global.Thang = class Thang { constructor(value) { if (value % 2 == 0) { throw new Error("only odd allowed"); } this.value = value; } get ok_attr() { return this.value; } set ok_attr(x) { } get err_attr() { throw new Error("bad"); } set err_attr(x) { throw new Error("bad"); } ok_method() { return this.value + 1; } err_method() { throw new Error("bad"); } static ok_static_method() { return 1; } static err_static_method() { throw new Error("bad"); } static get ok_static_attr() { return 1; } static set ok_static_attr(x) { } static get err_static_attr() { throw new Error("bad"); } static set err_static_attr(x) { throw new Error("bad"); } };