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https://github.com/swarm-game/swarm.git
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commit
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@ -34,12 +34,12 @@ import Graphics.Vty.Platform.Unix qualified as VS
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import Swarm.Game.Failure (SystemFailure)
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import Swarm.Language.Pretty (prettyText)
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import Swarm.Log (LogSource (SystemLog), Severity (..))
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import Swarm.ReadableIORef (mkReadonly)
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import Swarm.TUI.Controller
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import Swarm.TUI.Model
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import Swarm.TUI.Model.StateUpdate
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import Swarm.TUI.Model.UI (uiAttrMap)
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import Swarm.TUI.View
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import Swarm.Util.ReadableIORef (mkReadonly)
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import Swarm.Version (getNewerReleaseVersion)
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import Swarm.Web
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import System.IO (stderr)
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@ -3,7 +3,7 @@
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--
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-- Ensures that access to an 'IORef' is read-only
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-- by hiding behind a newtype.
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module Swarm.ReadableIORef (mkReadonly, ReadableIORef, readIORef) where
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module Swarm.Util.ReadableIORef (mkReadonly, ReadableIORef, readIORef) where
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import Data.IORef (IORef)
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import Data.IORef qualified as R (readIORef)
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@ -79,10 +79,10 @@ import Swarm.Language.Module
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import Swarm.Language.Pipeline
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import Swarm.Language.Pretty (prettyTextLine)
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import Swarm.Language.Syntax
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import Swarm.ReadableIORef
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import Swarm.TUI.Model
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import Swarm.TUI.Model.Goal
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import Swarm.TUI.Model.UI
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import Swarm.Util.ReadableIORef
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import Swarm.Util.RingBuffer
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import Swarm.Web.Worldview
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import System.Timeout (timeout)
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@ -137,6 +137,7 @@ library swarm-util
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Swarm.Util.Lens
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Swarm.Util.OccurrenceEncoder
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Swarm.Util.Parse
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Swarm.Util.ReadableIORef
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Swarm.Util.RingBuffer
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Swarm.Util.UnitInterval
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Swarm.Util.WindowedCounter
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@ -284,7 +285,6 @@ library
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Swarm.Language.Typed
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Swarm.Language.Types
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Swarm.Language.Value
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Swarm.ReadableIORef
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Swarm.TUI.View
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Swarm.TUI.View.Achievement
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Swarm.TUI.View.Attribute.Attr
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@ -424,6 +424,7 @@ executable swarm
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vty,
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swarm,
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swarm-web,
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swarm-util,
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if os(windows)
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build-depends: vty-windows >= 0.1.0.3 && < 0.2,
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else
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