bdcf27c7cb
This PR contains a few major improvements: * Code duplication has been removed. * Everything has been refactored so that the implementation is much easier to understand. * `future_to_promise` is now implemented with `spawn_local` rather than the other way around (this means `spawn_local` is faster since it doesn't need to create an unneeded `Promise`). * Both the single threaded and multi threaded executors have been rewritten from scratch: * They only create 1-2 allocations in Rust per Task, and all of the allocations happen when the Task is created. * The singlethreaded executor creates 1 Promise per tick, rather than 1 Promise per tick per Task. * Both executors do *not* create `Closure`s during polling, instead all needed `Closure`s are created ahead of time. * Both executors now have correct behavior with regard to spurious wakeups and waking up during the call to `poll`. * Both executors cache the `Waker` so it doesn't need to be recreated all the time. I believe both executors are now optimal in terms of both Rust and JS performance. |
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.cargo | ||
benchmarks | ||
ci | ||
crates | ||
examples | ||
guide | ||
releases | ||
src | ||
tests | ||
_package.json | ||
.gitattributes | ||
.gitignore | ||
azure-pipelines.yml | ||
build.rs | ||
Cargo.toml | ||
CHANGELOG.md | ||
CONTRIBUTING.md | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
publish.rs | ||
README.md |
wasm-bindgen
Facilitating high-level interactions between Wasm modules and JavaScript.
Guide | API Docs | Contributing | Chat
Built with 🦀🕸 by The Rust and WebAssembly Working Group
Example
Import JavaScript things into Rust and export Rust things to JavaScript.
use wasm_bindgen::prelude::*;
// Import the `window.alert` function from the Web.
#[wasm_bindgen]
extern "C" {
fn alert(s: &str);
}
// Export a `greet` function from Rust to JavaScript, that alerts a
// hello message.
#[wasm_bindgen]
pub fn greet(name: &str) {
alert(&format!("Hello, {}!", name));
}
Use exported Rust things from JavaScript with ECMAScript modules!
import { greet } from "./hello_world";
greet("World!");
Features
-
Lightweight. Only pay for what you use.
wasm-bindgen
only generates bindings and glue for the JavaScript imports you actually use and Rust functionality that you export. For example, importing and using thedocument.querySelector
method doesn't causeNode.prototype.appendChild
orwindow.alert
to be included in the bindings as well. -
ECMAScript modules. Just import WebAssembly modules the same way you would import JavaScript modules. Future compatible with WebAssembly modules and ECMAScript modules integration.
-
Designed with the "Web IDL bindings" proposal in mind. Eventually, there won't be any JavaScript shims between Rust-generated wasm functions and native DOM methods. Because the wasm functions are statically type checked, some of those native methods' dynamic type checks should become unnecessary, promising to unlock even-faster-than-JavaScript DOM access.
Guide
📚 Read the wasm-bindgen
guide here! 📚
You can find general documentation about using Rust and WebAssembly together here.
API Docs
License
This project is licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
See the "Contributing" section of the guide for information on
hacking on wasm-bindgen
!
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.