hledger/Commands/UI.hs
Simon Michael a2b8faa4d6 big refactoring, do filtering afresh in each command
We now do data filtering/massage as late as possible, not just once at
startup. This should work better for multiple commands, as with web or ui.
The basic benchmark seems at least as good as before thanks to laziness.
2009-12-21 05:23:07 +00:00

372 lines
14 KiB
Haskell

{-|
A simple text UI for hledger, based on the vty library.
-}
module Commands.UI
where
import Graphics.Vty
import Ledger
import Options
import Commands.Balance
import Commands.Register
import Commands.Print
helpmsg = "(b)alance, (r)egister, (p)rint, (right) to drill down, (left) to back up, (q)uit"
instance Show Vty where show = const "a Vty"
-- | The application state when running the ui command.
data AppState = AppState {
av :: Vty -- ^ the vty context
,aw :: Int -- ^ window width
,ah :: Int -- ^ window height
,amsg :: String -- ^ status message
,aopts :: [Opt] -- ^ command-line opts
,aargs :: [String] -- ^ command-line args
,aledger :: Ledger -- ^ parsed ledger
,abuf :: [String] -- ^ lines of the current buffered view
,alocs :: [Loc] -- ^ user's navigation trail within the UI
-- ^ never null, head is current location
} deriving (Show)
-- | A location within the user interface.
data Loc = Loc {
scr :: Screen -- ^ one of the available screens
,sy :: Int -- ^ viewport y scroll position
,cy :: Int -- ^ cursor y position
} deriving (Show)
-- | The screens available within the user interface.
data Screen = BalanceScreen -- ^ like hledger balance, shows accounts
| RegisterScreen -- ^ like hledger register, shows transaction-postings
| PrintScreen -- ^ like hledger print, shows ledger transactions
-- | LedgerScreen -- ^ shows the raw ledger
deriving (Eq,Show)
-- | Run the interactive text ui.
ui :: [Opt] -> [String] -> Ledger -> IO ()
ui opts args l = do
v <- mkVty
DisplayRegion w h <- display_bounds $ terminal v
let opts' = SubTotal:opts
t <- getCurrentLocalTime
let a = enter t BalanceScreen
AppState {
av=v
,aw=fromIntegral w
,ah=fromIntegral h
,amsg=helpmsg
,aopts=opts'
,aargs=args
,aledger=l
,abuf=[]
,alocs=[]
}
go a
-- | Update the screen, wait for the next event, repeat.
go :: AppState -> IO ()
go a@AppState{av=av,aopts=opts} = do
when (notElem DebugNoUI opts) $ update av (renderScreen a)
k <- next_event av
t <- getCurrentLocalTime
case k of
EvResize x y -> go $ resize x y a
EvKey (KASCII 'l') [MCtrl] -> refresh av >> go a{amsg=helpmsg}
EvKey (KASCII 'b') [] -> go $ resetTrailAndEnter t BalanceScreen a
EvKey (KASCII 'r') [] -> go $ resetTrailAndEnter t RegisterScreen a
EvKey (KASCII 'p') [] -> go $ resetTrailAndEnter t PrintScreen a
EvKey KRight [] -> go $ drilldown t a
EvKey KEnter [] -> go $ drilldown t a
EvKey KLeft [] -> go $ backout t a
EvKey KUp [] -> go $ moveUpAndPushEdge a
EvKey KDown [] -> go $ moveDownAndPushEdge a
EvKey KHome [] -> go $ moveToTop a
EvKey KUp [MCtrl] -> go $ moveToTop a
EvKey KUp [MShift] -> go $ moveToTop a
EvKey KEnd [] -> go $ moveToBottom a
EvKey KDown [MCtrl] -> go $ moveToBottom a
EvKey KDown [MShift] -> go $ moveToBottom a
EvKey KPageUp [] -> go $ prevpage a
EvKey KBS [] -> go $ prevpage a
EvKey (KASCII ' ') [MShift] -> go $ prevpage a
EvKey KPageDown [] -> go $ nextpage a
EvKey (KASCII ' ') [] -> go $ nextpage a
EvKey (KASCII 'q') [] -> shutdown av >> return ()
-- EvKey KEsc [] -> shutdown av >> return ()
_ -> go a
-- app state modifiers
-- | The number of lines currently available for the main data display area.
pageHeight :: AppState -> Int
pageHeight a = ah a - 1
setLocCursorY, setLocScrollY :: Int -> Loc -> Loc
setLocCursorY y l = l{cy=y}
setLocScrollY y l = l{sy=y}
cursorY, scrollY, posY :: AppState -> Int
cursorY = cy . loc
scrollY = sy . loc
posY a = scrollY a + cursorY a
setCursorY, setScrollY, setPosY :: Int -> AppState -> AppState
setCursorY _ AppState{alocs=[]} = error "shouldn't happen" -- silence warnings
setCursorY y a@AppState{alocs=(l:locs)} = a{alocs=(l':locs)} where l' = setLocCursorY y l
setScrollY _ AppState{alocs=[]} = error "shouldn't happen" -- silence warnings
setScrollY y a@AppState{alocs=(l:locs)} = a{alocs=(l':locs)} where l' = setLocScrollY y l
setPosY _ AppState{alocs=[]} = error "shouldn't happen" -- silence warnings
setPosY y a@AppState{alocs=(l:locs)} = a{alocs=(l':locs)}
where
l' = setLocScrollY sy $ setLocCursorY cy l
ph = pageHeight a
cy = y `mod` ph
sy = y - cy
updateCursorY, updateScrollY, updatePosY :: (Int -> Int) -> AppState -> AppState
updateCursorY f a = setCursorY (f $ cursorY a) a
updateScrollY f a = setScrollY (f $ scrollY a) a
updatePosY f a = setPosY (f $ posY a) a
resize :: Int -> Int -> AppState -> AppState
resize x y a = setCursorY cy' a{aw=x,ah=y}
where
cy = cursorY a
cy' = min cy (y-2)
moveToTop :: AppState -> AppState
moveToTop = setPosY 0
moveToBottom :: AppState -> AppState
moveToBottom a = setPosY (length $ abuf a) a
moveUpAndPushEdge :: AppState -> AppState
moveUpAndPushEdge a
| cy > 0 = updateCursorY (subtract 1) a
| sy > 0 = updateScrollY (subtract 1) a
| otherwise = a
where Loc{sy=sy,cy=cy} = head $ alocs a
moveDownAndPushEdge :: AppState -> AppState
moveDownAndPushEdge a
| sy+cy >= bh = a
| cy < ph-1 = updateCursorY (+1) a
| otherwise = updateScrollY (+1) a
where
Loc{sy=sy,cy=cy} = head $ alocs a
ph = pageHeight a
bh = length $ abuf a
-- | Scroll down by page height or until we can just see the last line,
-- without moving the cursor, or if we are already scrolled as far as
-- possible then move the cursor to the last line.
nextpage :: AppState -> AppState
nextpage (a@AppState{abuf=b})
| sy < bh-jump = setScrollY sy' a
| otherwise = setCursorY (bh-sy) a
where
sy = scrollY a
jump = pageHeight a - 1
bh = length b
sy' = min (sy+jump) (bh-jump)
-- | Scroll up by page height or until we can just see the first line,
-- without moving the cursor, or if we are scrolled as far as possible
-- then move the cursor to the first line.
prevpage :: AppState -> AppState
prevpage a
| sy > 0 = setScrollY sy' a
| otherwise = setCursorY 0 a
where
sy = scrollY a
jump = pageHeight a - 1
sy' = max (sy-jump) 0
-- | Push a new UI location on to the stack.
pushLoc :: Loc -> AppState -> AppState
pushLoc l a = a{alocs=(l:alocs a)}
popLoc :: AppState -> AppState
popLoc a@AppState{alocs=locs}
| length locs > 1 = a{alocs=drop 1 locs}
| otherwise = a
clearLocs :: AppState -> AppState
clearLocs a = a{alocs=[]}
exit :: AppState -> AppState
exit = popLoc
loc :: AppState -> Loc
loc = head . alocs
screen :: AppState -> Screen
screen a = scr where (Loc scr _ _) = loc a
-- | Enter a new screen, saving the old ui location on the stack.
enter :: LocalTime -> Screen -> AppState -> AppState
enter t scr@BalanceScreen a = updateData t $ pushLoc Loc{scr=scr,sy=0,cy=0} a
enter t scr@RegisterScreen a = updateData t $ pushLoc Loc{scr=scr,sy=0,cy=0} a
enter t scr@PrintScreen a = updateData t $ pushLoc Loc{scr=scr,sy=0,cy=0} a
resetTrailAndEnter t scr = enter t scr . clearLocs
-- | Regenerate the display data appropriate for the current screen.
updateData :: LocalTime -> AppState -> AppState
updateData t a@AppState{aopts=opts,aargs=args,aledger=l} =
case screen a of
BalanceScreen -> a{abuf=lines $ showBalanceReport opts (optsToFilterSpec opts args t) l, aargs=[]}
RegisterScreen -> a{abuf=lines $ showRegisterReport opts (optsToFilterSpec opts args t) l}
PrintScreen -> a{abuf=lines $ showTransactions (optsToFilterSpec opts args t) l}
backout :: LocalTime -> AppState -> AppState
backout t a | screen a == BalanceScreen = a
| otherwise = updateData t $ popLoc a
drilldown :: LocalTime -> AppState -> AppState
drilldown t a =
case screen a of
BalanceScreen -> enter t RegisterScreen a{aargs=[currentAccountName a]}
RegisterScreen -> scrollToTransaction e $ enter t PrintScreen a
PrintScreen -> a
where e = currentTransaction a
-- | Get the account name currently highlighted by the cursor on the
-- balance screen. Results undefined while on other screens.
currentAccountName :: AppState -> AccountName
currentAccountName a = accountNameAt (abuf a) (posY a)
-- | Get the full name of the account being displayed at a specific line
-- within the balance command's output.
accountNameAt :: [String] -> Int -> AccountName
accountNameAt buf lineno = accountNameFromComponents anamecomponents
where
namestohere = map (drop 22) $ take (lineno+1) buf
(indented, nonindented) = span (" " `isPrefixOf`) $ reverse namestohere
thisbranch = indented ++ take 1 nonindented
anamecomponents = reverse $ map strip $ dropsiblings thisbranch
dropsiblings :: [AccountName] -> [AccountName]
dropsiblings [] = []
dropsiblings (x:xs) = x : dropsiblings xs'
where
xs' = dropWhile moreindented xs
moreindented = (>= myindent) . indentof
myindent = indentof x
indentof = length . takeWhile (==' ')
-- | If on the print screen, move the cursor to highlight the specified entry
-- (or a reasonable guess). Doesn't work.
scrollToTransaction :: Maybe Transaction -> AppState -> AppState
scrollToTransaction Nothing a = a
scrollToTransaction (Just t) a@AppState{abuf=buf} = setCursorY cy $ setScrollY sy a
where
entryfirstline = head $ lines $ showTransaction t
halfph = pageHeight a `div` 2
y = fromMaybe 0 $ findIndex (== entryfirstline) buf
sy = max 0 $ y - halfph
cy = y - sy
-- | Get the transaction containing the posting currently highlighted by
-- the cursor on the register screen (or best guess). Results undefined
-- while on other screens.
currentTransaction :: AppState -> Maybe Transaction
currentTransaction a@AppState{aledger=l,abuf=buf} = ptransaction p
where
p = safehead nullposting $ filter ismatch $ ledgerPostings l
ismatch p = postingDate p == parsedate (take 10 datedesc)
&& take 70 (showposting False p nullmixedamt) == (datedesc ++ acctamt)
datedesc = take 32 $ fromMaybe "" $ find (not . (" " `isPrefixOf`)) $ safehead "" rest : reverse above
acctamt = drop 32 $ safehead "" rest
safehead d ls = if null ls then d else head ls
(above,rest) = splitAt y buf
y = posY a
-- renderers
renderScreen :: AppState -> Picture
renderScreen (a@AppState{aw=w,ah=h,abuf=buf,amsg=msg}) =
Picture {pic_cursor = Cursor (fromIntegral cx) (fromIntegral cy)
,pic_image = mainimg
<->
renderStatus w msg
,pic_background = Background ' ' def_attr
}
where
(cx, cy) = (0, cursorY a)
sy = scrollY a
-- mainimg = (renderString attr $ unlines $ above)
-- <->
-- (renderString reverseattr $ thisline)
-- <->
-- (renderString attr $ unlines $ below)
-- (above,(thisline:below))
-- | null ls = ([],[""])
-- | otherwise = splitAt y ls
-- ls = lines $ fitto w (h-1) $ unlines $ drop as $ buf
-- trying for more speed
mainimg = vert_cat (map (string defaultattr) above)
<->
string currentlineattr thisline
<->
vert_cat (map (string defaultattr) below)
(thisline,below) | null rest = (blankline,[])
| otherwise = (head rest, tail rest)
(above,rest) = splitAt cy linestorender
linestorender = map padclipline $ take (h-1) $ drop sy $ buf ++ replicate h blankline
padclipline = take w . (++ blankline)
blankline = replicate w ' '
padClipString :: Int -> Int -> String -> [String]
padClipString h w s = rows
where
rows = map padclipline $ take h $ lines s ++ replicate h blankline
padclipline = take w . (++ blankline)
blankline = replicate w ' '
renderString :: Attr -> String -> Image
renderString attr s = vert_cat $ map (string attr) rows
where
rows = lines $ fitto w h s
w = maximum $ map length ls
h = length ls
ls = lines s
renderStatus :: Int -> String -> Image
renderStatus w = string statusattr . take w . (++ repeat ' ')
-- the all-important theming engine!
theme = Restrained
data UITheme = Restrained | Colorful | Blood
(defaultattr,
currentlineattr,
statusattr
) = case theme of
Restrained -> (def_attr
,def_attr `with_style` bold
,def_attr `with_style` reverse_video
)
Colorful -> (def_attr `with_style` reverse_video
,def_attr `with_fore_color` white `with_back_color` red
,def_attr `with_fore_color` black `with_back_color` green
)
Blood -> (def_attr `with_style` reverse_video
,def_attr `with_fore_color` white `with_back_color` red
,def_attr `with_style` reverse_video
)
halfbrightattr = def_attr `with_style` dim
reverseattr = def_attr `with_style` reverse_video
redattr = def_attr `with_fore_color` red
greenattr = def_attr `with_fore_color` green
reverseredattr = def_attr `with_style` reverse_video `with_fore_color` red
reversegreenattr= def_attr `with_style` reverse_video `with_fore_color` green