stable-diffusion-webui/frontend/job_manager.py
2022-09-07 02:56:27 +01:00

396 lines
17 KiB
Python

''' Provides simple job management for gradio, allowing viewing and stopping in-progress multi-batch generations '''
from __future__ import annotations
import gradio as gr
from gradio.components import Component, Gallery
from threading import Event, Timer
from typing import Callable, List, Dict, Tuple, Optional, Any
from dataclasses import dataclass, field
from functools import partial
from PIL.Image import Image
import uuid
import traceback
@dataclass(eq=True, frozen=True)
class FuncKey:
job_id: str
func: Callable
@dataclass(eq=True, frozen=True)
class JobKey:
func_key: FuncKey
session_key: str
@dataclass
class JobInfo:
inputs: List[Component]
func: Callable
session_key: str
job_token: Optional[int] = None
images: List[Image] = field(default_factory=list)
should_stop: Event = field(default_factory=Event)
job_status: str = field(default_factory=str)
finished: bool = False
removed_output_idxs: List[int] = field(default_factory=list)
@dataclass
class SessionInfo:
jobs: Dict[FuncKey, JobInfo] = field(default_factory=dict)
finished_jobs: Dict[FuncKey, JobInfo] = field(default_factory=dict)
@dataclass
class QueueItem:
wait_event: Event
def triggerChangeEvent():
return uuid.uuid4().hex
@dataclass
class JobManagerUi:
def wrap_func(
self,
func: Callable,
inputs: List[Component],
outputs: List[Component]) -> Tuple[Callable, List[Component], List[Component]]:
''' Takes a gradio event listener function and its input/outputs and returns wrapped replacements which will
be managed by JobManager
Parameters:
func (Callable) the original event listener to be wrapped.
This listener should be modified to take a 'job_info' parameter which, if not None, should can
be used by the function to check for stop events and to store intermediate image results
inputs (List[Component]) the original inputs
outputs (List[Component]) the original outputs. The first gallery, if any, will be used for refreshing images
refresh_btn: (gr.Button, optional) a button to use for updating the gallery with intermediate results
stop_btn: (gr.Button, optional) a button to use for stopping the function
status_text: (gr.Textbox) a textbox to display job status updates
Returns:
Tuple(newFunc (Callable), newInputs (List[Component]), newOutputs (List[Component]), which should be used as
replacements for the passed in function, inputs and outputs
'''
return self._job_manager._wrap_func(
func=func, inputs=inputs, outputs=outputs,
refresh_btn=self._refresh_btn, stop_btn=self._stop_btn, status_text=self._status_text
)
_refresh_btn: gr.Button
_stop_btn: gr.Button
_status_text: gr.Textbox
_stop_all_session_btn: gr.Button
_free_done_sessions_btn: gr.Button
_job_manager: JobManager
class JobManager:
def __init__(self, max_jobs: int):
self._max_jobs: int = max_jobs
self._avail_job_tokens: List[Any] = list(range(max_jobs))
self._job_queue: List[QueueItem] = []
self._sessions: Dict[str, SessionInfo] = {}
self._session_key: gr.JSON = None
def draw_gradio_ui(self) -> JobManagerUi:
''' draws the job manager ui in gradio
Returns:
ui (JobManagerUi): object which can connect functions to the ui
'''
assert gr.context.Context.block is not None, "draw_gradio_ui must be called within a 'gr.Blocks' 'with' context"
with gr.Tabs():
with gr.TabItem("Current Session"):
with gr.Row():
stop_btn = gr.Button("Stop", elem_id="stop", variant="secondary")
refresh_btn = gr.Button("Refresh", elem_id="refresh", variant="secondary")
status_text = gr.Textbox(placeholder="Job Status", interactive=False, show_label=False)
with gr.TabItem("Maintenance"):
with gr.Row():
gr.Markdown(
"Stop all concurrent sessions, or free memory associated with jobs which were finished after the browser was closed")
with gr.Row():
stop_all_sessions_btn = gr.Button(
"Stop All Sessions", elem_id="stop_all", variant="secondary"
)
free_done_sessions_btn = gr.Button(
"Clear Finished Jobs", elem_id="clear_finished", variant="secondary"
)
return JobManagerUi(_refresh_btn=refresh_btn, _stop_btn=stop_btn, _status_text=status_text,
_stop_all_session_btn=stop_all_sessions_btn, _free_done_sessions_btn=free_done_sessions_btn,
_job_manager=self)
def clear_all_finished_jobs(self):
''' Removes all currently finished jobs, across all sessions.
Useful to free memory if a job is started and the browser is closed
before it finishes '''
for session in self._sessions.values():
session.finished_jobs.clear()
def stop_all_jobs(self):
''' Stops all active jobs, across all sessions'''
for session in self._sessions.values():
for job in session.jobs.values():
job.should_stop.set()
def _get_job_token(self, block: bool = False) -> Optional[int]:
''' Attempts to acquire a job token, optionally blocking until available '''
token = None
while token is None:
try:
token = self._avail_job_tokens.pop()
break
except IndexError:
pass
if not block:
break
# No token and requested to block, so queue up
wait_event = Event()
self._job_queue.append(QueueItem(wait_event))
wait_event.wait()
return token
def _release_job_token(self, token: int) -> None:
''' Returns a job token to allow another job to start '''
self._avail_job_tokens.append(token)
self._run_queued_jobs()
def _refresh_func(self, func_key: FuncKey, session_key: str) -> List[Component]:
''' Updates information from the active job '''
session_info, job_info = self._get_call_info(func_key, session_key)
if job_info is None:
return [None, f"Session {session_key} was not running function {func_key}"]
return [triggerChangeEvent(), job_info.job_status]
def _stop_wrapped_func(self, func_key: FuncKey, session_key: str) -> List[Component]:
''' Marks that the job should be stopped'''
session_info, job_info = self._get_call_info(func_key, session_key)
if job_info is None:
return f"Session {session_key} was not running function {func_key}"
job_info.should_stop.set()
return "Stopping after current batch finishes"
def _get_call_info(self, func_key: FuncKey, session_key: str) -> Tuple[SessionInfo, JobInfo]:
''' Helper to get the SessionInfo and JobInfo. '''
session_info = self._sessions.get(session_key, None)
if not session_info:
print(f"Couldn't find session {session_key} for call to {func_key}")
return None, None
job_info = session_info.jobs.get(func_key, None)
if not job_info:
job_info = session_info.finished_jobs.get(func_key, None)
if not job_info:
print(f"Couldn't find job {func_key} in session {session_key}")
return session_info, None
return session_info, job_info
def _run_queued_jobs(self) -> None:
''' Runs queued jobs for any available slots '''
if self._avail_job_tokens:
try:
# Notify next queued job it may begin
queue_item = self._job_queue.pop(0)
queue_item.wait_event.set()
# Check again in a few seconds, just in case the queued
# waiter closed the browser while still queued
Timer(3.0, self._run_queued_jobs).start()
except IndexError:
pass # No queued jobs
def _pre_call_func(
self, func_key: FuncKey, output_dummy_obj: Component, refresh_btn: gr.Button, stop_btn: gr.Button,
status_text: gr.Textbox, session_key: str) -> List[Component]:
''' Called when a job is about to start '''
session_info, job_info = self._get_call_info(func_key, session_key)
# If we didn't already get a token then queue up for one
if job_info.job_token is None:
job_info.token = self._get_job_token(block=True)
# Buttons don't seem to update unless value is set on them as well...
return {output_dummy_obj: triggerChangeEvent(),
refresh_btn: gr.Button.update(variant="primary", value=refresh_btn.value),
stop_btn: gr.Button.update(variant="primary", value=stop_btn.value),
status_text: gr.Textbox.update(value="Generation has started. Click 'Refresh' for updates")
}
def _call_func(self, func_key: FuncKey, session_key: str) -> List[Component]:
''' Runs the real function with job management. '''
session_info, job_info = self._get_call_info(func_key, session_key)
if session_info is None or job_info is None:
return []
try:
outputs = job_info.func(*job_info.inputs, job_info=job_info)
except Exception as e:
job_info.job_status = f"Error: {e}"
print(f"Exception processing job {job_info}: {e}\n{traceback.format_exc()}")
outputs = []
# Filter the function output for any removed outputs
filtered_output = []
for idx, output in enumerate(outputs):
if idx not in job_info.removed_output_idxs:
filtered_output.append(output)
job_info.finished = True
session_info.finished_jobs[func_key] = session_info.jobs.pop(func_key)
self._release_job_token(job_info.job_token)
# The wrapper added a dummy JSON output. Append a random text string
# to fire the dummy objects 'change' event to notify that the job is done
filtered_output.append(triggerChangeEvent())
return tuple(filtered_output)
def _post_call_func(
self, func_key: FuncKey, output_dummy_obj: Component, refresh_btn: gr.Button, stop_btn: gr.Button,
status_text: gr.Textbox, session_key: str) -> List[Component]:
''' Called when a job completes '''
return {output_dummy_obj: triggerChangeEvent(),
refresh_btn: gr.Button.update(variant="secondary", value=refresh_btn.value),
stop_btn: gr.Button.update(variant="secondary", value=stop_btn.value),
status_text: gr.Textbox.update(value="Generation has finished!")
}
def _update_gallery_event(self, func_key: FuncKey, session_key: str) -> List[Component]:
''' Updates the gallery with results from the given job.
Frees the images after return if the job is finished.
Triggered by changing the update_gallery_obj dummy object '''
session_info, job_info = self._get_call_info(func_key, session_key)
if session_info is None or job_info is None:
return []
if job_info.finished:
session_info.finished_jobs.pop(func_key)
return job_info.images
def _wrap_func(
self, func: Callable, inputs: List[Component], outputs: List[Component],
refresh_btn: gr.Button = None, stop_btn: gr.Button = None,
status_text: Optional[gr.Textbox] = None) -> Tuple[Callable, List[Component]]:
''' handles JobManageUI's wrap_func'''
assert gr.context.Context.block is not None, "wrap_func must be called within a 'gr.Blocks' 'with' context"
# Create a unique key for this job
func_key = FuncKey(job_id=uuid.uuid4(), func=func)
# Create a unique session key (next gradio release can use gr.State, see https://gradio.app/state_in_blocks/)
if self._session_key is None:
# When this gradio object is received as an event handler input it will resolve to a unique per-session id
self._session_key = gr.JSON(value=lambda: uuid.uuid4().hex, visible=False,
elem_id="JobManagerDummyObject_sessionKey")
# Pull the gallery out of the original outputs and assign it to the gallery update dummy object
gallery_comp = None
removed_idxs = []
for idx, comp in enumerate(outputs):
if isinstance(comp, Gallery):
removed_idxs.append(idx)
gallery_comp = comp
del outputs[idx]
break
# Add the session key to the inputs
inputs += [self._session_key]
# Create dummy objects
update_gallery_obj = gr.JSON(visible=False, elem_id="JobManagerDummyObject")
update_gallery_obj.change(
partial(self._update_gallery_event, func_key),
[self._session_key],
[gallery_comp]
)
if refresh_btn:
refresh_btn.variant = 'secondary'
refresh_btn.click(
partial(self._refresh_func, func_key),
[self._session_key],
[update_gallery_obj, status_text]
)
if stop_btn:
stop_btn.variant = 'secondary'
stop_btn.click(
partial(self._stop_wrapped_func, func_key),
[self._session_key],
[status_text]
)
# (ab)use gr.JSON to forward events.
# The gr.JSON object will fire its 'change' event when it is modified by being the output
# of another component. This allows a method to forward events and allow multiple components
# to update the gallery (without locking it).
# For example, the update_gallery_obj will update the gallery as in output of its 'change' event.
# When its content changes it will update the gallery with the most recent images available from
# the JobInfo. Now, eg, testComponent can have update_gallery_obj as an output and write random text
# to it. This will trigger an update to the gallery, but testComponent didn't need to have
# update_gallery_obj listed as an output, which would have locked it.
# Since some parameters are optional it makes sense to use the 'dict' return value type, which requires
# the Component as a key... so group together the UI components that the event listeners are going to update
# to make it easy to append to function calls and outputs
job_ui_params = [refresh_btn, stop_btn, status_text]
job_ui_outputs = [comp for comp in job_ui_params if comp is not None]
# Here a chain is constructed that will make a 'pre' call, a 'run' call, and a 'post' call,
# to be able to update the UI before and after, as well as run the actual call
post_call_dummyobj = gr.JSON(visible=False, elem_id="JobManagerDummyObject_postCall")
post_call_dummyobj.change(
partial(self._post_call_func, func_key, update_gallery_obj, *job_ui_params),
[self._session_key],
[update_gallery_obj] + job_ui_outputs
)
call_dummyobj = gr.JSON(visible=False, elem_id="JobManagerDummyObject_runCall")
call_dummyobj.change(
partial(self._call_func, func_key),
[self._session_key],
outputs + [post_call_dummyobj]
)
pre_call_dummyobj = gr.JSON(visible=False, elem_id="JobManagerDummyObject_preCall")
pre_call_dummyobj.change(
partial(self._pre_call_func, func_key, call_dummyobj, *job_ui_params),
[self._session_key],
[call_dummyobj] + job_ui_outputs
)
# Now replace the original function with one that creates a JobInfo and triggers the dummy obj
def wrapped_func(*inputs):
session_key = inputs[-1]
inputs = inputs[:-1]
# Get or create a session for this key
session_info = self._sessions.setdefault(session_key, SessionInfo())
# Is this session already running this job?
if func_key in session_info.jobs:
return {status_text: "This session is already running that function!"}
job_token = self._get_job_token(block=False)
job = JobInfo(inputs=inputs, func=func, removed_output_idxs=removed_idxs, session_key=session_key,
job_token=job_token)
session_info.jobs[func_key] = job
ret = {pre_call_dummyobj: triggerChangeEvent()}
if job_token is None:
ret[status_text] = "Job is queued"
return ret
return wrapped_func, inputs, [pre_call_dummyobj, status_text]