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d8a323ebc6
* JobManager: Print true exception callstack * Allow empty prompts Bug #564 Co-authored-by: hlky <106811348+hlky@users.noreply.github.com>
396 lines
17 KiB
Python
396 lines
17 KiB
Python
''' Provides simple job management for gradio, allowing viewing and stopping in-progress multi-batch generations '''
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from __future__ import annotations
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import gradio as gr
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from gradio.components import Component, Gallery
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from threading import Event, Timer
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from typing import Callable, List, Dict, Tuple, Optional, Any
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from dataclasses import dataclass, field
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from functools import partial
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from PIL.Image import Image
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import uuid
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import traceback
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@dataclass(eq=True, frozen=True)
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class FuncKey:
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job_id: str
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func: Callable
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@dataclass(eq=True, frozen=True)
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class JobKey:
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func_key: FuncKey
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session_key: str
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@dataclass
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class JobInfo:
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inputs: List[Component]
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func: Callable
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session_key: str
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job_token: Optional[int] = None
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images: List[Image] = field(default_factory=list)
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should_stop: Event = field(default_factory=Event)
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job_status: str = field(default_factory=str)
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finished: bool = False
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removed_output_idxs: List[int] = field(default_factory=list)
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@dataclass
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class SessionInfo:
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jobs: Dict[FuncKey, JobInfo] = field(default_factory=dict)
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finished_jobs: Dict[FuncKey, JobInfo] = field(default_factory=dict)
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@dataclass
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class QueueItem:
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wait_event: Event
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def triggerChangeEvent():
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return uuid.uuid4().hex
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@dataclass
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class JobManagerUi:
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def wrap_func(
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self,
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func: Callable,
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inputs: List[Component],
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outputs: List[Component]) -> Tuple[Callable, List[Component], List[Component]]:
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''' Takes a gradio event listener function and its input/outputs and returns wrapped replacements which will
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be managed by JobManager
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Parameters:
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func (Callable) the original event listener to be wrapped.
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This listener should be modified to take a 'job_info' parameter which, if not None, should can
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be used by the function to check for stop events and to store intermediate image results
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inputs (List[Component]) the original inputs
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outputs (List[Component]) the original outputs. The first gallery, if any, will be used for refreshing images
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refresh_btn: (gr.Button, optional) a button to use for updating the gallery with intermediate results
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stop_btn: (gr.Button, optional) a button to use for stopping the function
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status_text: (gr.Textbox) a textbox to display job status updates
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Returns:
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Tuple(newFunc (Callable), newInputs (List[Component]), newOutputs (List[Component]), which should be used as
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replacements for the passed in function, inputs and outputs
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'''
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return self._job_manager._wrap_func(
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func=func, inputs=inputs, outputs=outputs,
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refresh_btn=self._refresh_btn, stop_btn=self._stop_btn, status_text=self._status_text
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)
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_refresh_btn: gr.Button
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_stop_btn: gr.Button
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_status_text: gr.Textbox
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_stop_all_session_btn: gr.Button
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_free_done_sessions_btn: gr.Button
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_job_manager: JobManager
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class JobManager:
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def __init__(self, max_jobs: int):
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self._max_jobs: int = max_jobs
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self._avail_job_tokens: List[Any] = list(range(max_jobs))
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self._job_queue: List[QueueItem] = []
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self._sessions: Dict[str, SessionInfo] = {}
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self._session_key: gr.JSON = None
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def draw_gradio_ui(self) -> JobManagerUi:
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''' draws the job manager ui in gradio
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Returns:
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ui (JobManagerUi): object which can connect functions to the ui
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'''
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assert gr.context.Context.block is not None, "draw_gradio_ui must be called within a 'gr.Blocks' 'with' context"
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with gr.Tabs():
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with gr.TabItem("Current Session"):
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with gr.Row():
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stop_btn = gr.Button("Stop", elem_id="stop", variant="secondary")
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refresh_btn = gr.Button("Refresh", elem_id="refresh", variant="secondary")
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status_text = gr.Textbox(placeholder="Job Status", interactive=False, show_label=False)
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with gr.TabItem("Maintenance"):
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with gr.Row():
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gr.Markdown(
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"Stop all concurrent sessions, or free memory associated with jobs which were finished after the browser was closed")
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with gr.Row():
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stop_all_sessions_btn = gr.Button(
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"Stop All Sessions", elem_id="stop_all", variant="secondary"
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)
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free_done_sessions_btn = gr.Button(
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"Clear Finished Jobs", elem_id="clear_finished", variant="secondary"
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)
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return JobManagerUi(_refresh_btn=refresh_btn, _stop_btn=stop_btn, _status_text=status_text,
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_stop_all_session_btn=stop_all_sessions_btn, _free_done_sessions_btn=free_done_sessions_btn,
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_job_manager=self)
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def clear_all_finished_jobs(self):
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''' Removes all currently finished jobs, across all sessions.
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Useful to free memory if a job is started and the browser is closed
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before it finishes '''
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for session in self._sessions.values():
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session.finished_jobs.clear()
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def stop_all_jobs(self):
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''' Stops all active jobs, across all sessions'''
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for session in self._sessions.values():
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for job in session.jobs.values():
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job.should_stop.set()
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def _get_job_token(self, block: bool = False) -> Optional[int]:
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''' Attempts to acquire a job token, optionally blocking until available '''
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token = None
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while token is None:
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try:
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token = self._avail_job_tokens.pop()
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break
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except IndexError:
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pass
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if not block:
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break
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# No token and requested to block, so queue up
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wait_event = Event()
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self._job_queue.append(QueueItem(wait_event))
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wait_event.wait()
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return token
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def _release_job_token(self, token: int) -> None:
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''' Returns a job token to allow another job to start '''
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self._avail_job_tokens.append(token)
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self._run_queued_jobs()
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def _refresh_func(self, func_key: FuncKey, session_key: str) -> List[Component]:
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''' Updates information from the active job '''
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session_info, job_info = self._get_call_info(func_key, session_key)
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if job_info is None:
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return [None, f"Session {session_key} was not running function {func_key}"]
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return [triggerChangeEvent(), job_info.job_status]
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def _stop_wrapped_func(self, func_key: FuncKey, session_key: str) -> List[Component]:
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''' Marks that the job should be stopped'''
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session_info, job_info = self._get_call_info(func_key, session_key)
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if job_info is None:
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return f"Session {session_key} was not running function {func_key}"
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job_info.should_stop.set()
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return "Stopping after current batch finishes"
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def _get_call_info(self, func_key: FuncKey, session_key: str) -> Tuple[SessionInfo, JobInfo]:
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''' Helper to get the SessionInfo and JobInfo. '''
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session_info = self._sessions.get(session_key, None)
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if not session_info:
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print(f"Couldn't find session {session_key} for call to {func_key}")
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return None, None
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job_info = session_info.jobs.get(func_key, None)
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if not job_info:
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job_info = session_info.finished_jobs.get(func_key, None)
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if not job_info:
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print(f"Couldn't find job {func_key} in session {session_key}")
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return session_info, None
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return session_info, job_info
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def _run_queued_jobs(self) -> None:
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''' Runs queued jobs for any available slots '''
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if self._avail_job_tokens:
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try:
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# Notify next queued job it may begin
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queue_item = self._job_queue.pop(0)
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queue_item.wait_event.set()
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# Check again in a few seconds, just in case the queued
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# waiter closed the browser while still queued
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Timer(3.0, self._run_queued_jobs).start()
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except IndexError:
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pass # No queued jobs
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def _pre_call_func(
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self, func_key: FuncKey, output_dummy_obj: Component, refresh_btn: gr.Button, stop_btn: gr.Button,
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status_text: gr.Textbox, session_key: str) -> List[Component]:
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''' Called when a job is about to start '''
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session_info, job_info = self._get_call_info(func_key, session_key)
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# If we didn't already get a token then queue up for one
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if job_info.job_token is None:
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job_info.token = self._get_job_token(block=True)
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# Buttons don't seem to update unless value is set on them as well...
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return {output_dummy_obj: triggerChangeEvent(),
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refresh_btn: gr.Button.update(variant="primary", value=refresh_btn.value),
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stop_btn: gr.Button.update(variant="primary", value=stop_btn.value),
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status_text: gr.Textbox.update(value="Generation has started. Click 'Refresh' for updates")
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}
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def _call_func(self, func_key: FuncKey, session_key: str) -> List[Component]:
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''' Runs the real function with job management. '''
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session_info, job_info = self._get_call_info(func_key, session_key)
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if session_info is None or job_info is None:
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return []
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try:
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outputs = job_info.func(*job_info.inputs, job_info=job_info)
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except Exception as e:
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job_info.job_status = f"Error: {e}"
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print(f"Exception processing job {job_info}: {e}\n{traceback.format_exc()}")
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outputs = []
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# Filter the function output for any removed outputs
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filtered_output = []
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for idx, output in enumerate(outputs):
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if idx not in job_info.removed_output_idxs:
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filtered_output.append(output)
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job_info.finished = True
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session_info.finished_jobs[func_key] = session_info.jobs.pop(func_key)
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self._release_job_token(job_info.job_token)
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# The wrapper added a dummy JSON output. Append a random text string
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# to fire the dummy objects 'change' event to notify that the job is done
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filtered_output.append(triggerChangeEvent())
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return tuple(filtered_output)
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def _post_call_func(
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self, func_key: FuncKey, output_dummy_obj: Component, refresh_btn: gr.Button, stop_btn: gr.Button,
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status_text: gr.Textbox, session_key: str) -> List[Component]:
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''' Called when a job completes '''
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return {output_dummy_obj: triggerChangeEvent(),
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refresh_btn: gr.Button.update(variant="secondary", value=refresh_btn.value),
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stop_btn: gr.Button.update(variant="secondary", value=stop_btn.value),
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status_text: gr.Textbox.update(value="Generation has finished!")
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}
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def _update_gallery_event(self, func_key: FuncKey, session_key: str) -> List[Component]:
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''' Updates the gallery with results from the given job.
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Frees the images after return if the job is finished.
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Triggered by changing the update_gallery_obj dummy object '''
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session_info, job_info = self._get_call_info(func_key, session_key)
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if session_info is None or job_info is None:
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return []
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if job_info.finished:
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session_info.finished_jobs.pop(func_key)
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return job_info.images
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def _wrap_func(
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self, func: Callable, inputs: List[Component], outputs: List[Component],
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refresh_btn: gr.Button = None, stop_btn: gr.Button = None,
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status_text: Optional[gr.Textbox] = None) -> Tuple[Callable, List[Component]]:
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''' handles JobManageUI's wrap_func'''
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assert gr.context.Context.block is not None, "wrap_func must be called within a 'gr.Blocks' 'with' context"
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# Create a unique key for this job
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func_key = FuncKey(job_id=uuid.uuid4(), func=func)
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# Create a unique session key (next gradio release can use gr.State, see https://gradio.app/state_in_blocks/)
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if self._session_key is None:
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# When this gradio object is received as an event handler input it will resolve to a unique per-session id
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self._session_key = gr.JSON(value=lambda: uuid.uuid4().hex, visible=False,
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elem_id="JobManagerDummyObject_sessionKey")
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# Pull the gallery out of the original outputs and assign it to the gallery update dummy object
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gallery_comp = None
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removed_idxs = []
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for idx, comp in enumerate(outputs):
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if isinstance(comp, Gallery):
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removed_idxs.append(idx)
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gallery_comp = comp
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del outputs[idx]
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break
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# Add the session key to the inputs
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inputs += [self._session_key]
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# Create dummy objects
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update_gallery_obj = gr.JSON(visible=False, elem_id="JobManagerDummyObject")
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update_gallery_obj.change(
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partial(self._update_gallery_event, func_key),
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[self._session_key],
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[gallery_comp]
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)
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if refresh_btn:
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refresh_btn.variant = 'secondary'
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refresh_btn.click(
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partial(self._refresh_func, func_key),
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[self._session_key],
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[update_gallery_obj, status_text]
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)
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if stop_btn:
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stop_btn.variant = 'secondary'
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stop_btn.click(
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partial(self._stop_wrapped_func, func_key),
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[self._session_key],
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[status_text]
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)
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# (ab)use gr.JSON to forward events.
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# The gr.JSON object will fire its 'change' event when it is modified by being the output
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# of another component. This allows a method to forward events and allow multiple components
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# to update the gallery (without locking it).
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# For example, the update_gallery_obj will update the gallery as in output of its 'change' event.
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# When its content changes it will update the gallery with the most recent images available from
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# the JobInfo. Now, eg, testComponent can have update_gallery_obj as an output and write random text
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# to it. This will trigger an update to the gallery, but testComponent didn't need to have
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# update_gallery_obj listed as an output, which would have locked it.
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# Since some parameters are optional it makes sense to use the 'dict' return value type, which requires
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# the Component as a key... so group together the UI components that the event listeners are going to update
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# to make it easy to append to function calls and outputs
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job_ui_params = [refresh_btn, stop_btn, status_text]
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job_ui_outputs = [comp for comp in job_ui_params if comp is not None]
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# Here a chain is constructed that will make a 'pre' call, a 'run' call, and a 'post' call,
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# to be able to update the UI before and after, as well as run the actual call
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post_call_dummyobj = gr.JSON(visible=False, elem_id="JobManagerDummyObject_postCall")
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post_call_dummyobj.change(
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partial(self._post_call_func, func_key, update_gallery_obj, *job_ui_params),
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[self._session_key],
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[update_gallery_obj] + job_ui_outputs
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)
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call_dummyobj = gr.JSON(visible=False, elem_id="JobManagerDummyObject_runCall")
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call_dummyobj.change(
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partial(self._call_func, func_key),
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[self._session_key],
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outputs + [post_call_dummyobj]
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)
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pre_call_dummyobj = gr.JSON(visible=False, elem_id="JobManagerDummyObject_preCall")
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pre_call_dummyobj.change(
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partial(self._pre_call_func, func_key, call_dummyobj, *job_ui_params),
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[self._session_key],
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[call_dummyobj] + job_ui_outputs
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)
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# Now replace the original function with one that creates a JobInfo and triggers the dummy obj
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def wrapped_func(*inputs):
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session_key = inputs[-1]
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inputs = inputs[:-1]
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# Get or create a session for this key
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session_info = self._sessions.setdefault(session_key, SessionInfo())
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# Is this session already running this job?
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if func_key in session_info.jobs:
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return {status_text: "This session is already running that function!"}
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job_token = self._get_job_token(block=False)
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job = JobInfo(inputs=inputs, func=func, removed_output_idxs=removed_idxs, session_key=session_key,
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job_token=job_token)
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session_info.jobs[func_key] = job
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ret = {pre_call_dummyobj: triggerChangeEvent()}
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if job_token is None:
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ret[status_text] = "Job is queued"
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return ret
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return wrapped_func, inputs, [pre_call_dummyobj, status_text]
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