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added websockets example to the guide
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@ -8,10 +8,10 @@ edition = "2018"
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crate-type = ["cdylib"]
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[dependencies]
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wasm-bindgen = "0.2.44"
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wasm-bindgen = "0.2.45"
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[dependencies.web-sys]
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version = "0.3.21"
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version = "0.3.22"
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features = [
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"ErrorEvent",
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"MessageEvent",
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@ -21,5 +21,3 @@ http
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# or use python
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python -m SimpleHTTPServer
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```
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Make sure that you have `WebSockets` server running
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@ -7,4 +7,4 @@
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</head>
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<bodt>
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</bodt>
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</html>
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</html>
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@ -14,16 +14,17 @@ extern "C" {
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#[wasm_bindgen(start)]
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pub fn start_websocket() -> Result<(), JsValue> {
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// Assuming, you run a WebSockets server at localhost:8081
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// You'll also need to disable CORS in case of serving this example from
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// the different `host:port` then your WebSockets server
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let ws = WebSocket::new("ws://localhost:8081")
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.expect("should create a socket");
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// Connect to an echo server
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let ws = WebSocket::new("wss://echo.websocket.org")?;
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// create callback
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let onmessage_callback = Closure::wrap(Box::new(move |e: MessageEvent| {
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// handle message
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console_log!("message event, received data {:?}", e.data());
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let response = e
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.data()
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.as_string()
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.expect("Can't convert received data to a string");
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console_log!("message event, received data: {:?}", response);
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}) as Box<dyn FnMut(MessageEvent)>);
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// set message event handler on WebSocket
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ws.set_onmessage(Some(onmessage_callback.as_ref().unchecked_ref()));
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@ -31,7 +32,7 @@ pub fn start_websocket() -> Result<(), JsValue> {
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onmessage_callback.forget();
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let onerror_callback = Closure::wrap(Box::new(move |e: ErrorEvent| {
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console_log!("error event {:?}", e);
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console_log!("error event: {:?}", e);
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}) as Box<dyn FnMut(ErrorEvent)>);
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ws.set_onerror(Some(onerror_callback.as_ref().unchecked_ref()));
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onerror_callback.forget();
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@ -40,8 +41,8 @@ pub fn start_websocket() -> Result<(), JsValue> {
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let onopen_callback = Closure::wrap(Box::new(move |_| {
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console_log!("socket opened");
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match cloned_ws.send_with_str("ping") {
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Ok(_) => console_log!("message sent successfully"),
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Err(err) => console_log!("error sending message {:?}", err),
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Ok(_) => console_log!("message successfully sent"),
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Err(err) => console_log!("error sending message: {:?}", err),
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}
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}) as Box<dyn FnMut(JsValue)>);
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ws.set_onopen(Some(onopen_callback.as_ref().unchecked_ref()));
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@ -21,6 +21,7 @@
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- [web-sys: `canvas` Julia set](./examples/julia.md)
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- [web-sys: WebAudio](./examples/web-audio.md)
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- [web-sys: WebGL](./examples/webgl.md)
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- [web-sys: WebSockets](./examples/websockets.md)
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- [web-sys: `requestAnimationFrame`](./examples/request-animation-frame.md)
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- [web-sys: A Simple Paint Program](./examples/paint.md)
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- [Parallel Raytracing](./examples/raytrace.md)
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29
guide/src/examples/websockets.md
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29
guide/src/examples/websockets.md
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@ -0,0 +1,29 @@
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# WebSockets Example
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[View full source code][code] or [view the compiled example online][online]
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[online]: https://rustwasm.github.io/wasm-bindgen/exbuild/websockets/
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[code]: https://github.com/rustwasm/wasm-bindgen/tree/master/examples/websockets/
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This example connects to an echo server on `wss://echo.websocket.org`,
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sends a `ping` message, and receives the response.
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## `Cargo.toml`
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The `Cargo.toml` enables features necessary to create a `WebSocket` object and
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to access events such as `MessageEvent` or `ErrorEvent`.
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```toml
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{{#include ../../../examples/websockets/Cargo.toml}}
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```
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## `src/lib.rs`
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This code shows the basic steps required to work with a `WebSocket`.
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At first it opens the connection, then subscribes to events `onmessage`, `onerror`, `onopen`.
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After the socket is opened it sends a `ping` message, receives an echoed response
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and prints it to the browser console.
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```rust
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{{#include ../../../examples/websockets/src/lib.rs}}
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```
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