swc/crates/swc_bundler/tests/.cache/deno/b629742db0b887dbd35913feae073cac76823540.ts

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// Loaded from https://deno.land/x/discordeno@11.0.0-rc.2/src/helpers/members/fetch_members.ts
import { cache } from "../../cache.ts";
import { DiscordenoMember } from "../../structures/member.ts";
import { DiscordGatewayOpcodes } from "../../types/codes/gateway_opcodes.ts";
import { Errors } from "../../types/discordeno/errors.ts";
import { DiscordGatewayIntents } from "../../types/gateway/gateway_intents.ts";
import type { RequestGuildMembers } from "../../types/members/request_guild_members.ts";
import { Collection } from "../../util/collection.ts";
import { ws } from "../../ws/ws.ts";
/**
* BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get()
*
* ADVANCED:
* Highly recommended to use this function to fetch members instead of getMember from REST.
* REST: 50/s global(across all shards) rate limit with ALL requests this included
* GW(this function): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is now 960/m.
*/
export function fetchMembers(guildId: bigint, shardId: number, options?: Omit<RequestGuildMembers, "guildId">) {
// You can request 1 member without the intent
if ((!options?.limit || options.limit > 1) && !(ws.identifyPayload.intents & DiscordGatewayIntents.GuildMembers)) {
throw new Error(Errors.MISSING_INTENT_GUILD_MEMBERS);
}
if (options?.userIds?.length) {
options.limit = options.userIds.length;
}
return new Promise((resolve) => {
const nonce = `${guildId}-${Date.now()}`;
cache.fetchAllMembersProcessingRequests.set(nonce, resolve);
ws.sendShardMessage(shardId, {
op: DiscordGatewayOpcodes.RequestGuildMembers,
d: {
guild_id: guildId,
// If a query is provided use it, OR if a limit is NOT provided use ""
query: options?.query || (options?.limit ? undefined : ""),
limit: options?.limit || 0,
presences: options?.presences || false,
user_ids: options?.userIds,
nonce,
},
});
}) as Promise<Collection<bigint, DiscordenoMember>>;
}