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47 lines
2.1 KiB
TypeScript
47 lines
2.1 KiB
TypeScript
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// Loaded from https://deno.land/x/discordeno@11.0.0-rc.2/src/types/applications/application.ts
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import { Team } from "../teams/team.ts";
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import { User } from "../users/user.ts";
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import { DiscordApplicationFlags } from "./application_flags.ts";
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/** https://discord.com/developers/docs/topics/oauth2#application-object */
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export interface Application {
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/** The id of the app */
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id: string;
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/** The name of the app */
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name: string;
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/** The icon hash of the app */
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icon: string | null;
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/** The description of the app */
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description: string;
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/** An array of rpc origin urls, if rpc is enabled */
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rpcOrigins?: string[];
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/** When false only app owner can join the app's bot to guilds */
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botPublic: boolean;
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/** When true the app's bot will only join upon completion of the full oauth2 code grant flow */
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botRequireCodeGrant: boolean;
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/** The url of the app's terms of service */
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termsOfServiceUrl?: string;
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/** The url of the app's privacy policy */
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privacyPolicyUrl?: string;
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/** Partial user object containing info on the owner of the application */
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owner: Partial<User>;
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/** If this application is a game sold on Discord, this field will be the summary field for the store page of its primary sku */
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summary: string;
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/** The hex encoded key for verification in interactions and the GameSDK's GetTicket */
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verifyKey: string;
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/** If the application belongs to a team, this will be a list of the members of that team */
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team: Team | null;
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/** If this application is a game sold on Discord, this field will be the guild to which it has been linked */
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guildId?: string;
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/** If this application is a game sold on Discord, this field will be the id of the "Game SKU" that is created, if exists */
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primarySkuId?: string;
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/** If this application is a game sold on Discord, this field will be the URL slug that links to the store page */
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slug?: string;
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/** If this application is a game sold on Discord, this field will be the hash of the image on store embeds */
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coverImage?: string;
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/** The application's public flags */
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flags: DiscordApplicationFlags;
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}
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