swc/crates/swc_ecma_parser/tests/tsc/asyncWithVarShadowing_es6.ts

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// @target: es2015
// @noEmitHelpers: true
// https://github.com/Microsoft/TypeScript/issues/20461
declare const y: any;
async function fn1(x) {
var x;
}
async function fn2(x) {
var x, z;
}
async function fn3(x) {
var z;
}
async function fn4(x) {
var x = y;
}
async function fn5(x) {
var { x } = y;
}
async function fn6(x) {
var { x, z } = y;
}
async function fn7(x) {
var { x = y } = y;
}
async function fn8(x) {
var { z: x } = y;
}
async function fn9(x) {
var { z: { x } } = y;
}
async function fn10(x) {
var { z: { x } = y } = y;
}
async function fn11(x) {
var { ...x } = y;
}
async function fn12(x) {
var [x] = y;
}
async function fn13(x) {
var [x = y] = y;
}
async function fn14(x) {
var [, x] = y;
}
async function fn15(x) {
var [...x] = y;
}
async function fn16(x) {
var [[x]] = y;
}
async function fn17(x) {
var [[x] = y] = y;
}
async function fn18({ x }) {
var x;
}
async function fn19([x]) {
var x;
}
async function fn20(x) {
{
var x;
}
}
async function fn21(x) {
if (y) {
var x;
}
}
async function fn22(x) {
if (y) {
}
else {
var x;
}
}
async function fn23(x) {
try {
var x;
}
catch (e) {
}
}
async function fn24(x) {
try {
}
catch (e) {
var x;
}
}
async function fn25(x) {
try {
}
catch (x) {
var x;
}
}
async function fn26(x) {
try {
}
catch ({ x }) {
var x;
}
}
async function fn27(x) {
try {
}
finally {
var x;
}
}
async function fn28(x) {
while (y) {
var x;
}
}
async function fn29(x) {
do {
var x;
}
while (y);
}
async function fn30(x) {
for (var x = y;;) {
}
}
async function fn31(x) {
for (var { x } = y;;) {
}
}
async function fn32(x) {
for (;;) {
var x;
}
}
async function fn33(x: string) {
for (var x in y) {
}
}
async function fn34(x) {
for (var z in y) {
var x;
}
}
async function fn35(x) {
for (var x of y) {
}
}
async function fn36(x) {
for (var { x } of y) {
}
}
async function fn37(x) {
for (var z of y) {
var x;
}
}
async function fn38(x) {
switch (y) {
case y:
var x;
}
}
async function fn39(x) {
foo: {
var x;
break foo;
}
}
async function fn40(x) {
try {
}
catch {
var x;
}
}