2022-11-16 13:03:44 +03:00
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# Flet imports
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import flet as ft
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# other imports
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from math import pi
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from typing import Optional
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from loguru import logger
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class MenuButton(ft.Container):
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def __init__(
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self, title: str, icon: Optional[ft.Control] = None, selected: bool = False
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):
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super().__init__()
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self.icon = icon
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self.title = title
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self._selected = selected
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self.padding = ft.padding.only(left=43)
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self.height = 38
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self.border_radius = 4
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self.ink = True
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self.on_click = self.item_click
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def item_click(self, _):
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pass
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def _build(self):
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row = ft.Row()
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if self.icon != None:
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row.controls.append(self.icon)
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row.controls.append(ft.Text(self.title))
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self.content = row
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def _before_build_command(self):
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self.bgcolor = "surfacevariant" if self._selected else None
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super()._before_build_command()
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class Collapsible(ft.Column):
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def __init__(
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self,
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title: str,
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content: ft.Control,
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icon: Optional[ft.Control] = None,
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spacing: float = 3,
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):
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super().__init__()
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self.icon = icon
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self.title = title
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self.shevron = ft.Icon(
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ft.icons.KEYBOARD_ARROW_DOWN_ROUNDED,
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animate_rotation=100,
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rotate=0,
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)
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self.content = ft.Column(
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[Container(height=spacing), content],
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height=0,
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spacing=0,
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animate_size=100,
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opacity=0,
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animate_opacity=100,
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)
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self.spacing = 0
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def header_click(self, e):
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self.content.height = None if self.content.height == 0 else 0
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self.content.opacity = 0 if self.content.height == 0 else 1
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self.shevron.rotate = pi if self.shevron.rotate == 0 else 0
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self.update()
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def _build(self):
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title_row = ft.Row()
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if self.icon != None:
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title_row.controls.append(self.icon)
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title_row.controls.append(ft.Text(self.title))
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self.controls.extend(
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[
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Container(
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ft.Row([title_row, self.shevron], alignment="spaceBetween"),
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padding=ft.padding.only(left=8, right=8),
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height=38,
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border_radius=4,
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ink=True,
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on_click=self.header_click,
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),
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self.content,
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]
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)
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2022-11-16 13:03:44 +03:00
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@logger.catch(reraise=True)
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def main(page: ft.Page):
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## function defines
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#def check_item_clicked(e):
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#e.control.checked = not e.control.checked
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#page.update()
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def change_theme(e):
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page.theme_mode = "dark" if page.theme_mode == "light" else "light"
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if "(Light theme)" in theme_switcher.tooltip:
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theme_switcher.tooltip = theme_switcher.tooltip.replace("(Light theme)", '')
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if "(Dark theme)" in theme_switcher.tooltip:
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theme_switcher.tooltip = theme_switcher.tooltip.replace("(Dark theme)", '')
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theme_switcher.tooltip += "(Light theme)" if page.theme_mode == "light" else "(Dark theme)"
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page.update()
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def close_settings_window(e):
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settings.open = False
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page.update()
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def open_settings_window(e):
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page.dialog = settings
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settings.open = True
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page.update()
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## page defines
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page.title = "Stable Diffusion Playground"
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page.theme_mode = "dark"
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## header defines
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app_bar_title = ft.Text("Sygil", selectable=True)
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settings = ft.AlertDialog(
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#modal = True,
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title = ft.Text("Settings"),
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content = ft.Row(
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controls = [
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ft.Text("Nothing here yet."),
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ft.Container(
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width=500,
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height=500,
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),
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],
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),
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actions = [
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# should save options when clicked
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ft.ElevatedButton("Save", icon=ft.icons.SAVE, on_click=close_settings_window),
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# Should allow you to discard changed made to the settings.
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ft.ElevatedButton("Discard", icon=ft.icons.RESTORE_FROM_TRASH_ROUNDED, on_click=close_settings_window),
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],
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actions_alignment="end",
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#on_dismiss=lambda e: print("Modal dialog dismissed!"),
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)
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prompt = ft.TextField(
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#label="Prompt",
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value="",
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min_lines=1,
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max_lines=1,
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shift_enter=True,
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#width=1000,
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tooltip="Prompt to use for generation.",
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#autofocus=True,
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hint_text="A corgi wearing a top hat as an oil paiting.",
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)
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generate_button = ft.ElevatedButton("Generate", on_click=None)
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theme_switcher = ft.IconButton(
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ft.icons.WB_SUNNY_OUTLINED,
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on_click = change_theme,
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expand = 1,
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tooltip = f"Click to change between the light and dark themes. Current {'(Light theme)' if page.theme_mode == 'light' else '(Dark theme)'}"
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)
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settings_button = ft.IconButton(icon=ft.icons.SETTINGS, on_click=open_settings_window)
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menu_button = ft.PopupMenuButton(
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expand = 1,
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items = [
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#ft.PopupMenuItem(text="Settings", on_click=open_settings_modal),
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ft.PopupMenuItem(), # divider
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#ft.PopupMenuItem(text="Checked item", checked=False, on_click=check_item_clicked),
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]
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)
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option_bar = ft.Row(
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controls = [
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#ft.Container(expand = 1, content = dropdown),
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ft.Container(expand = 1, content = theme_switcher),
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ft.Container(expand = 1, content = settings_button),
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ft.Container(expand = 1, content = menu_button),
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]
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)
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appbar = ft.Row(
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width = page.width,
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controls = [
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ft.Container(width = 60, content = app_bar_title),
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ft.VerticalDivider(width=10, color="gray"),
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ft.Container(expand = 4, content = prompt),
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ft.Container(expand = 1, content = generate_button),
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ft.VerticalDivider(width=10, color="gray"),
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ft.Container(width = 410, content = option_bar),
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],
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)
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## main panel defines
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## left panel
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left_panel = ft.Column(
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width = 50,
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controls = [
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# Create a container so we can group buttons, change bgcolor and drag it around later.
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# add some buttons inside containers so we can rearrange them if needed and drop things in them.
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#ft.Container(ft.IconButton(icon=ft.icons.MENU_OUTLINED, tooltip='')),
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ft.Container(ft.IconButton(width=50, content = ft.Icon(ft.icons.ADD_OUTLINED), tooltip ='Import Image', on_click = None, disabled=True)),
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ft.Container(ft.IconButton(width=50, content = ft.Icon(ft.icons.DASHBOARD_OUTLINED), tooltip = 'Gallery', on_click = None, disabled=True)),
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ft.Draggable(content=ft.Divider(height=10, color="white")),
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#)
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],
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)
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## canvas
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canvas = ft.Container(
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content = ft.Stack(
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[
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#ft.Row([
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#ft.Image(
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#src=f"https://static.wixstatic.com/media/ac4dba_13be94c39c804e8aa2131a51036a0244~mv2.png",
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#width=300,
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#height=30,
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#fit="contain",
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#expand=True,
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#),
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#]),
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ft.Stack(
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[
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ft.Image(
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src=f"https://i.redd.it/qdxksbar05o31.jpg",
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#width=300,
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#height=300,
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#fit="contain",
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gapless_playback=True,
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expand=True,
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),
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],
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),
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],
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#width=40,
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#height=40,
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clip_behavior=None,
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),
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alignment=ft.alignment.center, #type: ignore
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bgcolor=ft.colors.WHITE10,
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expand=True
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)
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## right panel
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model_menu = ft.Dropdown(
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label = "Custom Models",
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options = [
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ft.dropdown.Option("Stable Diffusion 1.5"),
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ft.dropdown.Option("Waifu Diffusion 1.3"),
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ft.dropdown.Option("MM-27 Merged Pruned"),
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],
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height = 70,
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expand = 1,
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value = "Stable Diffusion 1.5",
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tooltip = "Custom models located in your `models/custom` folder including the default stable diffusion model.",
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)
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sampling_menu = ft.Dropdown(
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label = "Sampling method",
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options = [ #["k_lms", "k_euler", "k_euler_a", "k_dpm_2", "k_dpm_2_a", "k_heun", "PLMS", "DDIM"]
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ft.dropdown.Option("k_lms"),
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ft.dropdown.Option("k_euler"),
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ft.dropdown.Option("k_euler_a"),
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ft.dropdown.Option("k_dpm_2"),
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ft.dropdown.Option("k_dpm_2_a"),
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ft.dropdown.Option("k_heun"),
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ft.dropdown.Option("PLMS"),
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ft.dropdown.Option("DDIM"),
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],
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height = 70,
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expand = 1,
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value = "k_lms",
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tooltip = "Sampling method or scheduler to use, different sampling method"
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" or schedulers behave differently giving better or worst performance in more or less steps."
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"Try to find the best one for your needs and hardware.",
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)
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options = ft.Container(
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content = ft.Column(
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controls = [
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ft.Row(
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controls = [
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model_menu,
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],
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spacing = 4,
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alignment = 'spaceAround',
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),
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ft.Row(
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controls = [
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sampling_menu,
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],
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spacing = 4,
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alignment = 'spaceAround',
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),
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ft.Row(
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controls = [
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ft.TextField(label="Width", value=512, height=50, expand=1, suffix_text="W", text_align='center', tooltip="Widgth in pixels.", keyboard_type="number"),
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ft.TextField(label="Height", value=512, height=50, expand=1, suffix_text="H", text_align='center', tooltip="Height in pixels.",keyboard_type="number"),
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ft.TextField(label="CFG", value=7.5, height=50, expand=1, text_align='center', #suffix_text="CFG",
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tooltip="Classifier Free Guidance Scale.", keyboard_type="number"),
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],
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spacing = 4,
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alignment = 'spaceAround',
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),
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ft.Row(
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controls = [
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ft.TextField(label="Seed", hint_text="blank=random seed", height=60, expand=2, text_align='start', #suffix_text="seed",
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tooltip="Seed used for the generation, leave empty or use -1 for a random seed. You can also use word as seeds.",
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keyboard_type="number"
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),
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ft.TextField(label="Sampling Steps", value=30, height=60, expand=1, text_align='center', tooltip="Sampling steps.", keyboard_type="number"),
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],
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spacing = 4,
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alignment = 'spaceAround',
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),
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ft.Draggable(content=ft.Divider(height=10, color="gray")),
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ft.Switch(label="Stable Horde", value=False, disabled=True, tooltip="Option disabled for now."),
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ft.Draggable(content=ft.Divider(height=10, color="gray")),
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ft.Switch(label="Batch Options", value=False, disabled=True, tooltip="Option disabled for now."),
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ft.Draggable(content=ft.Divider(height=10, color="gray")),
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ft.Switch(label="Upscaling", value=False, disabled=True, tooltip="Option disabled for now."),
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ft.Draggable(content=ft.Divider(height=10, color="gray")),
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ft.Switch(label="Preview Image Settings", value=False, disabled=True, tooltip="Option disabled for now."),
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ft.Draggable(content=ft.Divider(height=10, color="gray")),
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]
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),
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expand = True
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)
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right_panel = ft.Column(
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width=400,
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controls = [
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options,
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]
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)
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main_panel = ft.Row(
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controls = [
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left_panel,
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ft.Draggable(content=ft.VerticalDivider(width=10, color="gray")),
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canvas,
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ft.Draggable(content=ft.VerticalDivider(width=10, color="gray")),
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right_panel,
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],
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expand=True,
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)
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## bottom_panel defines
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bottom_panel = ft.Container(
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content = ft.Stack(
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[
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ft.Tooltip(
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message="Nothing to see here as this panel is not yet implemented.",
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content = ft.Container(bgcolor=ft.colors.BLACK12, height=150)
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)
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]
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)
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)
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## add appbar to page
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page.appbar = ft.AppBar(
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#leading=leading,
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#leading_width=leading_width,
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automatically_imply_leading=True,
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#elevation=5,
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bgcolor=ft.colors.BLACK26,
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actions=[appbar]
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)
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## add main body to page
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page.add(main_panel)
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## add bottom_panel to page
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page.add(bottom_panel)
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#page.add(ft.Container(ft.Text("test", selectable=True),height=500))
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ft.app(target=main, port=8505)
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