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Tweak layout for Chrome
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@ -17,6 +17,8 @@ script:
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- cargo install --debug --path crates/wasm-bindgen-cli
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- |
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(cd examples/hello_world && sed -i 's/: "webpack-dev-server"/: "webpack"/' package.json && ./build.sh)
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- |
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(cd examples/hello_world/chrome && ./build.sh)
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- |
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(cd examples/smorgasboard && sed -i 's/: "webpack-dev-server"/: "webpack"/' package.json && ./build.sh)
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@ -13,6 +13,33 @@ $ ./build.sh
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and then opening up `index.html` in a web browser should show a dialog!
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In Chrome, you'll need to delete hello_world_wasm.wasm after building (or
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change hello_world.js to import hello_world_wasm.js instead) and uncomment the
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relevant line in index.js to work around a webpack bug.
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## Caveat for Chrome users
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Note that unfortunately this example does not yet work in Chrome. Chrome has
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different limits than than Firefox, for example, about instantiating wasm
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modules. Currently the Webpack wasm integration uses `new WebAssembly.Instance`
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which limits the input module to at most 4K, but frequently (especially in
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development mode) wasm modules may be larger than 4K.
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The usage of `new WebAssembly.Instance` is currently believed to [be a bug][bug]
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in webpack which is likely to get fixed once [`instantiateStreaming`][bug2] is
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used instead. Once this is fixed in upstream Webpack then this example with work
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in Chrome (like it does currently in Firefox).
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In the meantime, however, there's a `chrome` directory in this folder which also
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has a `build.sh` script that contains a workaround for this issue. If you're
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using chrome it's recommended to `cd` into that folder and run that script.
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The workaround here is a `wasm2es6js` tool, which is currently a bit of a hack.
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The wasm-bindgen project assumes that wasm files are ES6 modules (as does
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Webpack's current integration), so the `wasm2es6js` translates a wasm file to a
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JS file by explicitly instantiating the wasm module rather than relying on the
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bundler to do it. When doing this we can manually use
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`WebAssemblyly.instantiate` which does not have similar limits in Chrome.
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If all this seems unfortunate for now, don't worry because it should hopefully
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be fixed soon! If you've got any questions about this though feel free to ask on
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the issue tracker or in the `#rust-wasm` IRC channel.
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[bug]: https://github.com/webpack/webpack/issues/6475
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[bug2]: https://github.com/webpack/webpack/issues/6433
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@ -15,16 +15,6 @@ cargo +nightly run --manifest-path ../../crates/wasm-bindgen-cli/Cargo.toml \
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../../target/wasm32-unknown-unknown/release/hello_world.wasm --out-dir .
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# wasm-bindgen ../../target/wasm32-unknown-unknown/hello_world.wasm --out-dir .
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# To avoid a bug occurring when webpack, wasm, and Chrome are used together, we
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# convert the .wasm module to a .js module that embeds the wasm bytecode. To
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# enable this, delete hello_world_wasm.wasm after building or change
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# hello_world.js to import from hello_world_wasm.js explicitly and uncomment
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# the relevant line in index.js.
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cargo +nightly run --manifest-path ../../crates/wasm-bindgen-cli/Cargo.toml \
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--bin wasm2es6js -- \
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--base64 -o hello_world_wasm.js hello_world_wasm.wasm
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# wasm2es6js --base64 -o hello_world_wasm.js hello_world_wasm.wasm
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# Finally, package everything up using Webpack and start a server so we can
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# browse the result
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npm install
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22
examples/hello_world/chrome/build.sh
Executable file
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examples/hello_world/chrome/build.sh
Executable file
@ -0,0 +1,22 @@
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#!/bin/sh
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set -ex
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# This is the same as the directory above this.
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cargo +nightly build --target wasm32-unknown-unknown --release
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cargo +nightly run -p wasm-bindgen-cli --bin wasm-bindgen -- \
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../../../target/wasm32-unknown-unknown/release/hello_world.wasm --out-dir .
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# To avoid a bug occurring when webpack, wasm, and Chrome are used together, we
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# convert the .wasm module to a .js module that embeds the wasm bytecode. To
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# enable this, delete hello_world_wasm.wasm after building or change
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# hello_world.js to import from hello_world_wasm.js explicitly and uncomment
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# the relevant line in index.js.
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cargo +nightly run -p wasm-bindgen-cli --bin wasm2es6js -- \
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--base64 -o hello_world_wasm.js hello_world_wasm.wasm
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# wasm2es6js --base64 -o hello_world_wasm.js hello_world_wasm.wasm
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rm hello_world_wasm.wasm
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# And like the directory above this, from here it's the same.
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npm install
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npm run serve
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examples/hello_world/chrome/index.html
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examples/hello_world/chrome/index.html
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../index.html
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examples/hello_world/chrome/index.js
Normal file
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examples/hello_world/chrome/index.js
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// Note that unlike the directory above this we don't need to use an
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// asynchronous `import` statement as we're just working with JS here so we can
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// use normal `import { ... }` statements.
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//
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// Unlike before however we have to *also* import the JS file itself containing
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// wasm (generated by wasm2es6js) which has a `booted` promise to let us know
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// when it's ready to go.
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import { greet } from './hello_world';
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import { booted } from './hello_world_wasm';
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booted.then(() => greet("World!"));
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examples/hello_world/chrome/package.json
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examples/hello_world/chrome/package.json
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../package.json
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examples/hello_world/chrome/webpack.config.js
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examples/hello_world/chrome/webpack.config.js
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../webpack.config.js
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