stable-diffusion-webui/webui_flet.py

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# Flet imports
import flet as ft
# other imports
from math import pi
from typing import Optional
from loguru import logger
class MenuButton(ft.Container):
def __init__(
self, title: str, icon: Optional[ft.Control] = None, selected: bool = False
):
super().__init__()
self.icon = icon
self.title = title
self._selected = selected
self.padding = ft.padding.only(left=43)
self.height = 38
self.border_radius = 4
self.ink = True
self.on_click = self.item_click
def item_click(self, _):
pass
def _build(self):
row = ft.Row()
if self.icon != None:
row.controls.append(self.icon)
row.controls.append(ft.Text(self.title))
self.content = row
def _before_build_command(self):
self.bgcolor = "surfacevariant" if self._selected else None
super()._before_build_command()
class Collapsible(ft.Column):
def __init__(
self,
title: str,
content: ft.Control,
icon: Optional[ft.Control] = None,
spacing: float = 3,
):
super().__init__()
self.icon = icon
self.title = title
self.shevron = ft.Icon(
ft.icons.KEYBOARD_ARROW_DOWN_ROUNDED,
animate_rotation=100,
rotate=0,
)
self.content = ft.Column(
[Container(height=spacing), content],
height=0,
spacing=0,
animate_size=100,
opacity=0,
animate_opacity=100,
)
self.spacing = 0
def header_click(self, e):
self.content.height = None if self.content.height == 0 else 0
self.content.opacity = 0 if self.content.height == 0 else 1
self.shevron.rotate = pi if self.shevron.rotate == 0 else 0
self.update()
def _build(self):
title_row = ft.Row()
if self.icon != None:
title_row.controls.append(self.icon)
title_row.controls.append(ft.Text(self.title))
self.controls.extend(
[
Container(
ft.Row([title_row, self.shevron], alignment="spaceBetween"),
padding=ft.padding.only(left=8, right=8),
height=38,
border_radius=4,
ink=True,
on_click=self.header_click,
),
self.content,
]
)
@logger.catch(reraise=True)
def main(page: ft.Page):
## function defines
#def check_item_clicked(e):
#e.control.checked = not e.control.checked
#page.update()
def change_theme(e):
page.theme_mode = "dark" if page.theme_mode == "light" else "light"
if "(Light theme)" in theme_switcher.tooltip:
theme_switcher.tooltip = theme_switcher.tooltip.replace("(Light theme)", '')
if "(Dark theme)" in theme_switcher.tooltip:
theme_switcher.tooltip = theme_switcher.tooltip.replace("(Dark theme)", '')
theme_switcher.tooltip += "(Light theme)" if page.theme_mode == "light" else "(Dark theme)"
page.update()
def close_settings_window(e):
settings.open = False
page.update()
def open_settings_window(e):
page.dialog = settings
settings.open = True
page.update()
## page defines
page.title = "Stable Diffusion Playground"
page.theme_mode = "dark"
## header defines
app_bar_title = ft.Text("Sygil", selectable=True)
settings = ft.AlertDialog(
#modal = True,
title = ft.Text("Settings"),
content = ft.Row(
controls = [
ft.Text("Nothing here yet."),
ft.Container(
width=500,
height=500,
),
],
),
actions = [
# should save options when clicked
ft.ElevatedButton("Save", icon=ft.icons.SAVE, on_click=close_settings_window),
# Should allow you to discard changed made to the settings.
ft.ElevatedButton("Discard", icon=ft.icons.RESTORE_FROM_TRASH_ROUNDED, on_click=close_settings_window),
],
actions_alignment="end",
#on_dismiss=lambda e: print("Modal dialog dismissed!"),
)
prompt = ft.TextField(
#label="Prompt",
value="",
min_lines=1,
max_lines=1,
shift_enter=True,
#width=1000,
tooltip="Prompt to use for generation.",
#autofocus=True,
hint_text="A corgi wearing a top hat as an oil paiting.",
)
generate_button = ft.ElevatedButton("Generate", on_click=None)
theme_switcher = ft.IconButton(
ft.icons.WB_SUNNY_OUTLINED,
on_click = change_theme,
expand = 1,
tooltip = f"Click to change between the light and dark themes. Current {'(Light theme)' if page.theme_mode == 'light' else '(Dark theme)'}"
)
settings_button = ft.IconButton(icon=ft.icons.SETTINGS, on_click=open_settings_window)
menu_button = ft.PopupMenuButton(
expand = 1,
items = [
#ft.PopupMenuItem(text="Settings", on_click=open_settings_modal),
ft.PopupMenuItem(), # divider
#ft.PopupMenuItem(text="Checked item", checked=False, on_click=check_item_clicked),
]
)
option_bar = ft.Row(
controls = [
#ft.Container(expand = 1, content = dropdown),
ft.Container(expand = 1, content = theme_switcher),
ft.Container(expand = 1, content = settings_button),
ft.Container(expand = 1, content = menu_button),
]
)
appbar = ft.Row(
width = page.width,
controls = [
ft.Container(width = 60, content = app_bar_title),
ft.VerticalDivider(width=10, color="gray"),
ft.Container(expand = 4, content = prompt),
ft.Container(expand = 1, content = generate_button),
ft.VerticalDivider(width=10, color="gray"),
ft.Container(width = 410, content = option_bar),
],
)
## main panel defines
## left panel
left_panel = ft.Column(
width = 50,
controls = [
# Create a container so we can group buttons, change bgcolor and drag it around later.
# add some buttons inside containers so we can rearrange them if needed and drop things in them.
#ft.Container(ft.IconButton(icon=ft.icons.MENU_OUTLINED, tooltip='')),
ft.Container(ft.IconButton(width=50, content = ft.Icon(ft.icons.ADD_OUTLINED), tooltip ='Import Image', on_click = None, disabled=True)),
ft.Container(ft.IconButton(width=50, content = ft.Icon(ft.icons.DASHBOARD_OUTLINED), tooltip = 'Gallery', on_click = None, disabled=True)),
ft.Draggable(content=ft.Divider(height=10, color="white")),
#)
],
)
## canvas
canvas = ft.Container(
content = ft.Stack(
[
#ft.Row([
#ft.Image(
#src=f"https://static.wixstatic.com/media/ac4dba_13be94c39c804e8aa2131a51036a0244~mv2.png",
#width=300,
#height=30,
#fit="contain",
#expand=True,
#),
#]),
ft.Stack(
[
ft.Image(
src=f"https://i.redd.it/qdxksbar05o31.jpg",
#width=300,
#height=300,
#fit="contain",
gapless_playback=True,
expand=True,
),
],
),
],
#width=40,
#height=40,
clip_behavior=None,
),
alignment=ft.alignment.center, #type: ignore
bgcolor=ft.colors.WHITE10,
expand=True
)
## right panel
model_menu = ft.Dropdown(
label = "Custom Models",
options = [
ft.dropdown.Option("Stable Diffusion 1.5"),
ft.dropdown.Option("Waifu Diffusion 1.3"),
ft.dropdown.Option("MM-27 Merged Pruned"),
],
height = 70,
expand = 1,
value = "Stable Diffusion 1.5",
tooltip = "Custom models located in your `models/custom` folder including the default stable diffusion model.",
)
sampling_menu = ft.Dropdown(
label = "Sampling method",
options = [ #["k_lms", "k_euler", "k_euler_a", "k_dpm_2", "k_dpm_2_a", "k_heun", "PLMS", "DDIM"]
ft.dropdown.Option("k_lms"),
ft.dropdown.Option("k_euler"),
ft.dropdown.Option("k_euler_a"),
ft.dropdown.Option("k_dpm_2"),
ft.dropdown.Option("k_dpm_2_a"),
ft.dropdown.Option("k_heun"),
ft.dropdown.Option("PLMS"),
ft.dropdown.Option("DDIM"),
],
height = 70,
expand = 1,
value = "k_lms",
tooltip = "Sampling method or scheduler to use, different sampling method"
" or schedulers behave differently giving better or worst performance in more or less steps."
"Try to find the best one for your needs and hardware.",
)
options = ft.Container(
content = ft.Column(
controls = [
ft.Row(
controls = [
model_menu,
],
spacing = 4,
alignment = 'spaceAround',
),
ft.Row(
controls = [
sampling_menu,
],
spacing = 4,
alignment = 'spaceAround',
),
ft.Row(
controls = [
ft.TextField(label="Width", value=512, height=50, expand=1, suffix_text="W", text_align='center', tooltip="Widgth in pixels.", keyboard_type="number"),
ft.TextField(label="Height", value=512, height=50, expand=1, suffix_text="H", text_align='center', tooltip="Height in pixels.",keyboard_type="number"),
ft.TextField(label="CFG", value=7.5, height=50, expand=1, text_align='center', #suffix_text="CFG",
tooltip="Classifier Free Guidance Scale.", keyboard_type="number"),
],
spacing = 4,
alignment = 'spaceAround',
),
ft.Row(
controls = [
ft.TextField(label="Seed", hint_text="blank=random seed", height=60, expand=2, text_align='start', #suffix_text="seed",
tooltip="Seed used for the generation, leave empty or use -1 for a random seed. You can also use word as seeds.",
keyboard_type="number"
),
ft.TextField(label="Sampling Steps", value=30, height=60, expand=1, text_align='center', tooltip="Sampling steps.", keyboard_type="number"),
],
spacing = 4,
alignment = 'spaceAround',
),
ft.Draggable(content=ft.Divider(height=10, color="gray")),
ft.Switch(label="Stable Horde", value=False, disabled=True, tooltip="Option disabled for now."),
ft.Draggable(content=ft.Divider(height=10, color="gray")),
ft.Switch(label="Batch Options", value=False, disabled=True, tooltip="Option disabled for now."),
ft.Draggable(content=ft.Divider(height=10, color="gray")),
ft.Switch(label="Upscaling", value=False, disabled=True, tooltip="Option disabled for now."),
ft.Draggable(content=ft.Divider(height=10, color="gray")),
ft.Switch(label="Preview Image Settings", value=False, disabled=True, tooltip="Option disabled for now."),
ft.Draggable(content=ft.Divider(height=10, color="gray")),
]
),
expand = True
)
right_panel = ft.Column(
width=400,
controls = [
options,
]
)
main_panel = ft.Row(
controls = [
left_panel,
ft.Draggable(content=ft.VerticalDivider(width=10, color="gray")),
canvas,
ft.Draggable(content=ft.VerticalDivider(width=10, color="gray")),
right_panel,
],
expand=True,
)
## bottom_panel defines
bottom_panel = ft.Container(
content = ft.Stack(
[
ft.Tooltip(
message="Nothing to see here as this panel is not yet implemented.",
content = ft.Container(bgcolor=ft.colors.BLACK12, height=150)
)
]
)
)
## add appbar to page
page.appbar = ft.AppBar(
#leading=leading,
#leading_width=leading_width,
automatically_imply_leading=True,
#elevation=5,
bgcolor=ft.colors.BLACK26,
actions=[appbar]
)
## add main body to page
page.add(main_panel)
## add bottom_panel to page
page.add(bottom_panel)
#page.add(ft.Container(ft.Text("test", selectable=True),height=500))
ft.app(target=main, port=8505)