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ui: avoid brick reverse clash (#935)
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@ -12,7 +12,7 @@ module Hledger.UI.AccountsScreen
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where
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import Brick
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import Brick.Widgets.List
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import Brick.Widgets.List hiding (reverse)
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import Brick.Widgets.Edit
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import Control.Monad
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import Control.Monad.IO.Class (liftIO)
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@ -24,7 +24,7 @@ import Data.Time.Calendar
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import qualified Data.Vector as V
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import Graphics.Vty (Event(..),Key(..),Modifier(..))
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import Brick
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import Brick.Widgets.List
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import Brick.Widgets.List hiding (reverse)
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import Brick.Widgets.Edit
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import Lens.Micro.Platform
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import Safe
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@ -40,7 +40,7 @@ module Hledger.UI.UITypes where
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import Data.Time.Calendar (Day)
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import Brick
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import Brick.Widgets.List
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import Brick.Widgets.List hiding (reverse)
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import Brick.Widgets.Edit (Editor)
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import Lens.Micro.Platform
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import Text.Show.Functions ()
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@ -29,7 +29,7 @@ import Brick.Widgets.Border
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import Brick.Widgets.Border.Style
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import Brick.Widgets.Dialog
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import Brick.Widgets.Edit
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import Brick.Widgets.List
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import Brick.Widgets.List hiding (reverse)
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import Control.Monad.IO.Class
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import Data.List
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import Data.Maybe
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