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https://github.com/rustwasm/wasm-bindgen.git
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93a510ef93
This information is embedded within the algorithm for constructing interfaces and their prototypes in the section for ECMAScript glue in the WebIDL spec... This really *should* make the `wasm_bindgen_backend::ast::ImportType::extends` member from a `Vec<Ident>` into a `Vec<syn::Path>` so that we could use `js_sys::Object` in the extends field, but that is a huge pain because then the `ImportedTypes` trait needs to be changed, and all of its implementers, etc...
21 lines
689 B
Rust
21 lines
689 B
Rust
use js_sys::Object;
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use wasm_bindgen_test::*;
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include!(concat!(env!("OUT_DIR"), "/array.rs"));
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#[wasm_bindgen_test]
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fn take_and_return_a_bunch_of_slices() {
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let f = TestArrays::new().unwrap();
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assert_eq!(f.strings("y"), "x");
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assert_eq!(f.byte_strings("yz"), "xx");
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assert_eq!(f.usv_strings("abc"), "efg");
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assert_eq!(f.f32(&[1.0, 2.0]), [3.0, 4.0, 5.0]);
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assert_eq!(f.f64(&[1.0, 2.0]), [3.0, 4.0, 5.0]);
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assert_eq!(f.i8(&[1, 2]), [3, 4, 5]);
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assert_eq!(f.i16(&[1, 2]), [3, 4, 5]);
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assert_eq!(f.i32(&[1, 2]), [3, 4, 5]);
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assert_eq!(f.u8(&[1, 2]), [3, 4, 5]);
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assert_eq!(f.u16(&[1, 2]), [3, 4, 5]);
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assert_eq!(f.u32(&[1, 2]), [3, 4, 5]);
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}
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