner: raytracer::scene::Scene,
|
||||
}
|
||||
|
||||
static NEXT_ID: AtomicUsize = ATOMIC_USIZE_INIT;
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl Scene {
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new(object: &JsValue) -> Result<Scene, JsValue> {
|
||||
console_error_panic_hook::set_once();
|
||||
Ok(Scene {
|
||||
inner: object.into_serde()
|
||||
.map_err(|e| JsValue::from(e.to_string()))?,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn render(
|
||||
self,
|
||||
concurrency: usize,
|
||||
pool: WorkerPool,
|
||||
ctx: CanvasRenderingContext2d,
|
||||
) -> Result<RenderingScene, JsValue> {
|
||||
let (tx, rx) = oneshot::channel();
|
||||
let rx = rx.then(|_| Ok(JsValue::undefined()));
|
||||
|
||||
let data = Rc::new(RefCell::new(None::<Render>));
|
||||
|
||||
let pixels = (self.inner.width * self.inner.height) as usize;
|
||||
let mut r = Render {
|
||||
tx: Some(tx),
|
||||
callback: None,
|
||||
shared: Arc::new(Shared {
|
||||
id: NEXT_ID.fetch_add(1, SeqCst),
|
||||
need_update: AtomicBool::new(false),
|
||||
scene: self.inner,
|
||||
next_pixel: AtomicUsize::new(0),
|
||||
remaining: AtomicUsize::new(concurrency),
|
||||
rgb_data: Mutex::new(vec![0; 4 * pixels]),
|
||||
}),
|
||||
ctx,
|
||||
};
|
||||
|
||||
let data2 = data.clone();
|
||||
let callback = Closure::wrap(Box::new(move |msg: Event| -> Result<(), JsValue> {
|
||||
let mut slot = data2.borrow_mut();
|
||||
if let Some(mut data) = slot.take() {
|
||||
match data.event(&msg) {
|
||||
Ok(true) => {}
|
||||
Ok(false) => *slot = Some(data),
|
||||
Err(e) => {
|
||||
*slot = Some(data);
|
||||
return Err(e)
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}) as Box<FnMut(_) -> Result<(), JsValue>>);
|
||||
|
||||
for worker in &pool.workers[..concurrency] {
|
||||
let ptr_to_send = Arc::into_raw(r.shared.clone()) as u32;
|
||||
let ptr_to_send = JsValue::from(ptr_to_send);
|
||||
worker.post_message(&ptr_to_send)?;
|
||||
worker.set_onmessage(Some(callback.as_ref().unchecked_ref()));
|
||||
worker.set_onerror(Some(callback.as_ref().unchecked_ref()));
|
||||
}
|
||||
|
||||
r.callback = Some(callback);
|
||||
*data.borrow_mut() = Some(r);
|
||||
|
||||
Ok(RenderingScene {
|
||||
inner: data,
|
||||
promise: wasm_bindgen_futures::future_to_promise(rx),
|
||||
pool,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct WorkerPool {
|
||||
workers: Vec<Worker>,
|
||||
callback: Closure<FnMut(Event)>,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl WorkerPool {
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new(max: u32) -> Result<WorkerPool, JsValue> {
|
||||
let callback = Closure::wrap(Box::new(|event: Event| {
|
||||
console_log!("unhandled event: {}", event.type_());
|
||||
}) as Box<FnMut(Event)>);
|
||||
let mut workers = Vec::new();
|
||||
for _ in 0..max {
|
||||
// TODO: what do do about `./worker.js`:
|
||||
//
|
||||
// * the path is only known by the bundler. How can we, as a
|
||||
// library, know what's going on?
|
||||
// * How do we not fetch a script N times? It internally then
|
||||
// causes another script to get fetched N times...
|
||||
let worker = Worker::new("./worker.js")?;
|
||||
let array = js_sys::Array::new();
|
||||
array.push(&wasm_bindgen::module());
|
||||
|
||||
// TODO: memory allocation error handling here is hard:
|
||||
//
|
||||
// * How to we make sure that our strong ref made it to a client
|
||||
// thread?
|
||||
// * Need to handle the `?` on `post_message` as well.
|
||||
array.push(&wasm_bindgen::memory());
|
||||
worker.post_message(array.as_ref())?;
|
||||
worker.set_onmessage(Some(callback.as_ref().unchecked_ref()));
|
||||
worker.set_onerror(Some(callback.as_ref().unchecked_ref()));
|
||||
workers.push(worker);
|
||||
}
|
||||
|
||||
Ok(WorkerPool {
|
||||
workers,
|
||||
callback,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WorkerPool {
|
||||
fn drop(&mut self) {
|
||||
for worker in self.workers.iter() {
|
||||
worker.terminate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct RenderingScene {
|
||||
inner: Rc<RefCell<Option<Render>>>,
|
||||
promise: Promise,
|
||||
pool: WorkerPool,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl RenderingScene {
|
||||
pub fn promise(&self) -> Promise {
|
||||
self.promise.clone()
|
||||
}
|
||||
|
||||
#[wasm_bindgen(js_name = requestUpdate)]
|
||||
pub fn request_update(&self) {
|
||||
if let Some(render) = self.inner.borrow().as_ref() {
|
||||
render.shared.need_update.store(true, SeqCst);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn cancel(self) -> WorkerPool {
|
||||
if let Some(render) = self.inner.borrow_mut().take() {
|
||||
// drain the rest of the pixels to cause all workers to cancel ASAP.
|
||||
let pixels = render.shared.scene.width * render.shared.scene.height;
|
||||
render.shared.next_pixel.fetch_add(pixels as usize, SeqCst);
|
||||
}
|
||||
for worker in self.pool.workers.iter() {
|
||||
worker.set_onmessage(Some(&self.pool.callback.as_ref().unchecked_ref()));
|
||||
worker.set_onerror(Some(&self.pool.callback.as_ref().unchecked_ref()));
|
||||
}
|
||||
self.pool
|
||||
}
|
||||
}
|
||||
|
||||
struct Render {
|
||||
callback: Option<Closure<FnMut(Event) -> Result<(), JsValue>>>,
|
||||
tx: Option<oneshot::Sender<()>>,
|
||||
shared: Arc<Shared>,
|
||||
ctx: CanvasRenderingContext2d,
|
||||
}
|
||||
|
||||
struct Shared {
|
||||
id: usize,
|
||||
need_update: AtomicBool,
|
||||
scene: raytracer::scene::Scene,
|
||||
next_pixel: AtomicUsize,
|
||||
remaining: AtomicUsize,
|
||||
rgb_data: Mutex<Vec<u8>>,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
extern {
|
||||
type ImageData;
|
||||
|
||||
#[wasm_bindgen(constructor, catch)]
|
||||
fn new(data: &Uint8ClampedArray, width: f64, height: f64) -> Result<ImageData, JsValue>;
|
||||
}
|
||||
|
||||
impl Render {
|
||||
fn event(&mut self, event: &Event) -> Result<bool, JsValue> {
|
||||
if let Some(error) = event.dyn_ref::<ErrorEvent>() {
|
||||
let msg = format!("error in worker: {}", error.message());
|
||||
return Err(Error::new(&msg).into());
|
||||
}
|
||||
|
||||
if let Some(msg) = event.dyn_ref::<MessageEvent>() {
|
||||
let data = msg.data();
|
||||
if let Some(data) = data.dyn_ref::<Array>() {
|
||||
let id = data.pop();
|
||||
let done = data.pop();
|
||||
let image = data.pop();
|
||||
if let Some(id) = id.as_f64() {
|
||||
if id == self.shared.id as f64 {
|
||||
self.ctx.put_image_data(image.unchecked_ref(), 0.0, 0.0)?;
|
||||
return Ok(done.as_bool() == Some(true))
|
||||
}
|
||||
}
|
||||
}
|
||||
console_log!("unhandled message: {:?}", data);
|
||||
return Ok(false)
|
||||
}
|
||||
|
||||
console_log!("unhandled event: {}", event.type_());
|
||||
|
||||
Ok(false)
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn child_entry_point(ptr: u32) -> Result<(), JsValue> {
|
||||
let ptr = unsafe {
|
||||
Arc::from_raw(ptr as *const Shared)
|
||||
};
|
||||
assert_send(&ptr);
|
||||
|
||||
let global = js_sys::global()
|
||||
.unchecked_into::<DedicatedWorkerGlobalScope>();
|
||||
ptr.work(&global)?;
|
||||
|
||||
return Ok(());
|
||||
|
||||
fn assert_send<T: Send + 'static>(_: &T) {}
|
||||
}
|
||||
|
||||
impl Shared {
|
||||
fn work(&self, global: &DedicatedWorkerGlobalScope) -> Result<(), JsValue> {
|
||||
// Once we're done raytracing a pixel we need to actually write its rgb
|
||||
// value into the shared memory buffer for our image. This, however,
|
||||
// requires synchronization with other threads (as currently
|
||||
// implemented). To help amortize the cost of synchronization each
|
||||
// thread processes a chunk of pixels at a time, and this number is how
|
||||
// many pixes will be rendered synchronously before committing them back
|
||||
// to memory.
|
||||
const BLOCK: usize = 1024;
|
||||
|
||||
let width = self.scene.width as usize;
|
||||
let height = self.scene.height as usize;
|
||||
let end = width * height;
|
||||
|
||||
// Thread-local storage for our RGB data, commited back in one batch to
|
||||
// the main image memory.
|
||||
let mut local_rgb = [0; BLOCK * 4];
|
||||
|
||||
loop {
|
||||
// First up, grab a block of pixels to render using an atomic add.
|
||||
// If we're beyond the end then we're done!
|
||||
let start = self.next_pixel.fetch_add(BLOCK, SeqCst);
|
||||
if start >= end {
|
||||
break
|
||||
}
|
||||
|
||||
// Raytrace all our pixels synchronously, writing all the results
|
||||
// into our local memory buffer.
|
||||
let len = cmp::min(end, start + BLOCK) - start;
|
||||
for (i, dst) in local_rgb.chunks_mut(4).enumerate().take(len) {
|
||||
let x = (start + i) % width;
|
||||
let y = (start + i) / width;
|
||||
let ray = raytracer::Ray::create_prime(x as u32, y as u32, &self.scene);
|
||||
let result = raytracer::cast_ray(&self.scene, &ray, 0).to_rgba();
|
||||
dst[0] = result.data[0];
|
||||
dst[1] = result.data[1];
|
||||
dst[2] = result.data[2];
|
||||
dst[3] = result.data[3];
|
||||
}
|
||||
|
||||
// Ok, time to synchronize and commit this data back into the main
|
||||
// image buffer for other threads and the main thread to see.
|
||||
let mut data = self.rgb_data.lock().unwrap();
|
||||
data[start * 4..(start + len) * 4]
|
||||
.copy_from_slice(&mut local_rgb[..len * 4]);
|
||||
|
||||
// As a "nifty feature" we try to have a live progressive rendering.
|
||||
// That means that we need to periodically send an `ImageData` to
|
||||
// the main thread. Do so whenever the main thread requests it.
|
||||
if self.need_update.swap(false, SeqCst) {
|
||||
self.update_image(false, data, global)?;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// If we're the last thread out, be sure to update the main thread's
|
||||
// image as this is the last chance we'll get!
|
||||
if self.remaining.fetch_sub(1, SeqCst) == 1 {
|
||||
let data = self.rgb_data.lock().unwrap();
|
||||
self.update_image(true, data, global)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn update_image(
|
||||
&self,
|
||||
done: bool,
|
||||
data: MutexGuard<Vec<u8>>,
|
||||
global: &DedicatedWorkerGlobalScope,
|
||||
) -> Result<(), JsValue> {
|
||||
// This is pretty icky. We can't create an `ImageData` backed by
|
||||
// `SharedArrayBuffer`, so we need to copy the memory into a local
|
||||
// JS array using `slice`. This means we can't use
|
||||
// `web_sys::ImageData` right now but rather we have to use our own
|
||||
// binding.
|
||||
let mem = wasm_bindgen::memory()
|
||||
.unchecked_into::<WebAssembly::Memory>();
|
||||
let mem = Uint8ClampedArray::new(&mem.buffer())
|
||||
.slice(
|
||||
data.as_ptr() as u32,
|
||||
data.as_ptr() as u32 + data.len() as u32,
|
||||
);
|
||||
drop(data); // unlock the lock, we've copied the data now
|
||||
let data = ImageData::new(
|
||||
&mem,
|
||||
self.scene.width as f64,
|
||||
self.scene.height as f64,
|
||||
)?;
|
||||
let arr = Array::new();
|
||||
arr.push(data.as_ref());
|
||||
arr.push(&JsValue::from(done));
|
||||
arr.push(&JsValue::from(self.id as f64));
|
||||
global.post_message(arr.as_ref())?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
32
examples/raytrace-parallel/worker.js
Normal file
32
examples/raytrace-parallel/worker.js
Normal file
@ -0,0 +1,32 @@
|
||||
// synchronously, using the browser, import out shim JS scripts
|
||||
importScripts('raytrace_parallel.js');
|
||||
|
||||
let booted = false;
|
||||
let lastPtr = null;
|
||||
|
||||
// Wait for the main thread to send us the shared module/memory. Once we've got
|
||||
// it, initialize it all with the `wasm_bindgen` global we imported via
|
||||
// `importScripts`.
|
||||
//
|
||||
// After our first message all subsequent messages are an entry point to run,
|
||||
// so we just do that.
|
||||
self.onmessage = function(args) {
|
||||
self.onmessage = event => run(event.data);
|
||||
const [module, memory] = args.data;
|
||||
wasm_bindgen(module, memory)
|
||||
.then(() => {
|
||||
booted = true;
|
||||
if (lastPtr)
|
||||
run(lastPtr);
|
||||
})
|
||||
.catch(e => setTimeout(() => { throw e; })); // propagate to main `onerror`
|
||||
};
|
||||
|
||||
function run(ptr) {
|
||||
if (!booted) {
|
||||
lastPtr = ptr;
|
||||
return;
|
||||
}
|
||||
lastPtr = null;
|
||||
wasm_bindgen.child_entry_point(ptr);
|
||||
}
|
@ -26,6 +26,7 @@
|
||||
- [web-sys: WebAudio](./examples/web-audio.md)
|
||||
- [web-sys: WebGL](./examples/webgl.md)
|
||||
- [web-sys: A Simple Paint Program](./examples/paint.md)
|
||||
- [Parallel Raytracing](./examples/raytrace.md)
|
||||
- [Reference](./reference/index.md)
|
||||
- [Passing Rust Closures to JS](./reference/passing-rust-closures-to-js.md)
|
||||
- [Receiving JS Closures in Rust](./reference/receiving-js-closures-in-rust.md)
|
||||
|
26
guide/src/examples/raytrace.md
Normal file
26
guide/src/examples/raytrace.md
Normal file
@ -0,0 +1,26 @@
|
||||
# Parallel Raytracing
|
||||
|
||||
[View full source code][code] or [view the compiled example online][online]
|
||||
|
||||
[online]: https://rustwasm.github.io/wasm-bindgen/exbuild/raytrace-parallel/
|
||||
[code]: https://github.com/rustwasm/wasm-bindgen/tree/master/examples/raytrace-parallel
|
||||
|
||||
**This is an unstable and experimental example** of using threads with
|
||||
WebAssembly and Rust, culminating in a parallel raytracer demo. Current
|
||||
requirements for viewing this demo are:
|
||||
|
||||
* Firefox Nightly - other browsers haven't implemented the proposed WebAssembly
|
||||
features yet.
|
||||
* `SharedArrayBuffer` is enabled in `about:config` in Firefox
|
||||
|
||||
This demo may also break over time as Firefox updates, but we'll try to keep it
|
||||
working!
|
||||
|
||||
Locally to build this demo you'll need `xargo` and the `rust-src` rustup
|
||||
component, and afterwards `./build.sh` like other examples should build the
|
||||
example.
|
||||
|
||||
Again, to reiterate, this is all experimental and we're working through various
|
||||
issues as we're working on this. If you're curious to see how this works it's
|
||||
best to explore via the source code right now! More info will be available here
|
||||
once WebAssembly threads are closer to stabilization.
|
14
src/lib.rs
14
src/lib.rs
@ -491,6 +491,7 @@ externs! {
|
||||
fn __wbindgen_jsval_eq(a: u32, b: u32) -> u32;
|
||||
|
||||
fn __wbindgen_memory() -> u32;
|
||||
fn __wbindgen_module() -> u32;
|
||||
}
|
||||
|
||||
impl Clone for JsValue {
|
||||
@ -633,6 +634,19 @@ pub fn throw_val(s: JsValue) -> ! {
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a handle to this wasm instance's `WebAssembly.Module`
|
||||
///
|
||||
/// Note that this is only available when the final wasm app is built with
|
||||
/// `--no-modules`, it's not recommended to rely on this API yet! This is
|
||||
/// largely just an experimental addition to enable threading demos. Using this
|
||||
/// may prevent your wasm module from building down the road.
|
||||
#[doc(hidden)]
|
||||
pub fn module() -> JsValue {
|
||||
unsafe {
|
||||
JsValue::_new(__wbindgen_module())
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a handle to this wasm instance's `WebAssembly.Memory`
|
||||
pub fn memory() -> JsValue {
|
||||
unsafe {
|
||||
|
Loading…
Reference in New Issue
Block a user