Resource gathering + programming game
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Brent Yorgey c4a6e273c1
Update to depend on lsp-2.4.0.0 (#1762)
Update to use the `lsp-2.4` API.  Closes #1350.

Initially I hoped that any `lsp-2.x` would work.  However, the `SeverDefinition` record changed in `2.2` so I initially set that as a lower bound.  But then it turns out that `2.4` changed which module it is importing `Rope` from; since we work with ropes in the `Hover` module it matters since we have to import the matching module.  Updating to the new `Rope` type also required some changes as the API provided by the new `Rope.Mixed` module is a bit different than the old module, so we would not even be able to easily put in CPP to conditionally depend on the right rope module depending on the `lsp` version.  Finally, this means dropping support for GHC 9.0 since `lsp-2.4` does not support it.

Along the way I also fixed a minor issue related to showing type information returned by the LSP server, so that it uses `prettyTypeLine` to display the type on a single line (in my editor, when the type does not use a single line it gets cut off).  For comparison see also #1610. 

This refactoring was a big pain because a lot of things (names of types and constructors, locations of exports, etc...) changed from 1.x to 2.x, but there was not much in the way of documenting what had changed. =(   I am pretty sure that all functionality has been preserved but I would appreciate independent confirmation.

This is also a prerequisite for updating other dependencies such as the `base` version (I will open a follow-up PR soon) since the old `lsp-1.x` versions do not allow many newer versions of various dependencies.
2024-02-12 11:05:39 -06:00
.github Update to depend on lsp-2.4.0.0 (#1762) 2024-02-12 11:05:39 -06:00
.vscode autopopulate spellchecker (#1749) 2024-01-28 01:54:13 +00:00
app preview rendered world with inotify (#1756) 2024-01-31 19:23:43 +00:00
data gallery scenario (#1760) 2024-02-05 17:17:33 +00:00
docs split scenario construction into separate sublibrary (#1719) 2024-01-24 21:11:14 +00:00
editors volume command (#1747) 2024-01-28 01:02:08 +00:00
example Key input handler (#1214) 2023-04-25 16:39:59 +00:00
images 0.4 release blog post (#1444) 2023-08-22 12:35:05 -05:00
scripts preview rendered world with inotify (#1756) 2024-01-31 19:23:43 +00:00
src Update to depend on lsp-2.4.0.0 (#1762) 2024-02-12 11:05:39 -06:00
test gallery scenario (#1760) 2024-02-05 17:17:33 +00:00
web Render command matrix (#1658) 2024-01-26 01:02:14 +00:00
.gitignore tweak benchmarks (#1754) 2024-01-29 18:38:57 +00:00
.hlint.yaml more partial function bans (#1564) 2023-10-02 03:13:20 +00:00
.mergify.yml Update to depend on lsp-2.4.0.0 (#1762) 2024-02-12 11:05:39 -06:00
.restyled.yaml Fourmolu fixup (#1326) 2023-07-12 18:00:23 +00:00
.stan.toml exclude some stan observations 2021-09-15 06:39:21 -05:00
cabal.haskell-ci Update to depend on lsp-2.4.0.0 (#1762) 2024-02-12 11:05:39 -06:00
CHANGELOG.md 0.5 release (#1606) 2023-11-01 10:18:16 +00:00
CODE_OF_CONDUCT.md Adopt the Contributor Covenant Code of Conduct 2021-09-19 13:38:33 -05:00
COMMUNITY.md some updates to README and COMMUNITY 2022-10-05 17:52:52 -05:00
CONTRIBUTING.md update CONTRIBUTING guide, and remove info from README (#1512) 2023-09-23 21:46:04 +00:00
cspell.json autopopulate spellchecker (#1749) 2024-01-28 01:54:13 +00:00
DESIGN.md More minor edits (#693) 2022-09-18 12:04:33 +00:00
feedback.yaml Records (#1148) 2023-03-25 11:58:34 +00:00
fourmolu.yaml World description DSL (#1376) 2023-08-17 11:08:42 +00:00
hie.yaml.stack Add cabal to HLS configuration (#131) 2021-10-03 21:14:04 +00:00
LICENSE Update editors (#581) 2022-07-25 00:16:23 +02:00
NOTICE Use a new opaque type for robots instead of strings (#303) 2022-03-02 03:00:44 +00:00
pull_request_template.md Add a pull request template (#1434) 2023-08-20 19:43:27 +00:00
README.md update CONTRIBUTING guide, and remove info from README (#1512) 2023-09-23 21:46:04 +00:00
scenarios Documentation for scenario file format (#612) 2022-07-30 08:02:11 -04:00
stack.yaml Update to depend on lsp-2.4.0.0 (#1762) 2024-02-12 11:05:39 -06:00
swarm.cabal Update to depend on lsp-2.4.0.0 (#1762) 2024-02-12 11:05:39 -06:00

Swarm

Build Status GitHub release (latest by date) Swarm release on Hackage Contributor Covenant ircchat GitHub Contributors

Swarm is a 2D programming and resource gathering game. Program your robots to explore the world and collect resources, which in turn allows you to build upgraded robots that can run more interesting and complex programs. More info can be found on the Swarm website.

World 0 after scanning a tree and making a log.

Contributing

See CONTRIBUTING.md for information about various ways you can contribute to Swarm development!

Building

If you just want to play the game, head over to the Swarm website for installation instructions. If you want to build Swarm from source (e.g. in order to contribute, or to test out the latest bleeding-edge unreleased features), read on.

  1. Clone the Swarm repository, e.g.

    git clone https://github.com/swarm-game/swarm.git
    
  2. If you don't already have the stack tool:

    1. Get the ghcup tool, a handy one-stop utility for managing all the different pieces of a Haskell toolchain.

    2. Use ghcup to install stack:

      ghcup install stack
      
  3. Now use stack to build and run Swarm:

    cd /path/to/the/swarm/repo
    stack run
    
  4. Go get a snack while stack downloads a Haskell compiler and all of Swarm's dependencies.

  5. You might also want to check out the scripts directory, which contains an assortment of useful scripts for developers.