swc/crates/swc_bundler/tests/.cache/deno/b68b8c416e8150689c4479852dd2db345ffa9b0d.ts

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// Loaded from https://deno.land/x/compress@v0.3.8/zlib/zlib/inftrees.ts
const MAXBITS = 15;
const ENOUGH_LENS = 852;
const ENOUGH_DISTS = 592;
//const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
const CODES = 0;
const LENS = 1;
const DISTS = 2;
const lbase = [
/* Length codes 257..285 base */
3,
4,
5,
6,
7,
8,
9,
10,
11,
13,
15,
17,
19,
23,
27,
31,
35,
43,
51,
59,
67,
83,
99,
115,
131,
163,
195,
227,
258,
0,
0,
];
const lext = [
/* Length codes 257..285 extra */
16,
16,
16,
16,
16,
16,
16,
16,
17,
17,
17,
17,
18,
18,
18,
18,
19,
19,
19,
19,
20,
20,
20,
20,
21,
21,
21,
21,
16,
72,
78,
];
const dbase = [
/* Distance codes 0..29 base */
1,
2,
3,
4,
5,
7,
9,
13,
17,
25,
33,
49,
65,
97,
129,
193,
257,
385,
513,
769,
1025,
1537,
2049,
3073,
4097,
6145,
8193,
12289,
16385,
24577,
0,
0,
];
const dext = [
/* Distance codes 0..29 extra */
16,
16,
16,
16,
17,
17,
18,
18,
19,
19,
20,
20,
21,
21,
22,
22,
23,
23,
24,
24,
25,
25,
26,
26,
27,
27,
28,
28,
29,
29,
64,
64,
];
export default function inflate_table(
type: any,
lens: any,
lens_index: any,
codes: any,
table: any,
table_index: any,
work: any,
opts: any,
) {
let bits = opts.bits;
//here = opts.here; /* table entry for duplication */
let len = 0; /* a code's length in bits */
let sym = 0; /* index of code symbols */
let min = 0, max = 0; /* minimum and maximum code lengths */
let root = 0; /* number of index bits for root table */
let curr = 0; /* number of index bits for current table */
let drop = 0; /* code bits to drop for sub-table */
let left = 0; /* number of prefix codes available */
let used = 0; /* code entries in table used */
let huff = 0; /* Huffman code */
let incr; /* for incrementing code, index */
let fill; /* index for replicating entries */
let low; /* low bits for current root entry */
let mask; /* mask for low root bits */
let next; /* next available space in table */
let base = null; /* base value table to use */
let base_index = 0;
// let shoextra; /* extra bits table to use */
let end; /* use base and extra for symbol > end */
let count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
let offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
let extra = null;
let extra_index = 0;
let here_bits, here_op, here_val;
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
for (len = 0; len <= MAXBITS; len++) {
count[len] = 0;
}
for (sym = 0; sym < codes; sym++) {
count[lens[lens_index + sym]]++;
}
/* bound code lengths, force root to be within code lengths */
root = bits;
for (max = MAXBITS; max >= 1; max--) {
if (count[max] !== 0) break;
}
if (root > max) {
root = max;
}
if (max === 0) {
/* no symbols to code at all */
//table.op[opts.table_index] = 64; //here.op = (let char)64; /* invalid code marker */
//table.bits[opts.table_index] = 1; //here.bits = (let char)1;
//table.val[opts.table_index++] = 0; //here.val = (let short)0;
table[table_index++] = (1 << 24) | (64 << 16) | 0;
//table.op[opts.table_index] = 64;
//table.bits[opts.table_index] = 1;
//table.val[opts.table_index++] = 0;
table[table_index++] = (1 << 24) | (64 << 16) | 0;
opts.bits = 1;
return 0; /* no symbols, but wait for decoding to report error */
}
for (min = 1; min < max; min++) {
if (count[min] !== 0) break;
}
if (root < min) {
root = min;
}
/* check for an over-subscribed or incomplete set of lengths */
left = 1;
for (len = 1; len <= MAXBITS; len++) {
left <<= 1;
left -= count[len];
if (left < 0) {
return -1;
} /* over-subscribed */
}
if (left > 0 && (type === CODES || max !== 1)) {
return -1; /* incomplete set */
}
/* generate offsets into symbol table for each length for sorting */
offs[1] = 0;
for (len = 1; len < MAXBITS; len++) {
offs[len + 1] = offs[len] + count[len];
}
/* sort symbols by length, by symbol order within each length */
for (sym = 0; sym < codes; sym++) {
if (lens[lens_index + sym] !== 0) {
work[offs[lens[lens_index + sym]]++] = sym;
}
}
/* set up for code type */
// poor man optimization - use if-else instead of switch,
// to avoid deopts in old v8
if (type === CODES) {
base = extra = work; /* dummy value--not used */
end = 19;
} else if (type === LENS) {
base = lbase;
base_index -= 257;
extra = lext;
extra_index -= 257;
end = 256;
} else {
/* DISTS */
base = dbase;
extra = dext;
end = -1;
}
/* initialize opts for loop */
huff = 0; /* starting code */
sym = 0; /* starting code symbol */
len = min; /* starting code length */
next = table_index; /* current table to fill in */
curr = root; /* current table index bits */
drop = 0; /* current bits to drop from code for index */
low = -1; /* trigger new sub-table when len > root */
used = 1 << root; /* use root table entries */
mask = used - 1; /* mask for comparing low */
/* check available table space */
if (
(type === LENS && used > ENOUGH_LENS) ||
(type === DISTS && used > ENOUGH_DISTS)
) {
return 1;
}
/* process all codes and make table entries */
for (;;) {
/* create table entry */
here_bits = len - drop;
if (work[sym] < end) {
here_op = 0;
here_val = work[sym];
} else if (work[sym] > end) {
here_op = extra[extra_index + work[sym]];
here_val = base[base_index + work[sym]];
} else {
here_op = 32 + 64; /* end of block */
here_val = 0;
}
/* replicate for those indices with low len bits equal to huff */
incr = 1 << (len - drop);
fill = 1 << curr;
min = fill; /* save offset to next table */
do {
fill -= incr;
table[next + (huff >> drop) + fill] = (here_bits << 24) |
(here_op << 16) | here_val | 0;
} while (fill !== 0);
/* backwards increment the len-bit code huff */
incr = 1 << (len - 1);
while (huff & incr) {
incr >>= 1;
}
if (incr !== 0) {
huff &= incr - 1;
huff += incr;
} else {
huff = 0;
}
/* go to next symbol, update count, len */
sym++;
if (--count[len] === 0) {
if (len === max) break;
len = lens[lens_index + work[sym]];
}
/* create new sub-table if needed */
if (len > root && (huff & mask) !== low) {
/* if first time, transition to sub-tables */
if (drop === 0) {
drop = root;
}
/* increment past last table */
next += min; /* here min is 1 << curr */
/* determine length of next table */
curr = len - drop;
left = 1 << curr;
while (curr + drop < max) {
left -= count[curr + drop];
if (left <= 0) break;
curr++;
left <<= 1;
}
/* check for enough space */
used += 1 << curr;
if (
(type === LENS && used > ENOUGH_LENS) ||
(type === DISTS && used > ENOUGH_DISTS)
) {
return 1;
}
/* point entry in root table to sub-table */
low = huff & mask;
/*table.op[low] = curr;
table.bits[low] = root;
table.val[low] = next - opts.table_index;*/
table[low] = (root << 24) | (curr << 16) | (next - table_index) | 0;
}
}
/* fill in remaining table entry if code is incomplete (guaranteed to have
at most one remaining entry, since if the code is incomplete, the
maximum code length that was allowed to get this far is one bit) */
if (huff !== 0) {
//table.op[next + huff] = 64; /* invalid code marker */
//table.bits[next + huff] = len - drop;
//table.val[next + huff] = 0;
table[next + huff] = ((len - drop) << 24) | (64 << 16) | 0;
}
/* set return parameters */
//opts.table_index += used;
opts.bits = root;
return 0;
}