Previously whenever a future readiness notification came in we would
immediately start polling a future. This ends up having two downsides,
however:
* First, the stack depth may run a risk of getting blown. There's no
recursion limit to defer execution to later, which means that if
futures are always ready we'll keep making the stack deeper.
* Second, and more worrisome in the near term, apparently future
adapaters in the `futures` crate (namely the unsync oneshot channel)
doesn't actually work if you immediately poll on readiness. This may
or may not be a bug in the `futures` crate but it's good to fix it
here anyway.
As a result whenever a future is ready to get polled again we defer its
polling to the next turn of the event loop. This should ensure that the
current call stack is always drained and we're effectively enqueueing
the future to be polled in the near future.